Player Matchup

Thoth
Thoth
AlkaPlasmor
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Ymir
Ymir
Danil1298
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Bellona
Bellona
KalenaEggsGaming
Bellona
Level 4
God Stats
0W - 2L
1,175 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Fenrir
Fenrir
Tanaderrr
Fenrir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Party 2
Danzaburou
Danzaburou
Vavch
Danzaburou
Level 126
God Stats
0W - 1L
1,829 SR
Queue Stats
12W - 7L
1,645 Elo+
Solo
Team Averages
Level 41
1,501 SR
1,327 Elo+

VS

Team Averages
Level 102
1,673 SR
1,451 Elo+
Thor
Thor
Direal
Thor
Level 63
God Stats
16W - 13L
1,504 SR
Queue Stats
287W - 266L
1,461 Elo+
Party 3
Nu Wa
Nu Wa
VladJoli
Nu Wa
Level 153
God Stats
89W - 63L
1,543 SR
Queue Stats
258W - 259L
1,419 Elo+
Party 1
Cupid
Cupid
acidfreaker
Cupid
Level 41
God Stats
8W - 1L
1,872 SR
Queue Stats
102W - 91L
1,494 Elo+
Party 3
Olorun
Olorun
kawaiiDi
Olorun
Level 145
God Stats
16W - 10L
1,883 SR
Queue Stats
208W - 221L
1,405 Elo+
Party 1
Ymir
Ymir
xetaril
Ymir
Level 109
God Stats
8W - 2L
1,564 SR
Queue Stats
81W - 88L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,228
445
6,295
9,295
2,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 2 / 1
6,044
432
3,578
9,940
8,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 3 / 0
6,433
460
6,322
14,510
12,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fenrir
Tanaderrr
Fenrir
8
0 / 4 / 0
5,972
427
2,937
11,055
3,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Vavch
Danzaburou
10
1 / 8 / 1
6,873
491
6,255
11,985
4,179
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Direal
Thor
13
4 / 0 / 7
8,123
580
5,843
8,113
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
VladJoli
Nu Wa
13
2 / 1 / 8
7,978
570
6,892
6,447
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
11 / 1 / 3
8,988
642
15,343
10,429
4,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
kawaiiDi
Olorun
15
5 / 1 / 0
8,946
639
8,756
10,540
6,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
xetaril
Ymir
11
1 / 1 / 5
7,258
518
2,932
8,207
6,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
4
Kills
23
23
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
Ymir
1
2
1
0.75
W
Thor
Direal
Thor
4
0
7
7.5
L
1
3
0
0.33
L
Fenrir
Tanaderrr
Fenrir
0
4
0
0
L
Danzaburou
Vavch
Danzaburou
1
8
1
0.19
W
Nu Wa
VladJoli
Nu Wa
2
1
8
6
W
11
1
3
12.5
W
Olorun
kawaiiDi
Olorun
5
1
0
5
W
Ymir
xetaril
Ymir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,387
Damage
39,766
56,785
Taken
43,736
31,500
Mitigated
22,505
9,765
Healing
20,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,295
157
0
1,250
9,295
2,834
0
4,119
5,176
41,342
0
L
Ymir
3,578
909
0
1,034
9,940
8,754
0
1,685
8,255
12,643
0
W
Thor
Direal
Thor
5,843
1,510
0
4,621
8,113
2,982
562
2,015
6,098
0
51,525
L
6,322
2,061
0
3,458
14,510
12,114
0
8,234
6,276
0
38,862
L
Fenrir
Tanaderrr
Fenrir
2,937
1,305
0
1,818
11,055
3,619
0
2,255
8,800
0
29,747
L
Danzaburou
Vavch
Danzaburou
6,255
1,816
0
2,205
11,985
4,179
0
1,716
10,269
0
34,471
W
Nu Wa
VladJoli
Nu Wa
6,892
2,090
0
2,349
6,447
2,151
677
3,707
2,740
51,424
0
W
15,343
9,072
0
5,036
10,429
4,326
1,124
2,086
8,343
0
61,913
W
Olorun
kawaiiDi
Olorun
8,756
4,663
180
6,048
10,540
6,079
1,763
429
10,111
57,126
7,574
W
Ymir
xetaril
Ymir
2,932
633
0
1,928
8,207
6,967
211
1,636
6,571
24,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
41,293
242
Minions Killed
371
0
Camps Cleared
0
1,295,659
Distance Traveled
1,289,732
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,228
445
65
5
0
266,100
2
L
Ymir
6,044
432
5
0
0
250,381
0
W
Thor
8,123
580
79
6
0
297,284
5
L
Bellona
6,433
460
52
4
0
266,541
0
L
Fenrir
5,972
427
54
4
0
280,966
0
L
Danzaburou
6,873
491
66
5
0
231,671
0
W
Nu Wa
7,978
570
73
5
0
237,066
0
W
Cupid
8,988
642
105
8
0
249,888
0
W
Olorun
8,946
639
92
7
0
219,238
0
W
Ymir
7,258
518
22
2
0
286,256
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role