Player Matchup

Izanami
Izanami
Gold III
IIDolphII
Izanami
Gold III
Level 108
God Stats
0W - 1L
1,325 SR
Queue Stats
113W - 133L
1,564 MMR
Solo
Guan Yu
Guan Yu
Silver I
JJ-THE-PAIN-04
Guan Yu
Silver I
Level 95
God Stats
4W - 3L
1,727 SR
Queue Stats
7W - 11L
1,600 MMR
Solo
Sobek
Sobek
Gold I
StatMech27
Sobek
Gold I
Level 181
God Stats
2W - 5L
1,716 SR
Queue Stats
163W - 144L
1,582 MMR
Solo
Nemesis
Nemesis
Gold IV
TKMast War
Nemesis
Gold IV
Level 158
God Stats
5W - 4L
1,713 SR
Queue Stats
133W - 143L
1,589 MMR
Solo
Merlin
Merlin
Gold I
ThereGoLeek
Merlin
Gold I
Level 148
God Stats
0W - 3L
1,298 SR
Queue Stats
177W - 161L
1,585 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,556 SR
1,584 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 148
1,496 SR
1,569 MMR
Ne Zha
Ne Zha
Bronze III
 
Ne Zha
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thor
Thor
Gold II
CloudWalker 220
Thor
Gold II
Level 142
God Stats
73W - 75L
1,530 SR
Queue Stats
367W - 366L
1,589 MMR
Party 2
Ymir
Ymir
Bronze III
Dnilb
Ymir
Bronze III
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,539 MMR
Party 1
Hera
Hera
Gold I
HAILxUnbated220
Hera
Gold I
Level 145
God Stats
50W - 53L
1,421 SR
Queue Stats
289W - 292L
1,615 MMR
Party 2
Martichoras
Martichoras
Gold II
R4p0rt
Martichoras
Gold II
Level 146
God Stats
5W - 3L
1,531 SR
Queue Stats
120W - 128L
1,602 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
IIDolphII
Izanami
11
1 / 3 / 2
6,253
568
4,284
6,415
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

11
0 / 1 / 0
5,971
543
4,787
8,809
8,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
9
0 / 1 / 2
5,699
518
3,065
9,896
7,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TKMast War
Nemesis
10
1 / 4 / 1
5,748
523
2,814
8,962
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
10
1 / 5 / 0
5,890
535
4,391
7,860
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Ao KuangSusanoKhepriVamana

VS

Bans
SerqetMercuryTsukuyomiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
0 / 2 / 7
5,930
539
5,915
8,211
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
5 / 0 / 5
7,223
657
5,865
9,175
3,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
Dnilb
Ymir
11
1 / 0 / 2
6,765
615
5,816
9,077
10,078
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 2
7,137
649
4,756
4,118
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Martichoras
R4p0rt
Martichoras
11
3 / 1 / 0
6,345
577
5,823
5,053
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
14
14
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
2
7
1.75
W
5
0
5
7.5
W
Ymir
Dnilb
Ymir
1
0
2
2
W
5
0
2
6
L
Izanami
IIDolphII
Izanami
1
3
2
0.67
L
0
1
0
0
W
Martichoras
R4p0rt
Martichoras
3
1
0
3
L
Sobek
0
1
2
1
L
Nemesis
TKMast War
Nemesis
1
4
1
0.38
L
Merlin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,341
Damage
28,175
41,942
Taken
35,634
23,274
Mitigated
23,148
12,118
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,915
1,694
0
2,019
8,211
5,766
0
2,012
6,199
0
23,052
W
5,865
1,891
0
3,591
9,175
3,850
0
1,078
8,009
0
55,514
W
Ymir
Dnilb
Ymir
5,816
2,817
0
4,040
9,077
10,078
0
343
7,884
51,075
61
W
4,756
1,140
0
1,625
4,118
1,570
0
2,512
1,606
54,722
0
L
Izanami
IIDolphII
Izanami
4,284
3,539
0
1,146
6,415
1,905
0
0
6,415
0
57,024
L
4,787
1,279
0
3,342
8,809
8,118
0
5,149
3,660
0
39,137
W
Martichoras
R4p0rt
Martichoras
5,823
1,922
0
1,383
5,053
1,884
0
1,511
3,542
0
47,537
L
Sobek
3,065
264
1,136
4,252
9,896
7,330
0
303
9,593
17,858
0
L
Nemesis
TKMast War
Nemesis
2,814
779
0
972
8,962
3,394
0
2,070
6,892
0
42,714
L
Merlin
4,391
234
0
1,270
7,860
2,527
0
2,989
4,871
42,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,561
Gold Earned
33,400
332
Minions Killed
375
0
Camps Cleared
0
1,195,168
Distance Traveled
1,210,540
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,930
539
25
2
0
244,962
2
W
Thor
7,223
657
85
8
0
253,571
2
W
Ymir
6,765
615
90
8
0
221,722
1
W
Hera
7,137
649
92
8
0
260,382
2
L
Izanami
6,253
568
107
10
0
207,541
0
L
Guan Yu
5,971
543
72
7
0
236,689
2
W
Martichoras
6,345
577
83
8
0
229,903
2
L
Sobek
5,699
518
11
1
0
253,909
0
L
Nemesis
5,748
523
66
6
0
285,408
0
L
Merlin
5,890
535
76
7
0
211,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role