Player Matchup

Cerberus
Cerberus
FinesseFade
Cerberus
Level 44
God Stats
1W - 0L
1,666 SR
Queue Stats
6W - 8L
1,174 Elo+
Party 1
Chang'e
Chang'e
RealEpicman69
Chang'e
Level 66
God Stats
8W - 12L
1,343 SR
Queue Stats
147W - 139L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
s2ys
Sun Wukong
Level 24
God Stats
2W - 1L
1,293 SR
Queue Stats
4W - 6L
1,229 Elo+
Party 1
Team Averages
Level 45
1,434 SR
1,252 Elo+

VS

Team Averages
Level 92
1,411 SR
1,411 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Bugagon
Vulcan
Level 107
God Stats
3W - 1L
1,440 SR
Queue Stats
29W - 36L
1,277 Elo+
Solo
Thor
Thor
zach_mp
Thor
Level 105
God Stats
9W - 12L
1,294 SR
Queue Stats
76W - 68L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FinesseFade
Cerberus
16
3 / 1 / 2
10,522
752
8,653
13,342
13,219
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
14
1 / 6 / 4
10,071
719
7,412
14,746
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
s2ys
Sun Wukong
16
3 / 4 / 3
10,737
767
7,423
13,949
15,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
2 / 4 / 5
9,658
690
5,831
12,188
6,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Bugagon
Vulcan
5
0 / 0 / 1
7,209
515
0
1,503
489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
zach_mp
Thor
17
8 / 3 / 1
11,180
799
16,043
14,957
6,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
17
7
Kills
10
11
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
4
5
1.13
L
Vulcan
Bugagon
Vulcan
0
0
1
0.5
W
Cerberus
FinesseFade
Cerberus
3
1
2
4
W
Chang'e
1
6
4
0.5
W
Sun Wukong
s2ys
Sun Wukong
3
4
3
1.13
L
Thor
zach_mp
Thor
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,488
Damage
21,874
42,037
Taken
28,648
33,800
Mitigated
13,306
6,828
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,831
1,825
0
796
12,188
6,340
0
6,575
5,613
0
18,213
L
Vulcan
Bugagon
Vulcan
0
0
0
0
1,503
489
0
1,362
141
1,210
0
W
Cerberus
FinesseFade
Cerberus
8,653
1,033
202
1,333
13,342
13,219
1,045
127
13,016
29,600
0
W
Chang'e
7,412
662
1,494
3,264
14,746
4,957
25
8
14,738
50,875
0
W
Sun Wukong
s2ys
Sun Wukong
7,423
1,095
0
535
13,949
15,624
1,379
30
13,919
0
41,628
L
Thor
zach_mp
Thor
16,043
926
79
277
14,957
6,477
0
8,168
6,789
0
52,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,330
Gold Earned
28,047
207
Minions Killed
101
0
Camps Cleared
0
704,075
Distance Traveled
452,157
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,658
690
23
2
0
191,881
0
L
Vulcan
7,209
515
4
0
0
20,566
1
W
Cerberus
10,522
752
84
6
0
211,935
0
W
Chang'e
10,071
719
79
6
0
247,447
0
W
Sun Wukong
10,737
767
44
3
0
244,693
0
L
Thor
11,180
799
74
5
0
239,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role