Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Shinku12
Ullr
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 46L
1,276 Elo+
Solo
Anubis
Anubis
lg0tTheMunchies
Anubis
Level 127
God Stats
3W - 4L
1,629 SR
Queue Stats
786W - 775L
1,521 Elo+
Solo
Nu Wa
Nu Wa
milkflavoredpop
Nu Wa
Level 198
God Stats
17W - 7L
1,646 SR
Queue Stats
492W - 487L
1,412 Elo+
Party 2
He Bo
He Bo
pinkrazor49
He Bo
Level 175
God Stats
8W - 13L
1,251 SR
Queue Stats
626W - 608L
1,411 Elo+
Party 2
Team Averages
Level 160
1,505 SR
1,424 Elo+

VS

Team Averages
Level 102
1,380 SR
1,497 Elo+
Fenrir
Fenrir
EPA_Arana69
Fenrir
Level 123
God Stats
1W - 3L
1,262 SR
Queue Stats
228W - 226L
1,557 Elo+
Party 1
Bakasura
Bakasura
POT1518
Bakasura
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 45L
1,413 Elo+
Solo
Loki
Loki
Rodrigo_Gutty23
Loki
Level 133
God Stats
1W - 5L
1,189 SR
Queue Stats
360W - 367L
1,502 Elo+
Party 1
Kuzenbo
Kuzenbo
WittyColt187754
Kuzenbo
Level 125
God Stats
1W - 1L
1,448 SR
Queue Stats
75W - 73L
1,535 Elo+
Solo
Raijin
Raijin
spepa555
Raijin
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 50L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 3 / 17
9,152
915
13,104
12,650
13,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ullr
14
2 / 3 / 13
8,382
838
4,489
7,152
2,992
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
9 / 3 / 9
9,480
948
13,118
8,115
3,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 1 / 13
8,975
898
15,021
6,024
2,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 3 / 14
8,464
846
8,432
6,573
2,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
4 / 2 / 6
8,600
860
6,662
15,785
11,937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
POT1518
Bakasura
10
0 / 7 / 6
6,433
643
1,575
11,048
4,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 4 / 6
8,704
870
8,945
10,512
3,514
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 4 / 5
8,617
862
6,800
12,650
10,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
spepa555
Raijin
11
0 / 5 / 6
6,657
666
3,342
8,751
3,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
41
22
Kills
12
13
Deaths
22
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
17
3.83
L
Fenrir
4
2
6
3.5
L
Bakasura
POT1518
Bakasura
0
7
6
0.43
L
5
4
6
2
W
Ullr
2
3
13
2.83
L
3
4
5
1.38
W
9
3
9
4.5
W
5
1
13
11.5
W
3
3
14
3.33
L
Raijin
spepa555
Raijin
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,164
Damage
27,324
40,514
Taken
58,746
24,533
Mitigated
34,268
15,496
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
13,104
1,743
400
3,975
12,650
13,421
239
3,655
8,910
0
29,598
L
Fenrir
6,662
1,074
732
6,889
15,785
11,937
0
9,013
6,772
0
16,482
L
Bakasura
POT1518
Bakasura
1,575
1,251
62
951
11,048
4,820
0
8,122
2,926
0
2,984
L
8,945
1,318
1,017
2,030
10,512
3,514
0
7,813
2,699
0
28,684
W
Ullr
4,489
1,489
682
380
7,152
2,992
686
1,638
5,514
0
15,177
L
6,800
2,305
1,722
1,352
12,650
10,553
28
6,944
5,706
19,269
0
W
13,118
688
551
2,276
8,115
3,724
974
1,882
6,203
21,536
0
W
15,021
7,862
1,347
1,899
6,024
2,143
1,901
1,293
4,721
22,974
0
W
8,432
297
2,365
1,621
6,573
2,253
188
1,674
4,869
19,177
0
L
Raijin
spepa555
Raijin
3,342
595
181
498
8,751
3,444
0
4,679
4,072
16,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,453
Gold Earned
39,011
135
Minions Killed
111
0
Camps Cleared
0
880,827
Distance Traveled
841,768
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,152
915
33
3
0
189,853
0
L
Fenrir
8,600
860
15
2
0
194,129
0
L
Bakasura
6,433
643
11
1
0
138,299
0
L
Loki
8,704
870
35
4
0
165,321
0
W
Ullr
8,382
838
19
2
0
144,543
0
L
Kuzenbo
8,617
862
24
2
0
191,423
0
W
Anubis
9,480
948
31
3
0
170,326
0
W
Nu Wa
8,975
898
27
3
0
182,547
0
W
He Bo
8,464
846
25
3
0
193,558
1
L
Raijin
6,657
666
26
3
0
152,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role