Player Matchup

Aphrodite
Aphrodite
BadAimBetty
Aphrodite
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 1
Medusa
Medusa
SCP 9992388
Medusa
Level 124
God Stats
19W - 20L
1,487 SR
Queue Stats
252W - 276L
1,342 Elo+
Solo
Olorun
Olorun
grayqd
Olorun
Level 40
God Stats
13W - 20L
1,482 SR
Queue Stats
248W - 262L
1,392 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,411 Elo+

VS

Team Averages
Level 145
1,514 SR
1,420 Elo+
Sun Wukong
Sun Wukong
Alexxmex86
Sun Wukong
Level 149
God Stats
9W - 4L
1,568 SR
Queue Stats
63W - 75L
1,419 Elo+
Solo
Hou Yi
Hou Yi
Naturalkillas23
Hou Yi
Level 156
God Stats
24W - 24L
1,600 SR
Queue Stats
828W - 853L
1,486 Elo+
Solo
Chang'e
Chang'e
temp-459336
Chang'e
Level 129
God Stats
74W - 85L
1,375 SR
Queue Stats
422W - 474L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BadAimBetty
Aphrodite
11
0 / 6 / 1
6,570
597
1,776
10,061
5,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Medusa
12
0 / 0 / 1
7,206
655
6,022
10,631
4,967
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
grayqd
Olorun
12
3 / 7 / 1
7,851
714
6,480
11,299
5,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alexxmex86
Sun Wukong
14
6 / 1 / 7
9,261
842
7,921
11,169
10,076
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 7
8,540
776
7,776
6,913
2,931
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
temp-459336
Chang'e
13
5 / 3 / 8
8,897
809
11,346
10,528
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
13
13
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alexxmex86
Sun Wukong
6
1
7
9.5
L
Aphrodite
BadAimBetty
Aphrodite
0
6
1
0.08
W
2
1
7
5.5
L
Medusa
0
0
1
0.5
L
Olorun
grayqd
Olorun
3
7
1
0.5
W
Chang'e
temp-459336
Chang'e
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,278
Damage
27,043
31,991
Taken
28,610
16,352
Mitigated
17,247
7,329
Healing
7,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alexxmex86
Sun Wukong
7,921
654
0
694
11,169
10,076
557
1,615
9,554
0
25,912
L
Aphrodite
BadAimBetty
Aphrodite
1,776
262
2,542
2,533
10,061
5,984
0
4,247
5,814
15,108
0
W
7,776
1,647
0
1,077
6,913
2,931
1,530
2,317
4,596
0
36,731
L
Medusa
6,022
2,334
0
1,240
10,631
4,967
0
3,205
7,426
0
35,613
L
Olorun
grayqd
Olorun
6,480
3,943
318
696
11,299
5,401
0
3,926
7,373
15,747
0
W
Chang'e
temp-459336
Chang'e
11,346
1,126
2,345
3,859
10,528
4,240
1,449
4,398
6,130
31,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,627
Gold Earned
26,698
97
Minions Killed
129
0
Camps Cleared
0
531,810
Distance Traveled
624,206
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,261
842
36
3
0
234,551
0
L
Aphrodite
6,570
597
22
2
0
166,602
0
W
Hou Yi
8,540
776
46
4
0
202,692
2
L
Medusa
7,206
655
58
5
0
217,270
1
L
Olorun
7,851
714
17
2
0
147,938
0
W
Chang'e
8,897
809
47
4
0
186,963
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role