Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Chief_Hawthorn
Surtr
Level 82
God Stats
5W - 5L
1,639 SR
Queue Stats
156W - 157L
1,447 Elo+
Party 1
Janus
Janus
OneTankyBoi
Janus
Level 67
God Stats
6W - 13L
1,389 SR
Queue Stats
188W - 165L
1,525 Elo+
Solo
Ravana
Ravana
VGod-ChrisS
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,387 Elo+
Party 1
Ra
Ra
prime_FB51
Ra
Level 78
God Stats
11W - 24L
1,143 SR
Queue Stats
93W - 119L
1,317 Elo+
Solo
Team Averages
Level 77
1,434 SR
1,435 Elo+

VS

Team Averages
Level 115
1,434 SR
1,476 Elo+
Serqet
Serqet
BlvkTsuchikage
Serqet
Level 129
God Stats
25W - 14L
1,494 SR
Queue Stats
294W - 305L
1,427 Elo+
Solo
Anubis
Anubis
MonKeyBoNES
Anubis
Level 63
God Stats
7W - 2L
1,311 SR
Queue Stats
24W - 17L
1,523 Elo+
Solo
Izanami
Izanami
ReaginicPear
Izanami
Level 76
God Stats
20W - 16L
1,593 SR
Queue Stats
69W - 66L
1,465 Elo+
Solo
Cerberus
Cerberus
bakuhernan
Cerberus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 143L
1,494 Elo+
Solo
Athena
Athena
xAR-AMx
Athena
Level 160
God Stats
1W - 1L
1,273 SR
Queue Stats
172W - 162L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
1 / 2 / 0
6,689
557
5,541
11,531
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
3 / 6 / 4
6,242
520
6,846
12,840
8,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

1
0 / 0 / 0
4,121
343
0
518
74
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
9
0 / 2 / 0
5,748
479
1,425
7,114
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
5 / 6 / 2
6,683
557
8,886
7,863
2,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,064
672
5,415
9,007
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
11
3 / 1 / 0
7,081
590
5,944
3,931
1,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
ReaginicPear
Izanami
11
6 / 4 / 4
7,215
601
6,524
8,646
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
bakuhernan
Cerberus
12
1 / 1 / 2
7,234
603
7,217
9,089
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Athena
xAR-AMx
Athena
10
0 / 3 / 11
6,442
537
2,668
10,030
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
9
Kills
16
16
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
2
0
0.5
W
6
0
5
8.5
L
3
6
4
0.83
W
Anubis
3
1
0
3
L
0
0
0
0
W
Izanami
ReaginicPear
Izanami
6
4
4
2
L
Ravana
0
2
0
0
W
Cerberus
bakuhernan
Cerberus
1
1
2
2
L
5
6
2
1
W
Athena
xAR-AMx
Athena
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,698
Damage
27,768
39,866
Taken
40,703
17,453
Mitigated
23,183
9,725
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,541
3,727
0
5,267
11,531
4,149
0
6,923
4,510
0
40,320
W
5,415
2,029
0
2,144
9,007
3,902
108
1,744
7,036
0
58,621
L
6,846
2,880
0
1,211
12,840
8,887
359
2,986
9,366
377
20,082
W
Anubis
5,944
196
0
2,097
3,931
1,887
757
730
3,161
50,985
0
L
0
0
0
0
518
74
0
0
518
135
0
W
Izanami
ReaginicPear
Izanami
6,524
5,260
83
2,134
8,646
3,337
605
3,384
4,887
0
57,486
L
Ravana
1,425
448
0
1,312
7,114
1,892
0
3,489
3,625
0
33,175
W
Cerberus
bakuhernan
Cerberus
7,217
844
0
2,966
9,089
7,060
68
0
9,089
49,228
0
L
8,886
1,040
396
1,539
7,863
2,451
480
2,431
5,276
38,133
0
W
Athena
xAR-AMx
Athena
2,668
744
395
1,486
10,030
6,997
104
2,665
7,136
14,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
36,036
215
Minions Killed
401
0
Camps Cleared
0
885,402
Distance Traveled
1,211,231
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,689
557
66
6
0
176,871
0
W
Serqet
8,064
672
97
8
0
311,172
0
L
Surtr
6,242
520
23
2
0
231,561
0
W
Anubis
7,081
590
89
7
0
244,196
0
L
Janus
4,121
343
0
0
0
12,327
0
W
Izanami
7,215
601
97
8
0
219,911
0
L
Ravana
5,748
479
62
5
0
225,640
0
W
Cerberus
7,234
603
92
8
0
197,111
3
L
Ra
6,683
557
64
5
0
239,003
0
W
Athena
6,442
537
26
2
0
238,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role