Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
HighDefChef86
Nike
Level 121
God Stats
7W - 2L
1,500 SR
Queue Stats
102W - 100L
1,426 Elo+
Solo
The Morrigan
The Morrigan
LuckyLefty618
The Morrigan
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 145L
1,553 Elo+
Solo
Discordia
Discordia
Mistah_0uija
Discordia
Level 62
God Stats
2W - 2L
1,703 SR
Queue Stats
177W - 178L
1,449 Elo+
Solo
Team Averages
Level 110
1,541 SR
1,486 Elo+

VS

Team Averages
Level 121
1,472 SR
1,444 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Bihhh PLEASE
Hel
Level 102
God Stats
2W - 2L
1,283 SR
Queue Stats
507W - 492L
1,490 Elo+
Solo
Tyr
Tyr
ecosay
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,268 Elo+
Solo
Agni
Agni
mkvlc15
Agni
Level 86
God Stats
2W - 0L
1,576 SR
Queue Stats
47W - 52L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 3
5,303
1,061
1,625
7,272
5,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
 
Neith
10
2 / 0 / 2
5,249
1,050
4,988
2,315
899
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

1
0 / 0 / 0
1,260
252
0
0
0
The Morrigan
LuckyLefty618
The Morrigan
9
1 / 1 / 1
4,997
999
2,256
3,793
1,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
Mistah_0uija
Discordia
11
0 / 1 / 3
5,392
1,078
9,343
4,130
1,665
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
3 / 1 / 0
5,941
1,188
2,818
2,887
1,258
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
 
Cabrakan
11
0 / 0 / 3
5,587
1,117
2,665
6,982
7,062
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 0 / 3
5,818
1,164
4,804
5,366
2,323
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
ecosay
Tyr
8
0 / 2 / 2
5,104
1,021
917
5,950
4,980
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
mkvlc15
Agni
10
0 / 1 / 3
5,486
1,097
4,669
4,173
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
4
Kills
4
4
Deaths
4
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
3
1.25
L
Neith
 
Neith
2
0
2
3
W
Hun Batz
 
Hun Batz
3
1
0
3
W
Cabrakan
 
Cabrakan
0
0
3
1.5
W
1
0
3
2.5
L
0
0
0
0
L
The Morrigan
LuckyLefty618
The Morrigan
1
1
1
1.5
L
Discordia
Mistah_0uija
Discordia
0
1
3
1.5
W
Tyr
ecosay
Tyr
0
2
2
0.5
W
Agni
mkvlc15
Agni
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,212
Damage
15,873
17,510
Taken
25,358
9,534
Mitigated
17,240
6,491
Healing
15,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,625
784
2,933
1,663
7,272
5,665
0
4,817
2,455
2,990
0
L
Neith
 
Neith
4,988
1,995
421
445
2,315
899
0
1,349
966
0
9,846
W
Hun Batz
 
Hun Batz
2,818
633
335
267
2,887
1,258
557
1,024
1,863
0
7,257
W
Cabrakan
 
Cabrakan
2,665
173
553
1,293
6,982
7,062
327
3,005
3,977
7,736
0
W
4,804
602
6,124
3,628
5,366
2,323
420
3,178
2,188
8,724
0
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
LuckyLefty618
The Morrigan
2,256
134
98
563
3,793
1,305
0
3,123
670
5,762
395
L
Discordia
Mistah_0uija
Discordia
9,343
313
212
156
4,130
1,665
0
2,849
1,281
18,381
0
W
Tyr
ecosay
Tyr
917
266
370
715
5,950
4,980
0
2,628
3,322
0
1,967
W
Agni
mkvlc15
Agni
4,669
153
897
1,501
4,173
1,617
204
2,994
1,179
15,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,201
Gold Earned
27,936
44
Minions Killed
59
0
Camps Cleared
0
381,613
Distance Traveled
575,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,303
1,061
2
0
0
91,098
0
L
Neith
5,249
1,050
11
2
0
87,721
0
W
Hun Batz
5,941
1,188
10
2
0
126,922
0
W
Cabrakan
5,587
1,117
7
1
0
101,418
0
W
Hel
5,818
1,164
18
4
0
112,523
0
L
Nike
1,260
252
0
0
0
0
0
L
The Morrigan
4,997
999
5
1
0
92,344
0
L
Discordia
5,392
1,078
26
5
0
110,450
0
W
Tyr
5,104
1,021
3
1
0
113,110
0
W
Agni
5,486
1,097
21
4
0
121,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role