Player Matchup

Sun Wukong
Sun Wukong
KingStevoB2B
Sun Wukong
Level 77
God Stats
2W - 1L
1,724 SR
Queue Stats
28W - 27L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
Looping142
Baron Samedi
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 26L
1,351 Elo+
Solo
Apollo
Apollo
Rimbaba
Apollo
Level 69
God Stats
3W - 3L
1,891 SR
Queue Stats
253W - 246L
1,470 Elo+
Party 1
Ganesha
Ganesha
TheBobaQueen
Ganesha
Level 72
God Stats
1W - 1L
1,731 SR
Queue Stats
25W - 25L
1,435 Elo+
Solo
Izanami
Izanami
oksined1997
Izanami
Level 69
God Stats
2W - 7L
1,309 SR
Queue Stats
253W - 244L
1,477 Elo+
Party 1
Team Averages
Level 81
1,631 SR
1,429 Elo+

VS

Team Averages
Level 67
1,507 SR
1,405 Elo+
Freya
Freya
El-Duce7K12
Freya
Level 47
God Stats
4W - 2L
1,483 SR
Queue Stats
142W - 164L
1,454 Elo+
Solo
Surtr
Surtr
SwarteKunzt
Surtr
Level 57
God Stats
6W - 5L
1,475 SR
Queue Stats
281W - 326L
1,400 Elo+
Party 2
Baba Yaga
Baba Yaga
Waroyen
Baba Yaga
Level 89
God Stats
12W - 6L
1,578 SR
Queue Stats
458W - 470L
1,375 Elo+
Party 2
Bellona
Bellona
xP4xIN
Bellona
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
316W - 348L
1,384 Elo+
Party 2
Cupid
Cupid
xWilshaw
Cupid
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 205L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingStevoB2B
Sun Wukong
20
13 / 5 / 13
14,752
820
20,008
31,501
47,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
Looping142
Baron Samedi
20
8 / 4 / 12
13,279
738
24,361
16,382
11,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Rimbaba
Apollo
18
1 / 11 / 9
10,870
604
10,206
21,680
12,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
TheBobaQueen
Ganesha
1
0 / 1 / 0
4,828
268
0
794
279
Izanami
oksined1997
Izanami
20
7 / 7 / 13
13,322
740
25,496
20,355
12,259
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 9 / 13
13,176
732
18,837
19,503
10,032
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
4 / 8 / 15
12,986
721
7,926
26,054
36,485
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
Waroyen
Baba Yaga
20
6 / 5 / 13
13,847
769
24,189
18,699
10,787
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xP4xIN
Bellona
20
4 / 5 / 11
12,929
718
11,362
20,918
30,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
xWilshaw
Cupid
20
7 / 3 / 15
13,811
767
20,009
16,611
8,931
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
95
29
Kills
28
28
Deaths
30
47
Assists
67
Player
Kills
Deaths
Assists
KDA
W
7
9
13
1.5
L
Sun Wukong
KingStevoB2B
Sun Wukong
13
5
13
3.9
L
Baron Samedi
Looping142
Baron Samedi
8
4
12
3.5
L
Apollo
Rimbaba
Apollo
1
11
9
0.5
W
4
8
15
1.44
L
Ganesha
TheBobaQueen
Ganesha
0
1
0
0
W
Baba Yaga
Waroyen
Baba Yaga
6
5
13
2.5
L
Izanami
oksined1997
Izanami
7
7
13
1.93
W
Bellona
xP4xIN
Bellona
4
5
11
1.9
W
Cupid
xWilshaw
Cupid
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,071
Damage
82,323
90,712
Taken
101,785
83,863
Mitigated
97,204
29,424
Healing
31,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,837
6,173
772
2,676
19,503
10,032
939
3,613
15,890
25,553
0
L
Sun Wukong
KingStevoB2B
Sun Wukong
20,008
3,712
1,908
9,994
31,501
47,811
170
10,796
20,055
0
45,053
L
Baron Samedi
Looping142
Baron Samedi
24,361
845
5,957
6,009
16,382
11,379
0
10,002
6,082
41,941
0
L
Apollo
Rimbaba
Apollo
10,206
4,147
735
601
21,680
12,135
34
12,709
8,724
0
20,143
W
7,926
3,883
1,214
3,770
26,054
36,485
1,072
4,202
21,852
1,658
16,351
L
Ganesha
TheBobaQueen
Ganesha
0
0
0
0
794
279
0
0
794
0
0
W
Baba Yaga
Waroyen
Baba Yaga
24,189
2,075
2,245
5,366
18,699
10,787
3,615
6,410
12,289
58,177
0
L
Izanami
oksined1997
Izanami
25,496
14,874
1,502
2,718
20,355
12,259
1,535
11,364
8,752
0
57,470
W
Bellona
xP4xIN
Bellona
11,362
1,347
1,078
2,386
20,918
30,969
39
7,026
13,892
1,397
21,681
W
Cupid
xWilshaw
Cupid
20,009
9,485
4,751
7,429
16,611
8,931
1,751
3,110
13,501
0
53,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,051
Gold Earned
66,749
194
Minions Killed
196
0
Camps Cleared
0
1,159,772
Distance Traveled
1,574,240
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,176
732
11
1
0
306,651
0
L
Sun Wukong
14,752
820
51
3
0
334,449
0
L
Baron Samedi
13,279
738
47
3
0
305,473
0
L
Apollo
10,870
604
24
1
0
242,333
0
W
Surtr
12,986
721
33
2
0
286,892
0
L
Ganesha
4,828
268
0
0
0
0
0
W
Baba Yaga
13,847
769
55
3
0
343,884
0
L
Izanami
13,322
740
72
4
0
277,517
0
W
Bellona
12,929
718
25
1
0
321,899
0
W
Cupid
13,811
767
72
4
0
314,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role