Player Matchup

Fafnir
Fafnir
Bimpleboots
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 21L
1,459 Elo+
Solo
Serqet
Serqet
DarkElementalist
Serqet
Level 81
God Stats
1W - 1L
1,657 SR
Queue Stats
137W - 130L
1,581 Elo+
Solo
Ra
Ra
GreenJorge2
Ra
Level 111
God Stats
4W - 4L
1,407 SR
Queue Stats
451W - 398L
1,583 Elo+
Solo
Medusa
Medusa
Naewhaleman96
Medusa
Level 87
God Stats
1W - 0L
1,703 SR
Queue Stats
3W - 3L
1,412 Elo+
Solo
Ravana
Ravana
TheRralNoob
Ravana
Level 154
God Stats
3W - 2L
1,553 SR
Queue Stats
52W - 39L
1,612 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,529 Elo+

VS

Team Averages
Level 124
1,448 SR
1,533 Elo+
Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CrashDavis22
Ra
Level 158
God Stats
10W - 7L
1,578 SR
Queue Stats
196W - 187L
1,616 Elo+
Solo
Anubis
Anubis
ZayneCyphon
Anubis
Level 88
God Stats
35W - 42L
1,559 SR
Queue Stats
563W - 580L
1,518 Elo+
Solo
Susano
Susano
mrkyito10
Susano
Level 107
God Stats
0W - 7L
1,105 SR
Queue Stats
440W - 399L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
5
1 / 0 / 2
3,878
776
945
3,910
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
2 / 0 / 3
4,152
830
1,992
2,927
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
3 / 1 / 3
4,435
887
2,256
2,655
760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
1 / 1 / 2
3,298
660
2,041
2,606
679
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
7
1 / 0 / 0
4,196
839
771
1,399
603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 1 / 0
3,568
714
1,759
3,865
1,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Khepri
 
Khepri
4
0 / 2 / 1
3,272
654
1,870
4,239
2,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,523
505
0
0
0
Anubis
7
1 / 3 / 0
4,037
807
626
3,242
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
mrkyito10
Susano
4
0 / 2 / 0
3,059
612
504
3,604
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
2
2
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
0
1
L
Khepri
 
Khepri
0
2
1
0.25
W
Fafnir
1
0
2
2
L
0
0
0
0
W
2
0
3
3.5
W
3
1
3
4.5
W
1
1
2
2
W
Ravana
1
0
0
1
L
Anubis
1
3
0
0.33
L
Susano
mrkyito10
Susano
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,005
Damage
4,759
13,497
Taken
14,950
6,308
Mitigated
6,035
6,370
Healing
3,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,759
1,665
0
1,439
3,865
1,109
0
642
3,223
0
18,842
L
Khepri
 
Khepri
1,870
549
0
899
4,239
2,557
0
1,008
3,099
8,051
0
W
Fafnir
945
558
0
2,329
3,910
3,238
0
852
3,058
6,662
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,992
692
0
1,240
2,927
1,028
0
324
2,603
0
14,011
W
2,256
605
312
1,158
2,655
760
0
701
1,954
23,017
0
W
2,041
1,483
0
527
2,606
679
0
619
1,987
0
14,310
W
Ravana
771
170
0
804
1,399
603
0
0
1,399
0
22,578
L
Anubis
626
44
0
500
3,242
1,469
0
1,237
2,005
23,379
0
L
Susano
mrkyito10
Susano
504
139
0
1,109
3,604
900
0
314
3,290
0
7,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,959
Gold Earned
16,459
145
Minions Killed
119
0
Camps Cleared
0
603,423
Distance Traveled
392,160
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,568
714
40
8
0
92,401
2
L
Khepri
3,272
654
12
2
0
98,167
0
W
Fafnir
3,878
776
12
2
0
110,025
0
L
Ra
2,523
505
0
0
0
1,192
0
W
Serqet
4,152
830
30
6
0
143,318
0
W
Ra
4,435
887
36
7
0
107,525
0
W
Medusa
3,298
660
14
3
0
117,007
0
W
Ravana
4,196
839
53
11
0
125,548
1
L
Anubis
4,037
807
45
9
0
95,115
1
L
Susano
3,059
612
22
4
0
105,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role