Player Matchup

Sol
Sol
BubbletopJarl7
Sol
Level 109
God Stats
4W - 4L
1,658 SR
Queue Stats
251W - 253L
1,502 Elo+
Solo
Vulcan
Vulcan
LocaMuerte666
Vulcan
Level 102
God Stats
1W - 1L
1,263 SR
Queue Stats
45W - 54L
1,418 Elo+
Solo
Zeus
Zeus
Major Nosich
Zeus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,286 Elo+
Solo
Bastet
Bastet
StormyAndrew
Bastet
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,445 Elo+
Solo
Lancelot
Lancelot
tDOVAKINGt
Lancelot
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 48L
1,525 Elo+
Solo
Team Averages
Level 102
1,484 SR
1,435 Elo+

VS

Team Averages
Level 45
1,494 SR
1,436 Elo+
Freya
Freya
ElusorySnow
Freya
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Raijin
Raijin
ExMortis40
Raijin
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
70W - 92L
1,424 Elo+
Solo
Arachne
Arachne
Kremikowata
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,483 Elo+
Party 1
Hachiman
Hachiman
Team87afton
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 36L
1,349 Elo+
Solo
Anubis
Anubis
TevasLTU
Anubis
Level 139
God Stats
2W - 4L
1,255 SR
Queue Stats
158W - 140L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 9
8,996
900
10,007
7,098
3,077
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
1 / 3 / 10
8,100
810
8,941
5,694
1,961
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
6 / 4 / 8
8,863
886
13,728
7,147
2,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
10 / 3 / 5
9,095
910
7,349
10,385
4,661
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
tDOVAKINGt
Lancelot
14
2 / 3 / 13
8,051
805
5,576
10,438
4,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 6
7,842
784
5,636
9,264
3,681
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Raijin
ExMortis40
Raijin
14
2 / 5 / 9
7,711
771
9,478
9,979
3,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Kremikowata
Arachne
15
4 / 4 / 4
8,357
836
5,798
11,353
11,672
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hachiman
Team87afton
Hachiman
11
0 / 6 / 6
6,737
674
4,629
11,093
4,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
TevasLTU
Anubis
17
3 / 1 / 7
9,087
909
7,027
6,619
3,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
45
22
Kills
13
13
Deaths
22
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
L
4
6
6
1.17
L
Raijin
ExMortis40
Raijin
2
5
9
1.3
L
Arachne
Kremikowata
Arachne
4
4
4
1.5
W
1
3
10
2
W
6
4
8
2.5
W
Bastet
10
3
5
4.17
L
Hachiman
Team87afton
Hachiman
0
6
6
0.5
L
Anubis
TevasLTU
Anubis
3
1
7
6.5
W
Lancelot
tDOVAKINGt
Lancelot
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,601
Damage
32,568
40,762
Taken
48,308
16,970
Mitigated
27,162
14,796
Healing
10,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,007
1,213
1,447
4,029
7,098
3,077
795
3,282
3,816
24,716
0
L
5,636
1,400
281
731
9,264
3,681
0
5,479
3,785
6,976
0
L
Raijin
ExMortis40
Raijin
9,478
347
202
2,454
9,979
3,999
0
6,537
3,442
18,208
0
L
Arachne
Kremikowata
Arachne
5,798
3,992
489
1,799
11,353
11,672
0
7,860
3,493
0
6,763
W
8,941
2,506
968
345
5,694
1,961
240
4,506
1,188
23,911
0
W
13,728
982
1,222
496
7,147
2,566
414
4,030
3,117
29,355
0
W
Bastet
7,349
1,429
227
1,885
10,385
4,661
0
4,988
5,397
0
13,943
L
Hachiman
Team87afton
Hachiman
4,629
3,077
62
1,232
11,093
4,090
0
8,115
2,978
0
8,317
L
Anubis
TevasLTU
Anubis
7,027
100
457
3,260
6,619
3,720
0
4,685
1,934
38,532
0
W
Lancelot
tDOVAKINGt
Lancelot
5,576
1,212
1,919
2,258
10,438
4,705
200
5,335
5,103
0
9,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,105
Gold Earned
39,734
137
Minions Killed
123
0
Camps Cleared
0
983,209
Distance Traveled
901,201
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,996
900
43
4
0
201,148
0
L
Freya
7,842
784
8
1
0
172,966
0
L
Raijin
7,711
771
23
2
0
148,319
0
L
Arachne
8,357
836
7
1
0
218,387
0
W
Vulcan
8,100
810
35
4
0
181,639
0
W
Zeus
8,863
886
34
3
0
170,116
0
W
Bastet
9,095
910
15
2
0
206,922
0
L
Hachiman
6,737
674
18
2
0
177,039
0
L
Anubis
9,087
909
67
7
0
184,490
0
W
Lancelot
8,051
805
10
1
0
223,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role