Player Matchup

Sol
Sol
AcquiredCone143
Sol
Level 92
God Stats
253W - 245L
1,480 SR
Queue Stats
583W - 555L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
Level 43
God Stats
40W - 26L
1,793 SR
Queue Stats
266W - 271L
1,482 Elo+
Party 1
Merlin
Merlin
OTWBrucie
Merlin
Level 84
God Stats
8W - 14L
1,546 SR
Queue Stats
194W - 229L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Venussail91
Aphrodite
Level 158
God Stats
96W - 76L
1,505 SR
Queue Stats
114W - 106L
1,452 Elo+
Solo
Thanatos
Thanatos
lamar2122
Thanatos
Level 131
God Stats
2W - 4L
1,792 SR
Queue Stats
22W - 19L
1,486 Elo+
Solo
Team Averages
Level 102
1,623 SR
1,481 Elo+

VS

Team Averages
Level 94
1,502 SR
1,507 Elo+
Nox
Nox
Karlitator
Nox
Level 117
God Stats
1W - 2L
1,333 SR
Queue Stats
73W - 57L
1,458 Elo+
Solo
Sun Wukong
Sun Wukong
LtUndead
Sun Wukong
Level 108
God Stats
21W - 12L
1,507 SR
Queue Stats
93W - 71L
1,485 Elo+
Solo
Surtr
Surtr
NastyXNate68
Surtr
Level 66
God Stats
24W - 6L
1,568 SR
Queue Stats
188W - 169L
1,575 Elo+
Solo
Fafnir
Fafnir
SpartanGod24
Fafnir
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 73L
1,505 Elo+
Solo
Artemis
Artemis
kayte528
Artemis
Level 74
God Stats
123W - 105L
1,601 SR
Queue Stats
231W - 228L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
7,542
503
4,798
8,818
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
14
1 / 2 / 1
8,455
564
10,167
14,739
5,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
OTWBrucie
Merlin
13
1 / 2 / 2
7,811
521
8,176
8,375
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Venussail91
Aphrodite
12
0 / 1 / 3
7,407
494
3,594
8,848
7,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
lamar2122
Thanatos
12
2 / 3 / 1
7,361
491
5,316
13,247
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 2
7,953
530
7,293
8,129
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
LtUndead
Sun Wukong
14
1 / 0 / 1
7,898
527
8,990
12,589
10,464
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
5 / 1 / 0
8,767
584
9,624
11,633
5,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
12
0 / 0 / 3
7,717
514
3,537
12,788
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
kayte528
Artemis
13
0 / 0 / 2
7,604
507
3,771
6,344
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
16
4
Kills
8
9
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
1
2
1
0.75
W
2
3
2
1
W
Sun Wukong
LtUndead
Sun Wukong
1
0
1
1.5
W
5
1
0
5
L
Merlin
OTWBrucie
Merlin
1
2
2
1
W
Fafnir
0
0
3
1.5
L
Aphrodite
Venussail91
Aphrodite
0
1
3
1.5
W
Artemis
kayte528
Artemis
0
0
2
1
L
Thanatos
lamar2122
Thanatos
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,051
Damage
33,215
54,027
Taken
51,483
26,482
Mitigated
38,110
24,176
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
822
0
3,387
8,818
3,175
0
239
8,579
72,956
0
L
Ah Muzen Cab
Honeydzznutz
Ah Muzen Cab
10,167
4,929
0
2,603
14,739
5,807
451
801
13,938
0
75,710
W
7,293
680
0
1,131
8,129
3,381
0
4,740
3,389
62,675
0
W
Sun Wukong
LtUndead
Sun Wukong
8,990
1,403
0
4,327
12,589
10,464
0
381
12,208
0
62,531
W
9,624
4,025
0
3,744
11,633
5,823
89
3,182
8,451
710
82,559
L
Merlin
OTWBrucie
Merlin
8,176
736
0
1,000
8,375
3,977
0
4,525
3,850
68,941
0
W
Fafnir
3,537
799
226
3,905
12,788
16,003
0
5,426
7,362
23,311
0
L
Aphrodite
Venussail91
Aphrodite
3,594
517
3,598
5,348
8,848
7,748
0
3,878
4,970
20,240
0
W
Artemis
kayte528
Artemis
3,771
988
0
3,708
6,344
2,439
3,069
2,839
3,505
0
58,165
L
Thanatos
lamar2122
Thanatos
5,316
924
0
8,240
13,247
5,775
0
1,743
11,504
0
47,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,576
Gold Earned
39,939
466
Minions Killed
485
0
Camps Cleared
0
1,411,219
Distance Traveled
1,516,734
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,542
503
123
8
0
257,061
6
L
Ah Muzen Cab
8,455
564
130
9
0
294,060
0
W
Nox
7,953
530
104
7
0
283,175
0
W
Sun Wukong
7,898
527
129
9
0
299,436
2
W
Surtr
8,767
584
133
9
0
358,989
2
L
Merlin
7,811
521
107
7
0
272,123
1
W
Fafnir
7,717
514
27
2
0
308,637
3
L
Aphrodite
7,407
494
23
2
0
280,583
0
W
Artemis
7,604
507
92
6
0
266,497
5
L
Thanatos
7,361
491
83
6
0
307,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role