Player Matchup

Izanami
Izanami
 
Izanami
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AlphaArez
Nu Wa
Level 119
God Stats
3W - 5L
1,662 SR
Queue Stats
194W - 224L
1,421 Elo+
Party 1
Charybdis
Charybdis
Diir_dragon
Charybdis
Level 64
God Stats
2W - 3L
1,308 SR
Queue Stats
151W - 121L
1,504 Elo+
Solo
Persephone
Persephone
Littl3MissSarah
Persephone
Level 89
God Stats
2W - 1L
1,489 SR
Queue Stats
85W - 103L
1,403 Elo+
Party 1
Yu Huang
Yu Huang
SoftSpokenGore
Yu Huang
Level 45
God Stats
2W - 0L
1,800 SR
Queue Stats
15W - 43L
1,324 Elo+
Party 1
Team Averages
Level 103
1,552 SR
1,430 Elo+

VS

Team Averages
Level 117
1,480 SR
1,482 Elo+
Thoth
Thoth
CHUNKS R US
Thoth
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 88L
1,414 Elo+
Solo
Sol
Sol
CharizardAlbino
Sol
Level 87
God Stats
4W - 4L
1,577 SR
Queue Stats
355W - 357L
1,476 Elo+
Solo
Nike
Nike
WARverine54
Nike
Level 126
God Stats
5W - 7L
1,407 SR
Queue Stats
532W - 556L
1,559 Elo+
Solo
Mulan
Mulan
YellowBuffYanker
Mulan
Level 97
God Stats
5W - 5L
1,417 SR
Queue Stats
261W - 265L
1,527 Elo+
Solo
Serqet
Serqet
new-37464040
Serqet
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 78L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 6 / 6
9,197
920
8,165
10,993
4,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
AlphaArez
Nu Wa
15
2 / 2 / 12
8,883
888
11,936
6,906
2,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Diir_dragon
Charybdis
15
3 / 4 / 8
8,631
863
7,488
8,015
3,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Littl3MissSarah
Persephone
14
3 / 3 / 9
8,507
851
8,080
8,072
3,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
17
5 / 2 / 7
9,716
972
8,750
6,937
3,242
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,414
741
4,621
9,284
3,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 3 / 4
8,964
896
11,105
9,792
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 9
8,631
863
7,265
11,164
12,990
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
7 / 3 / 5
8,347
835
12,122
13,299
16,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
9
1 / 3 / 4
6,480
648
1,871
5,182
3,008
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
44
17
Kills
17
17
Deaths
17
42
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
6
6
1.17
W
Nu Wa
AlphaArez
Nu Wa
2
2
12
4
L
1
5
5
0.7
L
5
3
4
2.33
W
Charybdis
Diir_dragon
Charybdis
3
4
8
1.75
W
Persephone
Littl3MissSarah
Persephone
3
3
9
2.5
W
Yu Huang
5
2
7
4.25
L
3
3
9
2.5
L
7
3
5
3.17
L
Serqet
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,419
Damage
36,984
40,923
Taken
48,721
17,232
Mitigated
40,573
9,805
Healing
15,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,165
6,424
0
1,742
10,993
4,623
2,862
3,958
6,679
0
21,280
W
Nu Wa
AlphaArez
Nu Wa
11,936
3,612
863
1,293
6,906
2,756
346
2,926
3,741
20,919
0
L
4,621
422
413
276
9,284
3,686
0
5,773
3,511
19,451
0
L
11,105
1,130
622
3,207
9,792
4,699
0
5,945
3,847
30,058
0
W
Charybdis
Diir_dragon
Charybdis
7,488
1,934
378
687
8,015
3,257
1,333
2,381
5,413
0
9,077
W
Persephone
Littl3MissSarah
Persephone
8,080
511
993
2,987
8,072
3,354
0
3,281
4,497
13,020
0
W
Yu Huang
8,750
486
0
862
6,937
3,242
190
3,379
3,420
26,908
0
L
7,265
293
1,166
2,568
11,164
12,990
0
6,365
4,799
0
20,033
L
12,122
1,080
2,673
3,198
13,299
16,190
0
7,733
5,566
235
16,384
L
Serqet
1,871
401
1,013
293
5,182
3,008
0
2,950
2,232
0
3,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,934
Gold Earned
39,836
114
Minions Killed
118
0
Camps Cleared
0
927,654
Distance Traveled
870,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,197
920
29
3
0
169,482
0
W
Nu Wa
8,883
888
13
1
0
189,036
0
L
Thoth
7,414
741
28
3
0
166,626
0
L
Sol
8,964
896
46
5
0
199,031
0
W
Charybdis
8,631
863
4
0
0
177,900
0
W
Persephone
8,507
851
8
1
0
185,887
0
W
Yu Huang
9,716
972
60
6
0
205,349
0
L
Nike
8,631
863
30
3
0
180,007
0
L
Mulan
8,347
835
12
1
0
201,004
0
L
Serqet
6,480
648
2
0
0
124,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role