Player Matchup

Da Ji
Da Ji
Addacus
Da Ji
Level 44
God Stats
1W - 3L
1,338 SR
Queue Stats
221W - 251L
1,445 Elo+
Solo
Sol
Sol
AtroxOrexis
Sol
Level 124
God Stats
3W - 4L
1,573 SR
Queue Stats
101W - 114L
1,374 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dr-Stoss_oT
Kumbhakarna
Level 125
God Stats
7W - 8L
1,667 SR
Queue Stats
406W - 383L
1,500 Elo+
Party 1
Thoth
Thoth
Draugr9263
Thoth
Level 16
God Stats
0W - 4L
1,273 SR
Queue Stats
68W - 74L
1,318 Elo+
Party 1
Skadi
Skadi
imortalwambat
Skadi
Level 117
God Stats
0W - 4L
1,500 SR
Queue Stats
519W - 505L
1,394 Elo+
Solo
Team Averages
Level 85
1,470 SR
1,406 Elo+

VS

Team Averages
Level 102
1,503 SR
1,432 Elo+
Ares
Ares
CtheMark
Ares
Level 61
God Stats
2W - 1L
1,396 SR
Queue Stats
34W - 31L
1,473 Elo+
Solo
Danzaburou
Danzaburou
Makssymus
Danzaburou
Level 29
God Stats
2W - 1L
1,690 SR
Queue Stats
37W - 46L
1,399 Elo+
Solo
Tiamat
Tiamat
TedThaTruth82
Tiamat
Level 154
God Stats
15W - 22L
1,426 SR
Queue Stats
489W - 487L
1,423 Elo+
Solo
Ravana
Ravana
XcessiveSamurai
Ravana
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 145L
1,416 Elo+
Solo
Zhong Kui
Zhong Kui
crazzybones91
Zhong Kui
Level 158
God Stats
3W - 6L
1,500 SR
Queue Stats
347W - 332L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Addacus
Da Ji
10
1 / 8 / 4
6,328
791
6,510
11,413
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 4
7,713
964
11,295
6,487
2,948
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Dr-Stoss_oT
Kumbhakarna
9
1 / 4 / 4
6,071
759
2,138
8,208
5,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
12
1 / 2 / 4
6,517
815
4,602
3,578
1,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 7 / 6
8,125
1,016
9,061
10,874
4,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
2 / 1 / 18
8,183
1,023
5,998
10,226
9,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
Makssymus
Danzaburou
14
4 / 1 / 14
8,456
1,057
6,648
6,004
3,228
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 1 / 14
8,847
1,106
6,680
8,054
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 4 / 8
7,452
932
4,354
8,699
4,468
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
crazzybones91
Zhong Kui
15
8 / 3 / 13
9,366
1,171
12,700
10,453
8,261
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
90
10
Kills
23
23
Deaths
10
22
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Addacus
Da Ji
1
8
4
0.38
L
3
2
4
2.5
W
Ares
2
1
18
11
L
Kumbhakarna
Dr-Stoss_oT
Kumbhakarna
1
4
4
0.75
L
Thoth
1
2
4
1.5
W
Danzaburou
Makssymus
Danzaburou
4
1
14
11
W
6
1
14
13
W
3
4
8
1.75
W
Zhong Kui
crazzybones91
Zhong Kui
8
3
13
4.83
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
36,380
40,560
Taken
43,436
18,389
Mitigated
32,813
5,497
Healing
15,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Addacus
Da Ji
6,510
1,545
373
611
11,413
4,608
0
7,092
4,321
0
8,108
L
11,295
2,741
92
2,495
6,487
2,948
0
4,427
2,060
26,319
0
W
Ares
5,998
227
478
2,533
10,226
9,235
165
4,820
5,406
6,595
0
L
Kumbhakarna
Dr-Stoss_oT
Kumbhakarna
2,138
135
518
411
8,208
5,245
0
5,575
2,633
3,003
0
L
Thoth
4,602
51
178
82
3,578
1,500
0
2,160
1,418
10,507
0
W
Danzaburou
Makssymus
Danzaburou
6,648
2,046
1,085
1,680
6,004
3,228
861
3,131
2,873
0
13,683
W
6,680
954
644
2,461
8,054
7,621
833
2,626
5,428
26,787
0
W
4,354
1,566
650
1,955
8,699
4,468
1,130
2,690
6,009
0
6,710
W
Zhong Kui
crazzybones91
Zhong Kui
12,700
1,670
518
3,613
10,453
8,261
1,328
4,768
5,685
21,753
0
L
9,061
3,651
467
270
10,874
4,088
0
6,124
4,750
0
15,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
42,304
72
Minions Killed
97
0
Camps Cleared
0
601,358
Distance Traveled
790,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,328
791
1
0
0
136,349
0
L
Sol
7,713
964
44
6
0
132,698
0
W
Ares
8,183
1,023
0
0
0
182,694
0
L
Kumbhakarna
6,071
759
4
1
0
82,686
0
L
Thoth
6,517
815
13
2
0
119,867
0
W
Danzaburou
8,456
1,057
19
2
0
152,981
0
W
Tiamat
8,847
1,106
43
5
0
166,503
0
W
Ravana
7,452
932
10
1
0
139,193
0
W
Zhong Kui
9,366
1,171
25
3
0
149,522
0
L
Skadi
8,125
1,016
10
1
0
129,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role