Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
 
Ah Puch
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
Majramir
Medusa
Level 44
God Stats
1W - 0L
1,229 SR
Queue Stats
10W - 4L
1,688 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Peppard0127
Morgan Le Fay
Level 61
God Stats
9W - 7L
1,512 SR
Queue Stats
280W - 294L
1,560 Elo+
Party 3
Chaac
Chaac
cheesebfeedin
Chaac
Level 103
God Stats
5W - 2L
1,500 SR
Queue Stats
299W - 284L
1,460 Elo+
Solo
Team Averages
Level 102
1,448 SR
1,542 Elo+

VS

Team Averages
Level 102
1,505 SR
1,504 Elo+
Chiron
Chiron
ADunkLlama
Chiron
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 190L
1,538 Elo+
Solo
Zeus
Zeus
BSGumm57
Zeus
Level 170
God Stats
2W - 1L
1,527 SR
Queue Stats
341W - 347L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
DarkSevenfold
Gilgamesh
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Maui
Maui
RealTerrikk
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Poseidon
Poseidon
TheDawg12
Poseidon
Level 165
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 251L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
7 / 3 / 12
9,676
880
11,725
11,358
8,901
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
 
Ah Puch
14
3 / 3 / 10
8,171
743
13,961
9,898
4,247
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Majramir
Medusa
15
4 / 3 / 11
8,427
766
8,842
11,250
5,832
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Peppard0127
Morgan Le Fay
18
5 / 3 / 11
9,783
889
9,642
10,743
5,471
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 2 / 12
9,338
849
9,516
17,016
18,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ADunkLlama
Chiron
18
4 / 3 / 4
9,987
908
14,414
10,114
5,939
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zeus
16
8 / 6 / 2
9,950
905
17,793
10,203
5,165
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
DarkSevenfold
Gilgamesh
11
1 / 7 / 7
7,441
676
8,316
15,650
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 9
8,780
798
3,882
14,627
16,490
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
TheDawg12
Poseidon
13
0 / 4 / 8
7,644
695
6,556
7,246
3,607
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
24
Kills
14
14
Deaths
24
56
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
3
12
4.33
W
Ah Puch
 
Ah Puch
3
3
10
2.67
L
Chiron
ADunkLlama
Chiron
4
3
4
2
L
Zeus
8
6
2
1.5
L
Gilgamesh
DarkSevenfold
Gilgamesh
1
7
7
0.64
W
Medusa
Majramir
Medusa
4
3
11
3.17
W
Morgan Le Fay
Peppard0127
Morgan Le Fay
5
3
11
3.5
L
1
4
9
1.38
L
Poseidon
TheDawg12
Poseidon
0
4
8
1
W
5
2
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,686
Damage
50,961
60,265
Taken
57,840
42,856
Mitigated
48,427
24,691
Healing
8,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
11,725
1,843
2,588
4,070
11,358
8,901
45
5,890
5,355
18,728
0
W
Ah Puch
 
Ah Puch
13,961
192
785
2,527
9,898
4,247
235
3,651
6,209
21,532
0
L
Chiron
ADunkLlama
Chiron
14,414
4,480
1,155
2,112
10,114
5,939
0
7,237
2,725
0
37,759
L
Zeus
17,793
1,705
103
254
10,203
5,165
39
6,432
3,667
31,126
0
L
Gilgamesh
DarkSevenfold
Gilgamesh
8,316
1,073
226
699
15,650
17,226
0
8,473
6,947
0
10,388
W
Medusa
Majramir
Medusa
8,842
5,807
573
3,148
11,250
5,832
368
5,340
5,739
0
18,373
W
Morgan Le Fay
Peppard0127
Morgan Le Fay
9,642
1,208
853
2,498
10,743
5,471
0
7,323
3,336
27,601
0
L
3,882
820
1,718
1,964
14,627
16,490
0
7,929
6,496
6,599
0
L
Poseidon
TheDawg12
Poseidon
6,556
566
33
232
7,246
3,607
0
4,481
2,677
17,146
0
W
9,516
1,090
1,079
6,570
17,016
18,405
0
6,027
10,767
0
15,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
43,802
117
Minions Killed
156
0
Camps Cleared
0
1,220,910
Distance Traveled
1,045,963
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,676
880
32
3
0
251,551
0
W
Ah Puch
8,171
743
19
2
0
248,295
0
L
Chiron
9,987
908
58
5
0
218,195
0
L
Zeus
9,950
905
44
4
0
188,184
0
L
Gilgamesh
7,441
676
3
0
0
192,308
0
W
Medusa
8,427
766
15
1
0
245,972
0
W
Morgan Le Fay
9,783
889
40
4
0
251,782
0
L
Maui
8,780
798
12
1
0
239,723
0
L
Poseidon
7,644
695
39
4
0
207,553
0
W
Chaac
9,338
849
11
1
0
223,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role