Player Matchup

Ymir
Ymir
Bubbblegrunt
Ymir
Level 104
God Stats
2W - 1L
1,558 SR
Queue Stats
237W - 270L
1,438 Elo+
Solo
Chang'e
Chang'e
Butterypan1
Chang'e
Level 59
God Stats
12W - 7L
1,530 SR
Queue Stats
351W - 340L
1,468 Elo+
Solo
Izanami
Izanami
R3B4B-_-SasukE
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,328 Elo+
Party 1
Vamana
Vamana
UnkinkedWaif12
Vamana
Level 80
God Stats
8W - 9L
1,288 SR
Queue Stats
155W - 145L
1,393 Elo+
Solo
Athena
Athena
mbl1601
Athena
Level 138
God Stats
2W - 1L
1,356 SR
Queue Stats
4W - 9L
1,328 Elo+
Party 1
Team Averages
Level 80
1,446 SR
1,391 Elo+

VS

Team Averages
Level 116
1,430 SR
1,462 Elo+
Fafnir
Fafnir
MercifulBuddha96
Fafnir
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
397W - 376L
1,488 Elo+
Party 2
Thanatos
Thanatos
MidasIXI
Thanatos
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 36L
1,450 Elo+
Solo
Merlin
Merlin
Not_Designer
Merlin
Level 58
God Stats
8W - 14L
1,144 SR
Queue Stats
474W - 438L
1,385 Elo+
Solo
Ra
Ra
datable_square
Ra
Level 114
God Stats
21W - 17L
1,564 SR
Queue Stats
387W - 387L
1,440 Elo+
Solo
Charybdis
Charybdis
killerstringbean
Charybdis
Level 121
God Stats
17W - 14L
1,445 SR
Queue Stats
468W - 433L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,456
533
3,796
10,586
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Butterypan1
Chang'e
12
3 / 3 / 6
7,419
530
9,329
11,562
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 1
6,425
459
2,077
6,323
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
10 / 0 / 2
9,290
664
13,823
10,747
9,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
mbl1601
Athena
11
0 / 1 / 8
6,852
489
4,087
12,969
9,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,995
500
5,134
15,162
16,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
MidasIXI
Thanatos
11
4 / 3 / 1
6,805
486
7,521
11,617
5,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
0 / 3 / 2
6,692
478
10,340
7,371
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 1
5,771
412
2,957
7,351
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
14
1 / 1 / 1
8,098
578
6,832
5,970
2,679
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
5
4.5
W
Chang'e
Butterypan1
Chang'e
3
3
6
2
L
1
2
3
1.25
L
Thanatos
MidasIXI
Thanatos
4
3
1
1.5
L
Merlin
0
3
2
0.33
W
0
1
1
0.5
W
10
0
2
11
L
0
6
1
0.08
L
Charybdis
1
1
1
1.5
W
Athena
mbl1601
Athena
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,112
Damage
32,784
52,187
Taken
47,471
30,485
Mitigated
30,272
13,230
Healing
15,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,796
665
0
550
10,586
5,084
0
3,753
6,833
50,389
0
W
Chang'e
Butterypan1
Chang'e
9,329
637
1,222
3,147
11,562
3,952
601
4,965
6,538
51,692
0
L
5,134
1,873
0
3,894
15,162
16,583
0
6,693
8,278
23,363
0
L
Thanatos
MidasIXI
Thanatos
7,521
2,232
0
5,462
11,617
5,501
0
3,918
7,473
0
42,810
L
Merlin
10,340
471
0
1,584
7,371
3,089
92
2,885
4,347
53,082
0
W
2,077
1,679
88
2,098
6,323
2,158
0
591
5,732
0
43,858
W
13,823
5,988
0
2,526
10,747
9,513
454
3,742
7,005
0
65,883
L
2,957
196
36
1,460
7,351
2,420
0
1,946
5,060
33,524
0
L
Charybdis
6,832
3,504
0
2,684
5,970
2,679
808
1,770
4,149
0
81,739
W
Athena
mbl1601
Athena
4,087
689
173
3,426
12,969
9,778
0
5,321
7,648
19,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
34,361
351
Minions Killed
371
0
Camps Cleared
0
1,397,941
Distance Traveled
1,282,775
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,456
533
73
5
0
294,186
2
W
Chang'e
7,419
530
77
6
0
292,653
2
L
Fafnir
6,995
500
34
2
0
265,327
6
L
Thanatos
6,805
486
50
4
0
291,658
0
L
Merlin
6,692
478
95
7
0
265,408
0
W
Izanami
6,425
459
67
5
0
243,758
0
W
Vamana
9,290
664
97
7
0
265,170
0
L
Ra
5,771
412
53
4
0
176,075
0
L
Charybdis
8,098
578
139
10
0
284,307
3
W
Athena
6,852
489
37
3
0
302,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role