Player Matchup

Ra
Ra
Gold V
 
Ra
Gold V
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold III
Hanetenshi
Xbalanque
Gold III
Level 159
God Stats
69W - 79L
1,610 SR
Queue Stats
671W - 774L
1,435 MMR
Solo
Geb
Geb
Silver II
lAnGellY
Geb
Silver II
Level 153
God Stats
12W - 20L
1,500 SR
Queue Stats
85W - 89L
1,478 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,537 SR
1,471 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 143
1,592 SR
1,443 MMR
Discordia
Discordia
Silver III
GoldenChip
Discordia
Silver III
Level 124
God Stats
27W - 28L
1,542 SR
Queue Stats
47W - 46L
1,418 MMR
Party 1
Vamana
Vamana
Silver II
Siluuux
Vamana
Silver II
Level 149
God Stats
6W - 3L
1,579 SR
Queue Stats
60W - 33L
1,558 MMR
Party 1
Bastet
Bastet
Silver I
wrathilepsy
Bastet
Silver I
Level 155
God Stats
4W - 1L
1,655 SR
Queue Stats
29W - 31L
1,353 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 7 / 0
6,378
638
3,504
8,617
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Hanetenshi
Xbalanque
10
0 / 4 / 1
6,420
642
7,065
11,723
3,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 8 / 0
6,230
623
2,621
12,746
13,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
He BoMartichorasAresAphroditeBacchus

VS

Bans
Ne ZhaIzanamiAh PuchCliodhnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GoldenChip
Discordia
13
4 / 0 / 11
8,263
826
8,477
3,522
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
Siluuux
Vamana
14
8 / 1 / 7
9,080
908
10,959
12,021
12,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bastet
13
6 / 0 / 10
8,414
841
5,821
7,296
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
18
19
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
7
0
0
W
Discordia
GoldenChip
Discordia
4
0
11
9.5
L
Xbalanque
Hanetenshi
Xbalanque
0
4
1
0.13
W
Vamana
Siluuux
Vamana
8
1
7
11.5
L
1
8
0
0.13
W
Bastet
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,190
Damage
25,257
33,086
Taken
22,839
20,166
Mitigated
16,446
2,528
Healing
4,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
3,504
206
268
737
8,617
2,964
0
1,895
6,453
24,533
0
W
Discordia
GoldenChip
Discordia
8,477
915
0
440
3,522
1,224
953
782
2,608
27,725
0
L
Xbalanque
Hanetenshi
Xbalanque
7,065
2,529
0
1,015
11,723
3,885
0
3,442
7,558
0
25,933
W
Vamana
Siluuux
Vamana
10,959
4,688
0
2,409
12,021
12,204
882
2,023
9,658
0
42,559
L
2,621
335
0
508
12,746
13,317
0
3,689
8,639
6,838
0
W
Bastet
5,821
1,998
0
2,144
7,296
3,018
980
2,633
4,442
0
30,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,028
Gold Earned
25,757
101
Minions Killed
143
0
Camps Cleared
0
464,823
Distance Traveled
609,809
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,378
638
55
6
0
161,284
0
W
Discordia
8,263
826
46
5
0
200,018
0
L
Xbalanque
6,420
642
39
4
0
163,301
2
W
Vamana
9,080
908
52
5
0
216,570
0
L
Geb
6,230
623
7
1
0
140,238
0
W
Bastet
8,414
841
45
5
0
193,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role