Player Matchup

Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EitoPlay
Anubis
Level 158
God Stats
20W - 6L
1,740 SR
Queue Stats
397W - 405L
1,544 Elo+
Party 1
Merlin
Merlin
MyLiLKony
Merlin
Level 89
God Stats
3W - 2L
1,616 SR
Queue Stats
49W - 47L
1,457 Elo+
Solo
Olorun
Olorun
PepperDeLaLune
Olorun
Level 155
God Stats
5W - 8L
1,377 SR
Queue Stats
272W - 274L
1,473 Elo+
Solo
Team Averages
Level 116
1,547 SR
1,495 Elo+

VS

Team Averages
Level 91
1,573 SR
1,465 Elo+
Ishtar
Ishtar
HolyFurion
Ishtar
Level 101
God Stats
14W - 8L
1,680 SR
Queue Stats
124W - 123L
1,483 Elo+
Solo
Vamana
Vamana
Obelsik
Vamana
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 242L
1,467 Elo+
Party 2
Mercury
Mercury
Skylerbugatti
Mercury
Level 77
God Stats
7W - 9L
1,504 SR
Queue Stats
148W - 141L
1,525 Elo+
Party 2
Cabrakan
Cabrakan
carlosgjr
Cabrakan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 78L
1,354 Elo+
Solo
Chronos
Chronos
kamina103
Chronos
Level 89
God Stats
3W - 4L
1,680 SR
Queue Stats
194W - 180L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
9 / 1 / 4
10,701
629
9,093
12,083
4,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
 
Apollo
16
5 / 2 / 8
9,839
579
8,307
13,171
8,069
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
EitoPlay
Anubis
16
6 / 6 / 5
10,285
605
13,736
15,069
7,261
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
MyLiLKony
Merlin
16
6 / 0 / 7
10,157
597
10,847
6,479
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 2 / 8
10,116
595
17,195
15,733
7,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
HolyFurion
Ishtar
14
1 / 5 / 1
8,308
489
7,715
12,996
5,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Obelsik
Vamana
15
4 / 7 / 2
9,300
547
12,513
19,394
13,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
14
3 / 7 / 2
8,590
505
10,469
17,595
7,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
carlosgjr
Cabrakan
10
0 / 8 / 2
7,336
432
3,460
16,583
15,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos
kamina103
Chronos
12
1 / 6 / 2
8,098
476
6,456
13,710
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
33
Kills
9
11
Deaths
33
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
9
1
4
11
W
Apollo
 
Apollo
5
2
8
4.5
W
Anubis
EitoPlay
Anubis
6
6
5
1.42
L
Ishtar
HolyFurion
Ishtar
1
5
1
0.3
W
Merlin
MyLiLKony
Merlin
6
0
7
9.5
L
Vamana
Obelsik
Vamana
4
7
2
0.71
W
7
2
8
5.5
L
Mercury
3
7
2
0.57
L
Cabrakan
carlosgjr
Cabrakan
0
8
2
0.13
L
Chronos
kamina103
Chronos
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
40,613
62,535
Taken
80,278
30,011
Mitigated
46,617
25,109
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,093
4,262
0
5,359
12,083
4,618
528
2,418
9,528
0
73,649
W
Apollo
 
Apollo
8,307
5,519
0
2,970
13,171
8,069
260
2,052
11,068
0
56,915
W
Anubis
EitoPlay
Anubis
13,736
632
0
6,973
15,069
7,261
248
560
13,831
81,046
0
L
Ishtar
HolyFurion
Ishtar
7,715
4,853
0
4,261
12,996
5,930
0
6,432
6,564
0
84,974
W
Merlin
MyLiLKony
Merlin
10,847
209
0
1,440
6,479
2,582
792
2,210
4,269
73,004
0
L
Vamana
Obelsik
Vamana
12,513
6,001
0
2,756
19,394
13,333
84
11,020
8,374
0
65,329
W
17,195
9,887
420
7,947
15,733
7,481
1,460
4,113
11,518
80,313
0
L
Mercury
10,469
4,378
0
672
17,595
7,049
37
5,982
11,613
0
63,282
L
Cabrakan
carlosgjr
Cabrakan
3,460
287
232
2,222
16,583
15,146
0
8,188
8,395
15,234
0
L
Chronos
kamina103
Chronos
6,456
2,132
0
645
13,710
5,159
28
10,156
3,554
45,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,098
Gold Earned
41,632
482
Minions Killed
434
0
Camps Cleared
0
1,602,439
Distance Traveled
1,664,347
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,701
629
102
6
0
351,091
0
W
Apollo
9,839
579
86
5
0
328,271
0
W
Anubis
10,285
605
97
6
0
296,726
0
L
Ishtar
8,308
489
147
9
0
280,433
0
W
Merlin
10,157
597
94
6
0
322,609
2
L
Vamana
9,300
547
106
6
0
316,677
7
W
Olorun
10,116
595
103
6
0
303,742
1
L
Mercury
8,590
505
97
6
0
382,712
0
L
Cabrakan
7,336
432
19
1
0
323,030
0
L
Chronos
8,098
476
65
4
0
361,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role