Player Matchup

Bellona
Bellona
Demeter92802
Bellona
Level 125
God Stats
9W - 12L
1,603 SR
Queue Stats
960W - 976L
1,417 Elo+
Solo
Sylvanus
Sylvanus
FreeBallinBRNR
Sylvanus
Level 97
God Stats
0W - 3L
1,184 SR
Queue Stats
557W - 560L
1,449 Elo+
Solo
Ganesha
Ganesha
LordAlddon
Ganesha
Level 104
God Stats
2W - 2L
1,233 SR
Queue Stats
500W - 477L
1,479 Elo+
Solo
Charybdis
Charybdis
SuperStarSHEN
Charybdis
Level 62
God Stats
1W - 2L
1,050 SR
Queue Stats
89W - 82L
1,591 Elo+
Solo
Jing Wei
Jing Wei
wild-car140
Jing Wei
Level 127
God Stats
3W - 6L
1,241 SR
Queue Stats
457W - 448L
1,451 Elo+
Solo
Team Averages
Level 103
1,262 SR
1,477 Elo+

VS

Team Averages
Level 55
1,371 SR
1,384 Elo+
Achilles
Achilles
Calcusaur64
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,322 Elo+
Solo
Ra
Ra
HighLanderYT
Ra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 70L
1,337 Elo+
Solo
Hercules
Hercules
e78vv
Hercules
Level 44
God Stats
2W - 3L
1,544 SR
Queue Stats
419W - 478L
1,407 Elo+
Party 1
Bacchus
Bacchus
mons10games
Bacchus
Level 65
God Stats
3W - 4L
1,142 SR
Queue Stats
90W - 87L
1,432 Elo+
Party 1
Chaac
Chaac
x_OgOdin216_x
Chaac
Level 111
God Stats
4W - 7L
1,167 SR
Queue Stats
193W - 203L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Demeter92802
Bellona
20
6 / 6 / 2
11,212
747
16,486
22,199
27,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
1
0 / 0 / 0
3,732
249
0
0
0
Ganesha
LordAlddon
Ganesha
18
0 / 6 / 9
10,084
672
13,044
20,050
26,695
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Charybdis
SuperStarSHEN
Charybdis
18
3 / 5 / 4
10,756
717
21,702
14,720
8,517
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
wild-car140
Jing Wei
16
2 / 9 / 4
9,262
617
15,038
17,086
8,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Calcusaur64
Achilles
20
10 / 2 / 12
11,629
775
14,147
20,837
37,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 10
12,759
851
15,494
13,747
10,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Hercules
e78vv
Hercules
17
0 / 4 / 19
10,070
671
9,248
24,444
30,387
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
mons10games
Bacchus
18
3 / 2 / 18
10,853
724
12,844
19,542
34,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
2 / 1 / 18
10,676
712
15,317
15,228
21,731
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
103
11
Kills
26
26
Deaths
11
19
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
Calcusaur64
Achilles
10
2
12
8
L
Bellona
Demeter92802
Bellona
6
6
2
1.17
L
Sylvanus
0
0
0
0
W
11
2
10
8
L
Ganesha
LordAlddon
Ganesha
0
6
9
0.75
L
Charybdis
SuperStarSHEN
Charybdis
3
5
4
1
W
Hercules
e78vv
Hercules
0
4
19
2.38
W
Bacchus
mons10games
Bacchus
3
2
18
6
L
Jing Wei
wild-car140
Jing Wei
2
9
4
0.44
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,270
Damage
67,050
74,055
Taken
93,798
71,568
Mitigated
134,606
15,947
Healing
42,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Calcusaur64
Achilles
14,147
4,029
562
1,877
20,837
37,853
616
2,680
17,623
0
20,158
L
Bellona
Demeter92802
Bellona
16,486
3,506
879
6,078
22,199
27,984
0
10,387
10,920
1,199
30,411
L
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
15,494
1,958
14,298
4,678
13,747
10,014
1,899
986
12,707
48,363
0
L
Ganesha
LordAlddon
Ganesha
13,044
1,839
821
3,112
20,050
26,695
0
5,542
13,776
24,611
1,008
L
Charybdis
SuperStarSHEN
Charybdis
21,702
6,181
516
1,878
14,720
8,517
0
4,891
9,552
0
45,342
W
Hercules
e78vv
Hercules
9,248
2,454
2,768
9,083
24,444
30,387
1,749
4,220
19,991
0
18,399
W
Bacchus
mons10games
Bacchus
12,844
957
1,628
2,489
19,542
34,621
516
2,973
15,910
22,683
0
L
Jing Wei
wild-car140
Jing Wei
15,038
12,112
545
2,118
17,086
8,372
0
6,903
9,756
0
25,308
W
15,317
1,780
2,379
2,747
15,228
21,731
2,425
1,893
13,062
0
23,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,046
Gold Earned
55,987
129
Minions Killed
150
0
Camps Cleared
0
901,660
Distance Traveled
1,380,651
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,629
775
14
1
0
282,152
0
L
Bellona
11,212
747
37
2
0
274,627
0
L
Sylvanus
3,732
249
0
0
0
0
0
W
Ra
12,759
851
80
5
0
260,025
0
L
Ganesha
10,084
672
0
0
0
232,439
0
L
Charybdis
10,756
717
56
4
0
190,763
0
W
Hercules
10,070
671
24
2
0
273,502
0
W
Bacchus
10,853
724
17
1
0
282,401
0
L
Jing Wei
9,262
617
36
2
0
203,831
0
W
Chaac
10,676
712
15
1
0
282,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role