Player Matchup

Ravana
Ravana
BadTyrMain
Ravana
Level 147
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 0L
2,075 Elo+
Party 2
Nike
Nike
BuffGaneshaUlt
Nike
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,827 Elo+
Party 2
Baron Samedi
Baron Samedi
Geminatee
Baron Samedi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,827 Elo+
Party 2
Team Averages
Level 152
1,574 SR
1,910 Elo+

VS

Team Averages
Level 137
1,479 SR
1,500 Elo+
Izanami
Izanami
CINC S Lilith
Izanami
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,560 Elo+
Party 1
Anubis
Anubis
Creesie
Anubis
Level 170
God Stats
0W - 3L
1,755 SR
Queue Stats
18W - 16L
1,521 Elo+
Party 1
Mulan
Mulan
Omni Sweep
Mulan
Level 146
God Stats
0W - 1L
1,182 SR
Queue Stats
2W - 6L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BadTyrMain
Ravana
12
2 / 2 / 11
8,087
809
4,738
6,569
4,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
5 / 4 / 12
8,731
873
11,999
13,443
12,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Geminatee
Baron Samedi
15
11 / 0 / 7
9,934
993
16,210
5,690
2,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 6 / 3
7,095
710
2,802
11,683
3,782
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Creesie
Anubis
12
3 / 5 / 3
7,447
745
3,919
9,521
4,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mulan
11
1 / 7 / 5
7,119
712
3,618
14,590
12,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
18
Kills
6
6
Deaths
18
30
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ravana
BadTyrMain
Ravana
2
2
11
3.75
W
5
4
12
2.75
L
Izanami
2
6
3
0.58
L
Anubis
Creesie
Anubis
3
5
3
0.9
W
Baron Samedi
Geminatee
Baron Samedi
11
0
7
14.5
L
Mulan
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,947
Damage
10,339
25,702
Taken
35,794
19,919
Mitigated
20,460
7,007
Healing
3,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BadTyrMain
Ravana
4,738
1,016
0
831
6,569
4,640
565
613
5,851
0
26,049
W
11,999
1,174
0
1,743
13,443
12,505
56
1,885
11,167
131
31,445
L
Izanami
2,802
1,974
122
710
11,683
3,782
0
5,091
6,300
0
17,644
L
Anubis
Creesie
Anubis
3,919
240
0
1,459
9,521
4,648
0
5,491
3,863
26,628
0
W
Baron Samedi
Geminatee
Baron Samedi
16,210
1,385
1,440
2,993
5,690
2,774
727
1,439
4,207
49,659
0
L
Mulan
3,618
673
0
1,062
14,590
12,030
0
5,765
8,296
0
8,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
21,661
148
Minions Killed
99
0
Camps Cleared
0
574,655
Distance Traveled
461,472
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,087
809
40
4
0
187,936
0
W
Nike
8,731
873
25
3
0
201,688
1
L
Izanami
7,095
710
32
3
0
150,245
1
L
Anubis
7,447
745
57
6
0
148,309
2
W
Baron Samedi
9,934
993
83
8
0
185,031
0
L
Mulan
7,119
712
10
1
0
162,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role