Player Matchup

Nike
Nike
 
Nike
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ByNovaboy
Cthulhu
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 12L
1,512 Elo+
Party 2
Apollo
Apollo
Pepesitosesy
Apollo
Level 128
God Stats
1W - 1L
1,281 SR
Queue Stats
37W - 37L
1,469 Elo+
Party 2
Arachne
Arachne
maskina999389
Arachne
Level 56
God Stats
7W - 3L
1,600 SR
Queue Stats
50W - 53L
1,396 Elo+
Party 1
Janus
Janus
scorpioncraft17
Janus
Level 80
God Stats
4W - 3L
1,677 SR
Queue Stats
95W - 106L
1,408 Elo+
Party 1
Team Averages
Level 99
1,512 SR
1,457 Elo+

VS

Team Averages
Level 85
1,447 SR
1,444 Elo+
Ymir
Ymir
 
Ymir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Cjcool007
Serqet
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
359W - 317L
1,394 Elo+
Solo
Jing Wei
Jing Wei
TheBigDaddyDanny
Jing Wei
Level 31
God Stats
10W - 11L
1,322 SR
Queue Stats
68W - 60L
1,413 Elo+
Solo
Ares
Ares
X_i_m_i
Ares
Level 63
God Stats
2W - 7L
1,414 SR
Queue Stats
108W - 111L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 2 / 3
6,167
514
2,545
8,528
6,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
ByNovaboy
Cthulhu
11
4 / 0 / 5
6,968
581
8,699
7,879
4,969
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Apollo
12
4 / 0 / 4
7,253
604
6,890
5,876
2,287
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
12
3 / 3 / 1
7,214
601
3,115
9,501
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 1 / 1
7,627
636
5,928
4,830
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
3 / 2 / 1
7,000
583
7,069
8,741
7,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hades
 
Hades
2
0 / 0 / 0
4,085
340
0
1,257
336
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Serqet
Cjcool007
Serqet
11
3 / 4 / 2
6,691
558
6,280
10,146
3,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 1
5,174
431
4,052
8,732
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
X_i_m_i
Ares
9
0 / 4 / 1
5,731
478
1,553
10,995
8,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
2
3
0.75
L
Ymir
 
Ymir
3
2
1
1.75
L
Hades
 
Hades
0
0
0
0
W
Cthulhu
ByNovaboy
Cthulhu
4
0
5
6.5
L
Serqet
Cjcool007
Serqet
3
4
2
1
W
Apollo
4
0
4
6
L
0
4
1
0.13
L
Ares
X_i_m_i
Ares
0
4
1
0.13
W
Arachne
3
3
1
1.17
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,177
Damage
18,954
36,614
Taken
39,871
18,088
Mitigated
23,630
9,251
Healing
9,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
2,545
373
0
2,348
8,528
6,066
0
3,080
4,743
0
28,233
L
Ymir
 
Ymir
7,069
1,964
0
2,089
8,741
7,247
0
3,415
5,326
44,033
0
L
Hades
 
Hades
0
0
0
414
1,257
336
0
0
1,257
3,365
0
W
Cthulhu
ByNovaboy
Cthulhu
8,699
234
201
3,130
7,879
4,969
402
611
7,116
34,295
0
L
Serqet
Cjcool007
Serqet
6,280
2,174
0
3,174
10,146
3,803
0
2,883
7,263
0
33,928
W
Apollo
6,890
4,956
0
2,501
5,876
2,287
2,691
942
4,934
0
45,261
L
4,052
3,225
0
2,362
8,732
3,274
0
3,598
5,134
0
29,231
L
Ares
X_i_m_i
Ares
1,553
77
26
1,711
10,995
8,970
0
4,731
6,264
21,350
0
W
Arachne
3,115
2,247
0
821
9,501
3,242
0
2,452
6,611
0
44,308
W
5,928
326
0
250
4,830
1,524
2,000
981
3,547
56,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,229
Gold Earned
28,681
354
Minions Killed
231
0
Camps Cleared
0
1,199,329
Distance Traveled
946,104
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,167
514
50
4
0
245,924
2
L
Ymir
7,000
583
79
7
0
200,922
2
L
Hades
4,085
340
7
1
0
35,352
0
W
Cthulhu
6,968
581
40
3
0
244,807
4
L
Serqet
6,691
558
65
5
0
241,514
0
W
Apollo
7,253
604
92
8
0
229,383
2
L
Jing Wei
5,174
431
51
4
0
218,561
0
L
Ares
5,731
478
29
2
0
249,755
0
W
Arachne
7,214
601
66
6
0
274,500
0
W
Janus
7,627
636
106
9
0
204,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role