Player Matchup

Jormungandr
Jormungandr
MinouFaust
Jormungandr
Level 117
God Stats
2W - 2L
1,303 SR
Queue Stats
358W - 366L
1,447 Elo+
Solo
Thor
Thor
Voshd
Thor
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 65L
1,355 Elo+
Solo
Merlin
Merlin
homlepun
Merlin
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
108W - 68L
1,512 Elo+
Solo
Ra
Ra
saadoon22
Ra
Level 64
God Stats
3W - 5L
1,460 SR
Queue Stats
266W - 235L
1,461 Elo+
Solo
Surtr
Surtr
wrackflasks
Surtr
Level 66
God Stats
2W - 0L
1,674 SR
Queue Stats
59W - 55L
1,486 Elo+
Solo
Team Averages
Level 91
1,487 SR
1,452 Elo+

VS

Team Averages
Level 108
1,465 SR
1,407 Elo+
Anhur
Anhur
Gerarzo
Anhur
Level 159
God Stats
7W - 8L
1,413 SR
Queue Stats
610W - 621L
1,507 Elo+
Solo
Terra
Terra
Kono634
Terra
Level 68
God Stats
0W - 1L
1,662 SR
Queue Stats
10W - 27L
1,214 Elo+
Solo
Xing Tian
Xing Tian
M4NUM4NYL
Xing Tian
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 287L
1,440 Elo+
Solo
Freya
Freya
bixveneno1601
Freya
Level 86
God Stats
1W - 4L
1,496 SR
Queue Stats
258W - 260L
1,481 Elo+
Solo
Zeus
Zeus
tapemoifort
Zeus
Level 99
God Stats
0W - 2L
1,256 SR
Queue Stats
62W - 81L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MinouFaust
Jormungandr
18
5 / 4 / 16
11,579
772
10,775
26,165
20,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
Voshd
Thor
19
9 / 4 / 9
12,538
836
15,880
16,301
8,711
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
homlepun
Merlin
19
3 / 0 / 19
11,282
752
17,895
11,493
6,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
6 / 1 / 7
11,336
756
11,303
7,939
5,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 0 / 17
10,858
724
6,569
13,021
13,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Gerarzo
Anhur
18
2 / 4 / 4
9,646
643
12,107
14,767
12,643
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
Kono634
Terra
16
0 / 6 / 3
8,363
558
2,671
19,463
16,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
M4NUM4NYL
Xing Tian
6
0 / 3 / 1
7,214
481
2,375
6,099
4,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
6 / 3 / 0
10,209
681
18,635
13,615
6,969
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 9 / 3
8,607
574
8,677
15,698
6,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
19
25
Kills
8
9
Deaths
25
68
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
Gerarzo
Anhur
2
4
4
1
L
Terra
Kono634
Terra
0
6
3
0.25
L
Xing Tian
M4NUM4NYL
Xing Tian
0
3
1
0.17
W
Jormungandr
MinouFaust
Jormungandr
5
4
16
3.25
W
Thor
Voshd
Thor
9
4
9
3.38
L
6
3
0
2
W
Merlin
homlepun
Merlin
3
0
19
12.5
W
6
1
7
9.5
L
0
9
3
0.17
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,422
Damage
44,465
74,919
Taken
69,642
54,308
Mitigated
47,203
36,979
Healing
18,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Gerarzo
Anhur
12,107
5,171
727
1,154
14,767
12,643
0
8,602
5,875
85
25,293
L
Terra
Kono634
Terra
2,671
375
1,681
5,067
19,463
16,956
0
12,039
7,362
7,361
378
L
Xing Tian
M4NUM4NYL
Xing Tian
2,375
185
452
755
6,099
4,393
0
4,429
1,612
4,580
0
W
Jormungandr
MinouFaust
Jormungandr
10,775
2,083
839
6,622
26,165
20,640
846
11,389
14,776
29,602
0
W
Thor
Voshd
Thor
15,880
2,028
1,949
1,382
16,301
8,711
558
6,928
9,373
0
27,815
L
18,635
6,021
1,242
5,619
13,615
6,969
0
6,407
7,208
44,942
0
W
Merlin
homlepun
Merlin
17,895
606
1,725
2,551
11,493
6,432
908
5,256
6,237
40,139
0
W
11,303
1,463
14,486
4,304
7,939
5,076
2,608
4,155
3,784
32,136
0
L
8,677
1,218
120
2,156
15,698
6,242
0
8,198
7,500
23,830
0
W
6,569
2,360
783
2,338
13,021
13,449
1,435
4,666
8,355
162
13,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
44,039
170
Minions Killed
118
0
Camps Cleared
0
1,435,966
Distance Traveled
1,089,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,646
643
27
2
0
242,818
0
L
Terra
8,363
558
10
1
0
272,610
0
L
Xing Tian
7,214
481
1
0
0
80,286
0
W
Jormungandr
11,579
772
29
2
0
242,074
0
W
Thor
12,538
836
20
1
0
286,174
0
L
Freya
10,209
681
55
4
0
275,934
0
W
Merlin
11,282
752
50
3
0
309,333
0
W
Ra
11,336
756
57
4
0
273,979
0
L
Zeus
8,607
574
25
2
0
217,635
0
W
Surtr
10,858
724
14
1
0
324,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role