Player Matchup

Medusa
Medusa
Bymystter
Medusa
Level 69
God Stats
3W - 1L
1,465 SR
Queue Stats
70W - 74L
1,495 Elo+
Party 2
Sun Wukong
Sun Wukong
DanielNahmas
Sun Wukong
Level 69
God Stats
4W - 0L
1,533 SR
Queue Stats
84W - 87L
1,426 Elo+
Solo
Ix Chel
Ix Chel
IDOLofSHIVA
Ix Chel
Level 49
God Stats
1W - 2L
1,244 SR
Queue Stats
178W - 169L
1,457 Elo+
Solo
Awilix
Awilix
TGCAD
Awilix
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,491 Elo+
Solo
Atlas
Atlas
XxToPooxX
Atlas
Level 67
God Stats
10W - 8L
1,807 SR
Queue Stats
117W - 112L
1,522 Elo+
Party 2
Team Averages
Level 60
1,510 SR
1,478 Elo+

VS

Team Averages
Level 52
1,508 SR
1,442 Elo+
Neith
Neith
Kumizki
Neith
Level 18
God Stats
1W - 1L
1,671 SR
Queue Stats
82W - 88L
1,522 Elo+
Party 1
Persephone
Persephone
Xxreaper6d2xX
Persephone
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 88L
1,463 Elo+
Solo
Cthulhu
Cthulhu
cloz4pine
Cthulhu
Level 17
God Stats
0W - 2L
1,344 SR
Queue Stats
1W - 6L
1,288 Elo+
Party 3
Chaac
Chaac
kashalot
Chaac
Level 80
God Stats
3W - 3L
1,306 SR
Queue Stats
51W - 46L
1,466 Elo+
Party 3
Kumbhakarna
Kumbhakarna
uHELDIG
Kumbhakarna
Level 103
God Stats
1W - 1L
1,719 SR
Queue Stats
142W - 159L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bymystter
Medusa
12
5 / 1 / 1
7,627
545
7,205
5,880
2,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
DanielNahmas
Sun Wukong
12
1 / 1 / 3
7,004
500
5,529
10,269
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ix Chel
IDOLofSHIVA
Ix Chel
13
6 / 2 / 2
8,585
613
10,101
9,394
4,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
TGCAD
Awilix
13
2 / 1 / 5
7,824
559
4,838
10,965
4,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atlas
XxToPooxX
Atlas
11
0 / 1 / 6
7,016
501
4,153
11,066
9,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kumizki
Neith
9
0 / 5 / 0
5,698
407
2,889
9,625
3,343
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Xxreaper6d2xX
Persephone
10
1 / 5 / 1
6,607
472
4,077
7,547
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
cloz4pine
Cthulhu
9
0 / 3 / 2
6,235
445
3,811
8,187
7,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
kashalot
Chaac
14
3 / 1 / 2
8,849
632
11,391
9,945
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
uHELDIG
Kumbhakarna
12
2 / 0 / 2
7,299
521
5,624
11,847
5,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
6
6
Deaths
14
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Bymystter
Medusa
5
1
1
5.5
W
Sun Wukong
DanielNahmas
Sun Wukong
1
1
3
2.5
W
Ix Chel
IDOLofSHIVA
Ix Chel
6
2
2
3.5
L
Neith
Kumizki
Neith
0
5
0
0
W
Awilix
TGCAD
Awilix
2
1
5
4.5
W
Atlas
XxToPooxX
Atlas
0
1
6
3
L
Persephone
Xxreaper6d2xX
Persephone
1
5
1
0.3
L
Cthulhu
cloz4pine
Cthulhu
0
3
2
0.33
L
Chaac
kashalot
Chaac
3
1
2
4
L
Kumbhakarna
uHELDIG
Kumbhakarna
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,826
Damage
27,792
47,574
Taken
47,151
28,349
Mitigated
27,007
12,693
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Bymystter
Medusa
7,205
4,354
0
1,786
5,880
2,525
183
1,819
4,054
0
52,017
W
Sun Wukong
DanielNahmas
Sun Wukong
5,529
729
0
1,565
10,269
7,116
0
1,405
8,840
0
41,314
W
Ix Chel
IDOLofSHIVA
Ix Chel
10,101
1,116
1,154
3,034
9,394
4,168
174
4,054
5,333
66,301
0
L
Neith
Kumizki
Neith
2,889
665
0
2,197
9,625
3,343
0
3,679
5,946
0
32,562
W
Awilix
TGCAD
Awilix
4,838
2,452
0
763
10,965
4,679
0
3,262
7,651
0
63,771
W
Atlas
XxToPooxX
Atlas
4,153
1,538
2,056
2,335
11,066
9,861
0
3,382
7,664
19,568
0
L
Persephone
Xxreaper6d2xX
Persephone
4,077
391
0
1,369
7,547
2,613
291
4,182
3,321
32,244
0
L
Cthulhu
cloz4pine
Cthulhu
3,811
176
0
1,584
8,187
7,662
0
1,669
6,518
22,910
0
L
Chaac
kashalot
Chaac
11,391
1,370
0
2,480
9,945
7,524
0
1,788
8,157
0
70,998
L
Kumbhakarna
uHELDIG
Kumbhakarna
5,624
726
0
2,448
11,847
5,865
0
2,895
8,952
45,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,056
Gold Earned
34,688
386
Minions Killed
322
0
Camps Cleared
0
1,403,833
Distance Traveled
1,240,409
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,627
545
92
7
0
244,040
0
W
Sun Wukong
7,004
500
69
5
0
269,064
0
W
Ix Chel
8,585
613
116
8
0
278,079
0
L
Neith
5,698
407
57
4
0
261,933
2
W
Awilix
7,824
559
94
7
0
339,821
0
W
Atlas
7,016
501
15
1
0
272,829
7
L
Persephone
6,607
472
49
4
0
188,504
0
L
Cthulhu
6,235
445
25
2
0
228,642
0
L
Chaac
8,849
632
122
9
0
267,961
0
L
Kumbhakarna
7,299
521
69
5
0
293,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role