Player Matchup

Athena
Athena
 
Athena
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Khaoss1305
Izanami
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,379 Elo+
Solo
Poseidon
Poseidon
Lord DeityBR
Poseidon
Level 157
God Stats
2W - 1L
1,644 SR
Queue Stats
83W - 89L
1,534 Elo+
Solo
Odin
Odin
Man Of Margarin
Odin
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 80L
1,540 Elo+
Solo
Heimdallr
Heimdallr
Night_Shade2007
Heimdallr
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,303 Elo+
Solo
Team Averages
Level 138
1,529 SR
1,451 Elo+

VS

Team Averages
Level 172
1,418 SR
1,522 Elo+
Merlin
Merlin
Adversus
Merlin
Level 235
God Stats
11W - 4L
1,800 SR
Queue Stats
479W - 433L
1,600 Elo+
Solo
Discordia
Discordia
BeefHand
Discordia
Level 234
God Stats
6W - 11L
1,147 SR
Queue Stats
328W - 343L
1,512 Elo+
Solo
Amaterasu
Amaterasu
Billlllarddd
Amaterasu
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 94L
1,510 Elo+
Solo
Rama
Rama
ScorpioGaming82
Rama
Level 158
God Stats
11W - 8L
1,164 SR
Queue Stats
728W - 739L
1,511 Elo+
Solo
Cernunnos
Cernunnos
TheRealJoseOle
Cernunnos
Level 144
God Stats
6W - 0L
1,478 SR
Queue Stats
292W - 282L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
2 / 5 / 5
9,667
744
8,675
23,259
27,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Khaoss1305
Izanami
13
0 / 5 / 3
8,361
643
5,799
12,528
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Lord DeityBR
Poseidon
19
8 / 4 / 4
11,516
886
16,073
9,388
4,553
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 5 / 8
10,428
802
9,043
14,792
20,222
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
Night_Shade2007
Heimdallr
17
3 / 3 / 6
9,895
761
10,281
11,507
5,975
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Adversus
Merlin
20
15 / 3 / 3
12,472
959
26,607
11,625
5,810
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Discordia
BeefHand
Discordia
16
2 / 2 / 7
9,398
723
9,445
6,778
2,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Billlllarddd
Amaterasu
16
2 / 4 / 13
10,020
771
9,652
16,914
21,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 7
8,986
691
10,273
10,397
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
TheRealJoseOle
Cernunnos
16
1 / 5 / 13
10,325
794
9,030
12,645
5,771
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
16
Kills
21
22
Deaths
17
26
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
5
0.9
W
Merlin
Adversus
Merlin
15
3
3
5.5
W
Discordia
BeefHand
Discordia
2
2
7
2.75
W
Amaterasu
Billlllarddd
Amaterasu
2
4
13
2.13
L
Izanami
Khaoss1305
Izanami
0
5
3
0.3
L
Poseidon
Lord DeityBR
Poseidon
8
4
4
2.5
L
3
5
8
1.4
L
Heimdallr
Night_Shade2007
Heimdallr
3
3
6
2
W
1
3
7
1.5
W
Cernunnos
TheRealJoseOle
Cernunnos
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,871
Damage
65,007
71,474
Taken
58,359
64,357
Mitigated
40,506
19,828
Healing
17,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
8,675
992
1,011
3,595
23,259
27,864
340
8,709
14,099
10,816
1,707
W
Merlin
Adversus
Merlin
26,607
1,347
875
1,052
11,625
5,810
1,404
3,258
8,107
50,808
0
W
Discordia
BeefHand
Discordia
9,445
705
1,438
929
6,778
2,965
1,449
2,523
4,067
25,207
0
W
Amaterasu
Billlllarddd
Amaterasu
9,652
1,920
1,280
5,208
16,914
21,577
484
6,373
10,424
0
12,133
L
Izanami
Khaoss1305
Izanami
5,799
3,922
1,063
2,892
12,528
5,743
0
9,420
3,108
0
16,948
L
Poseidon
Lord DeityBR
Poseidon
16,073
1,847
3,317
2,325
9,388
4,553
1,449
3,861
5,345
42,218
0
L
9,043
822
1,474
1,847
14,792
20,222
326
6,390
8,250
285
14,800
L
Heimdallr
Night_Shade2007
Heimdallr
10,281
5,731
0
2,304
11,507
5,975
2,544
7,672
3,647
0
18,208
W
10,273
7,340
1,073
2,276
10,397
4,383
2,701
5,676
4,682
0
24,270
W
Cernunnos
TheRealJoseOle
Cernunnos
9,030
4,564
1,433
2,140
12,645
5,771
2,403
5,496
6,743
0
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
51,201
139
Minions Killed
161
0
Camps Cleared
0
1,198,065
Distance Traveled
1,265,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,667
744
11
1
0
263,627
0
W
Merlin
12,472
959
53
4
0
258,247
0
W
Discordia
9,398
723
29
2
0
273,622
0
W
Amaterasu
10,020
771
8
1
0
289,908
0
L
Izanami
8,361
643
23
2
0
223,290
0
L
Poseidon
11,516
886
64
5
0
231,586
0
L
Odin
10,428
802
7
1
0
238,309
0
L
Heimdallr
9,895
761
34
3
0
241,253
0
W
Rama
8,986
691
29
2
0
214,747
0
W
Cernunnos
10,325
794
42
3
0
228,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role