Player Matchup

Rama
Rama
Gold IV
Chrch
Rama
Gold IV
Level 169
God Stats
18W - 22L
1,453 SR
Queue Stats
523W - 542L
1,366 MMR
Solo
Hercules
Hercules
Gold III
LEAUS
Hercules
Gold III
Level 65
God Stats
24W - 20L
1,613 SR
Queue Stats
344W - 342L
1,379 MMR
Solo
Vamana
Vamana
Gold V
Quvdy
Vamana
Gold V
Level 121
God Stats
2W - 0L
1,754 SR
Queue Stats
44W - 50L
1,425 MMR
Solo
Serqet
Serqet
Gold V
Screwedupzo_
Serqet
Gold V
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 325L
1,388 MMR
Solo
Ah Puch
Ah Puch
Gold I
Xeal AlZaRe
Ah Puch
Gold I
Level 161
God Stats
2W - 0L
1,717 SR
Queue Stats
120W - 118L
1,402 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,607 SR
1,392 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,515 SR
1,392 MMR
Ullr
Ullr
Bronze III
MUDAAAAA
Ullr
Bronze III
Level 66
God Stats
0W - 1L
1,533 SR
Queue Stats
0W - 3L
1,354 MMR
Party 1
Awilix
Awilix
Gold IV
acarpss
Awilix
Gold IV
Level 124
God Stats
43W - 36L
1,536 SR
Queue Stats
165W - 161L
1,405 MMR
Solo
Geb
Geb
Silver I
ll-endme24-ll
Geb
Silver I
Level 125
God Stats
2W - 4L
1,411 SR
Queue Stats
37W - 42L
1,373 MMR
Solo
Aphrodite
Aphrodite
Gold V
nacho_the_ag_fan
Aphrodite
Gold V
Level 128
God Stats
11W - 20L
1,746 SR
Queue Stats
299W - 306L
1,451 MMR
Solo
Ymir
Ymir
Bronze III
rarasb
Ymir
Bronze III
Level 105
God Stats
2W - 4L
1,349 SR
Queue Stats
3W - 17L
1,375 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chrch
Rama
6
1 / 0 / 0
3,816
763
1,372
1,930
572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
LEAUS
Hercules
6
1 / 0 / 0
3,664
733
335
3,083
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Vamana
Quvdy
Vamana
6
0 / 0 / 0
3,426
685
1,426
2,323
962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Serqet
5
0 / 0 / 1
3,517
703
884
1,757
901
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Xeal AlZaRe
Ah Puch
6
1 / 0 / 1
3,792
758
2,448
2,217
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorMartichorasAtlasYemoja

VS

Bans
Ao KuangChaacJanusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
1
0 / 0 / 0
909
182
0
0
0
Awilix
acarpss
Awilix
6
0 / 0 / 0
3,441
688
1,272
3,576
994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
2,735
547
888
4,216
1,935
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
5
0 / 2 / 0
3,326
665
1,126
2,783
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
rarasb
Ymir
1
0 / 0 / 0
2,409
482
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
3
Kills
0
0
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
Chrch
Rama
1
0
0
1
W
Hercules
LEAUS
Hercules
1
0
0
1
L
Ullr
0
0
0
0
W
Vamana
Quvdy
Vamana
0
0
0
0
W
Serqet
0
0
1
0.5
W
Ah Puch
Xeal AlZaRe
Ah Puch
1
0
1
1.5
L
Awilix
acarpss
Awilix
0
0
0
0
L
0
1
0
0
L
Aphrodite
0
2
0
0
L
Ymir
rarasb
Ymir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
3,286
11,310
Taken
10,575
4,235
Mitigated
4,059
4,771
Healing
2,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Chrch
Rama
1,372
1,295
0
987
1,930
572
0
782
1,148
0
22,293
W
Hercules
LEAUS
Hercules
335
51
0
795
3,083
1,098
0
0
3,083
0
17,514
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Vamana
Quvdy
Vamana
1,426
588
0
741
2,323
962
0
0
2,323
0
19,110
W
Serqet
884
343
0
567
1,757
901
0
106
1,651
0
10,373
W
Ah Puch
Xeal AlZaRe
Ah Puch
2,448
156
0
1,681
2,217
702
0
1,126
1,091
19,957
0
L
Awilix
acarpss
Awilix
1,272
395
0
774
3,576
994
0
0
3,401
0
20,072
L
888
0
0
750
4,216
1,935
0
0
4,216
7,744
0
L
Aphrodite
1,126
246
0
941
2,783
1,130
0
2,448
335
14,338
0
L
Ymir
rarasb
Ymir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,215
Gold Earned
12,820
161
Minions Killed
76
0
Camps Cleared
0
471,806
Distance Traveled
280,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,816
763
43
9
0
78,602
0
W
Hercules
3,664
733
44
9
0
120,907
0
L
Ullr
909
182
0
0
0
0
0
W
Vamana
3,426
685
27
5
0
87,995
0
W
Serqet
3,517
703
16
3
0
105,927
0
W
Ah Puch
3,792
758
31
6
0
78,375
0
L
Awilix
3,441
688
39
8
0
114,563
0
L
Geb
2,735
547
7
1
0
92,070
0
L
Aphrodite
3,326
665
30
6
0
73,625
0
L
Ymir
2,409
482
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role