Player Matchup

Anubis
Anubis
DexterLokoF
Anubis
Level 108
God Stats
26W - 19L
1,553 SR
Queue Stats
90W - 79L
1,499 Elo+
Solo
Artemis
Artemis
Easton21
Artemis
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 182L
1,475 Elo+
Solo
Thor
Thor
IMAMILKMAN27
Thor
Level 129
God Stats
3W - 2L
1,839 SR
Queue Stats
276W - 225L
1,596 Elo+
Solo
Ares
Ares
k2dyn
Ares
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 208L
1,553 Elo+
Solo
Horus
Horus
matanatr96
Horus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 106L
1,555 Elo+
Solo
Team Averages
Level 118
1,578 SR
1,536 Elo+

VS

Team Averages
Level 114
1,534 SR
1,573 Elo+
Cerberus
Cerberus
CARFERIRIMED
Cerberus
Level 149
God Stats
4W - 3L
1,500 SR
Queue Stats
166W - 150L
1,528 Elo+
Solo
Tsukuyomi
Tsukuyomi
HalEliot
Tsukuyomi
Level 105
God Stats
3W - 2L
1,711 SR
Queue Stats
98W - 37L
1,795 Elo+
Solo
Ra
Ra
NinjaBoots
Ra
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
187W - 177L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
TwoAayys
Cu Chulainn
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 34L
1,488 Elo+
Solo
Cernunnos
Cernunnos
chainspark
Cernunnos
Level 124
God Stats
5W - 4L
1,457 SR
Queue Stats
560W - 550L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 2 / 0
6,217
622
1,562
5,632
2,806
Magic Focus

Magic Focus

+20
Magical Power

Artemis
Easton21
Artemis
8
0 / 3 / 0
4,831
483
4,978
8,133
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 0
5,286
529
3,054
9,107
3,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
k2dyn
Ares
9
0 / 5 / 0
5,088
509
1,564
8,683
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
8
1 / 0 / 0
5,198
520
3,863
8,310
5,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CARFERIRIMED
Cerberus
8
0 / 1 / 3
4,740
474
4,544
8,077
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
HalEliot
Tsukuyomi
12
3 / 0 / 3
6,766
677
6,910
6,902
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 0 / 1
6,307
631
3,416
2,659
625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
TwoAayys
Cu Chulainn
10
4 / 0 / 2
6,518
652
7,727
7,433
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
chainspark
Cernunnos
10
1 / 0 / 0
5,168
517
4,338
6,034
1,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CARFERIRIMED
Cerberus
0
1
3
1.5
L
Anubis
0
2
0
0
L
Artemis
Easton21
Artemis
0
3
0
0
W
Tsukuyomi
HalEliot
Tsukuyomi
3
0
3
4.5
L
0
0
0
0
W
2
0
1
2.5
W
Cu Chulainn
TwoAayys
Cu Chulainn
4
0
2
5
W
Cernunnos
chainspark
Cernunnos
1
0
0
1
L
Ares
k2dyn
Ares
0
5
0
0
L
Horus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,021
Damage
26,935
39,865
Taken
31,105
20,119
Mitigated
12,268
11,699
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CARFERIRIMED
Cerberus
4,544
257
0
2,739
8,077
3,349
0
0
8,077
17,482
0
L
Anubis
1,562
313
0
2,583
5,632
2,806
0
2,128
3,410
53,164
0
L
Artemis
Easton21
Artemis
4,978
2,454
0
2,803
8,133
2,698
0
2,502
5,631
0
34,263
W
Tsukuyomi
HalEliot
Tsukuyomi
6,910
1,955
0
4,113
6,902
2,425
0
734
6,145
0
54,988
L
3,054
613
0
1,021
9,107
3,315
0
948
8,159
0
42,133
W
3,416
431
180
1,542
2,659
625
0
986
1,673
49,140
0
W
Cu Chulainn
TwoAayys
Cu Chulainn
7,727
1,684
0
1,488
7,433
3,969
429
1,083
6,050
0
39,627
W
Cernunnos
chainspark
Cernunnos
4,338
2,187
0
3,546
6,034
1,900
0
0
6,034
0
34,363
L
Ares
k2dyn
Ares
1,564
94
0
946
8,683
6,056
0
0
8,683
23,187
0
L
Horus
3,863
1,758
1,426
2,920
8,310
5,244
0
2,288
6,022
0
9,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,620
Gold Earned
29,499
283
Minions Killed
347
0
Camps Cleared
0
998,832
Distance Traveled
1,109,328
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,740
474
45
5
0
210,873
3
L
Anubis
6,217
622
104
10
0
187,408
2
L
Artemis
4,831
483
54
5
0
167,225
0
W
Tsukuyomi
6,766
677
93
9
0
259,340
1
L
Thor
5,286
529
70
7
0
246,299
0
W
Ra
6,307
631
85
9
0
242,053
0
W
Cu Chulainn
6,518
652
69
7
0
209,808
0
W
Cernunnos
5,168
517
55
6
0
187,254
0
L
Ares
5,088
509
43
4
0
174,354
0
L
Horus
5,198
520
12
1
0
223,546
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role