Player Matchup

Yemoja
Yemoja
BRU45
Yemoja
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,489 Elo+
Party 2
Set
Set
Batman7462
Set
Level 123
God Stats
1W - 7L
1,264 SR
Queue Stats
26W - 40L
1,410 Elo+
Party 2
Xbalanque
Xbalanque
BigBigPrecto
Xbalanque
Level 68
God Stats
7W - 5L
1,732 SR
Queue Stats
14W - 17L
1,482 Elo+
Party 2
Sol
Sol
Kibbles17
Sol
Level 86
God Stats
309W - 307L
1,419 SR
Queue Stats
595W - 588L
1,360 Elo+
Solo
Amaterasu
Amaterasu
NaivaMortis
Amaterasu
Level 89
God Stats
4W - 3L
1,590 SR
Queue Stats
325W - 305L
1,440 Elo+
Solo
Team Averages
Level 98
1,501 SR
1,436 Elo+

VS

Team Averages
Level 89
1,383 SR
1,452 Elo+
Fenrir
Fenrir
Aamano
Fenrir
Level 116
God Stats
5W - 9L
1,408 SR
Queue Stats
77W - 66L
1,433 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NightFLASH6O3
Morgan Le Fay
Level 66
God Stats
29W - 27L
1,245 SR
Queue Stats
308W - 304L
1,475 Elo+
Party 1
Zeus
Zeus
PoisonCountr
Zeus
Level 116
God Stats
7W - 8L
1,392 SR
Queue Stats
260W - 269L
1,456 Elo+
Party 1
Zhong Kui
Zhong Kui
ValleyedBarrel
Zhong Kui
Level 59
God Stats
10W - 11L
1,390 SR
Queue Stats
38W - 37L
1,430 Elo+
Solo
Neith
Neith
ceetwice
Neith
Level 86
God Stats
5W - 4L
1,477 SR
Queue Stats
127W - 105L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BRU45
Yemoja
8
0 / 1 / 0
4,627
463
787
6,887
3,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,897
490
1,639
8,248
3,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
BigBigPrecto
Xbalanque
9
0 / 1 / 0
4,739
474
2,924
6,287
1,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 2 / 0
5,025
503
2,978
7,048
2,237
Amaterasu
NaivaMortis
Amaterasu
9
0 / 3 / 0
4,408
441
1,705
9,174
5,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aamano
Fenrir
8
1 / 0 / 5
5,303
530
4,077
6,483
2,967
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
NightFLASH6O3
Morgan Le Fay
10
1 / 0 / 2
5,659
566
1,879
3,908
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 3
5,818
582
7,790
4,039
1,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
ValleyedBarrel
Zhong Kui
11
3 / 0 / 0
6,880
688
5,841
6,332
3,769
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ceetwice
Neith
10
2 / 0 / 0
6,151
615
3,907
4,148
1,509
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
9
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aamano
Fenrir
1
0
5
3.5
L
Yemoja
BRU45
Yemoja
0
1
0
0
L
0
3
0
0
L
Xbalanque
BigBigPrecto
Xbalanque
0
1
0
0
L
0
2
0
0
L
Amaterasu
NaivaMortis
Amaterasu
0
3
0
0
W
Morgan Le Fay
NightFLASH6O3
Morgan Le Fay
1
0
2
2
W
2
0
3
3.5
W
Zhong Kui
ValleyedBarrel
Zhong Kui
3
0
0
3
W
Neith
ceetwice
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,033
Damage
23,494
37,644
Taken
24,910
16,701
Mitigated
10,874
11,357
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aamano
Fenrir
4,077
574
0
2,520
6,483
2,967
0
888
5,595
0
17,331
L
Yemoja
BRU45
Yemoja
787
0
1,429
1,646
6,887
3,693
0
3,797
3,090
8,476
0
L
1,639
793
0
1,345
8,248
3,418
0
1,681
6,567
0
29,916
L
Xbalanque
BigBigPrecto
Xbalanque
2,924
872
0
1,914
6,287
1,837
0
436
5,851
0
32,960
L
2,978
386
0
2,660
7,048
2,237
122
3,755
3,293
38,899
0
L
Amaterasu
NaivaMortis
Amaterasu
1,705
43
0
2,363
9,174
5,516
0
5,841
3,333
0
19,189
W
Morgan Le Fay
NightFLASH6O3
Morgan Le Fay
1,879
116
0
502
3,908
1,428
0
1,943
1,965
32,253
0
W
7,790
931
0
514
4,039
1,201
0
800
3,239
38,367
0
W
Zhong Kui
ValleyedBarrel
Zhong Kui
5,841
1,778
0
4,915
6,332
3,769
380
0
5,961
47,106
0
W
Neith
ceetwice
Neith
3,907
1,513
0
2,864
4,148
1,509
1,012
134
4,014
0
47,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,696
Gold Earned
29,811
205
Minions Killed
310
0
Camps Cleared
0
899,968
Distance Traveled
949,968
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,303
530
18
2
0
212,953
3
L
Yemoja
4,627
463
17
2
0
184,224
1
L
Set
4,897
490
53
5
0
195,831
0
L
Xbalanque
4,739
474
53
5
0
173,305
0
L
Sol
5,025
503
51
5
0
158,856
4
L
Amaterasu
4,408
441
31
3
0
187,752
4
W
Morgan Le Fay
5,659
566
60
6
0
190,636
0
W
Zeus
5,818
582
63
6
0
212,412
0
W
Zhong Kui
6,880
688
82
8
0
178,485
0
W
Neith
6,151
615
87
9
0
155,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role