Player Matchup

Chernobog
Chernobog
DarkHugo11
Chernobog
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 3
Bakasura
Bakasura
GoldXRequiem
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,196 Elo+
Party 3
Kukulkan
Kukulkan
JuauhNunes
Kukulkan
Level 67
God Stats
11W - 6L
1,770 SR
Queue Stats
143W - 142L
1,468 Elo+
Solo
Surtr
Surtr
Oachkatzl89
Surtr
Level 123
God Stats
4W - 4L
1,727 SR
Queue Stats
298W - 336L
1,517 Elo+
Party 1
Khepri
Khepri
ToFastAndCurious
Khepri
Level 182
God Stats
3W - 1L
1,601 SR
Queue Stats
182W - 194L
1,514 Elo+
Party 1
Team Averages
Level 85
1,620 SR
1,378 Elo+

VS

Team Averages
Level 106
1,581 SR
1,492 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Kirapuro
Jing Wei
Level 149
God Stats
2W - 4L
1,294 SR
Queue Stats
36W - 45L
1,480 Elo+
Solo
Ymir
Ymir
L0NR
Ymir
Level 39
God Stats
4W - 2L
1,705 SR
Queue Stats
79W - 82L
1,394 Elo+
Solo
Nemesis
Nemesis
Vinqxy
Nemesis
Level 122
God Stats
4W - 2L
1,824 SR
Queue Stats
390W - 372L
1,549 Elo+
Party 2
Sun Wukong
Sun Wukong
notPoke99
Sun Wukong
Level 108
God Stats
1W - 1L
1,582 SR
Queue Stats
114W - 116L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DarkHugo11
Chernobog
15
3 / 2 / 2
9,149
572
8,004
11,589
4,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
GoldXRequiem
Bakasura
12
0 / 8 / 2
7,274
455
4,576
17,334
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
JuauhNunes
Kukulkan
16
4 / 6 / 1
9,976
624
7,969
12,845
4,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 6 / 2
9,315
582
15,224
20,991
19,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 1 / 5
7,638
477
4,375
16,003
13,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
11 / 3 / 3
11,385
712
19,645
9,947
4,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
Kirapuro
Jing Wei
16
2 / 1 / 2
9,333
583
4,572
8,488
3,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
L0NR
Ymir
13
1 / 1 / 7
8,165
510
4,985
14,475
11,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Vinqxy
Nemesis
15
3 / 3 / 12
9,515
595
12,075
13,619
5,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
notPoke99
Sun Wukong
14
6 / 6 / 2
9,145
572
15,047
18,571
11,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
23
23
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
11
3
3
4.17
L
Chernobog
DarkHugo11
Chernobog
3
2
2
2
L
Bakasura
GoldXRequiem
Bakasura
0
8
2
0.13
L
Kukulkan
JuauhNunes
Kukulkan
4
6
1
0.75
W
Jing Wei
Kirapuro
Jing Wei
2
1
2
3
W
Ymir
L0NR
Ymir
1
1
7
4.5
L
6
6
2
1.17
L
1
1
5
3.5
W
Nemesis
Vinqxy
Nemesis
3
3
12
3
W
Sun Wukong
notPoke99
Sun Wukong
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,148
Damage
56,324
78,762
Taken
65,100
49,499
Mitigated
37,498
14,747
Healing
17,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
19,645
1,655
0
1,928
9,947
4,891
716
4,272
5,675
101,421
0
L
Chernobog
DarkHugo11
Chernobog
8,004
4,821
0
2,493
11,589
4,753
793
2,358
9,194
0
78,184
L
Bakasura
GoldXRequiem
Bakasura
4,576
3,025
0
2,231
17,334
6,893
0
3,840
13,423
0
48,112
L
Kukulkan
JuauhNunes
Kukulkan
7,969
772
0
1,640
12,845
4,941
152
8,205
4,558
77,148
0
W
Jing Wei
Kirapuro
Jing Wei
4,572
3,602
0
3,329
8,488
3,506
1,143
638
7,850
0
82,308
W
Ymir
L0NR
Ymir
4,985
1,533
2,054
3,466
14,475
11,880
0
3,111
10,990
25,361
0
L
15,224
5,850
0
5,031
20,991
19,511
99
3,081
17,880
547
76,394
L
4,375
919
0
3,352
16,003
13,401
0
6,851
9,077
25,191
0
W
Nemesis
Vinqxy
Nemesis
12,075
6,792
0
1,634
13,619
5,310
196
2,673
10,684
0
77,439
W
Sun Wukong
notPoke99
Sun Wukong
15,047
4,277
0
5,112
18,571
11,911
0
2,227
16,319
0
68,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,352
Gold Earned
47,543
480
Minions Killed
558
0
Camps Cleared
0
1,580,647
Distance Traveled
1,655,394
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,385
712
167
10
0
315,394
2
L
Chernobog
9,149
572
132
8
0
320,502
0
L
Bakasura
7,274
455
82
5
0
347,013
0
L
Kukulkan
9,976
624
128
8
0
282,890
0
W
Jing Wei
9,333
583
140
9
0
327,308
4
W
Ymir
8,165
510
31
2
0
337,564
0
L
Surtr
9,315
582
107
7
0
294,041
0
L
Khepri
7,638
477
31
2
0
336,201
0
W
Nemesis
9,515
595
106
7
0
363,835
0
W
Sun Wukong
9,145
572
114
7
0
311,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role