Player Matchup

Ra
Ra
Darkstone86
Ra
Level 2
God Stats
5W - 8L
1,197 SR
Queue Stats
6W - 11L
1,253 Elo+
Party 1
Aphrodite
Aphrodite
EtrOnoXi
Aphrodite
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,437 Elo+
Solo
Medusa
Medusa
anibal69
Medusa
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 12L
1,182 Elo+
Party 1
Team Averages
Level 49
1,399 SR
1,291 Elo+

VS

Team Averages
Level 62
1,464 SR
1,342 Elo+
Odin
Odin
Akolik
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,258 Elo+
Party 2
Neith
Neith
Sheiitana
Neith
Level 99
God Stats
35W - 40L
1,391 SR
Queue Stats
383W - 437L
1,395 Elo+
Solo
He Bo
He Bo
TurboKiller666
He Bo
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 6
8,382
838
5,516
7,198
3,381
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
EtrOnoXi
Aphrodite
14
4 / 0 / 9
8,509
851
7,104
9,440
5,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Medusa
anibal69
Medusa
13
5 / 1 / 9
8,631
863
7,893
8,523
4,091
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Akolik
Odin
12
1 / 3 / 0
6,802
680
5,350
8,427
7,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
Sheiitana
Neith
11
0 / 5 / 0
6,555
656
5,013
9,362
3,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 0
7,150
715
7,472
8,986
3,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
14
Kills
2
2
Deaths
14
24
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Odin
Akolik
Odin
1
3
0
0.33
W
5
1
6
8
W
Aphrodite
EtrOnoXi
Aphrodite
4
0
9
8.5
L
Neith
Sheiitana
Neith
0
5
0
0
L
1
6
0
0.17
W
Medusa
anibal69
Medusa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,513
Damage
17,835
25,161
Taken
26,775
12,820
Mitigated
14,151
15,053
Healing
1,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Akolik
Odin
5,350
962
0
684
8,427
7,369
0
4,520
3,907
0
8,658
W
5,516
1,062
1,308
1,101
7,198
3,381
514
1,655
5,319
18,964
0
W
Aphrodite
EtrOnoXi
Aphrodite
7,104
958
5,069
6,237
9,440
5,348
398
3,189
6,011
19,989
0
L
Neith
Sheiitana
Neith
5,013
1,308
0
466
9,362
3,293
0
3,806
5,488
0
28,759
L
7,472
216
0
480
8,986
3,489
0
4,292
4,694
34,410
0
W
Medusa
anibal69
Medusa
7,893
3,333
0
1,338
8,523
4,091
1,469
2,640
5,746
0
31,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,522
Gold Earned
20,507
114
Minions Killed
105
0
Camps Cleared
0
571,022
Distance Traveled
536,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,802
680
9
1
0
187,756
0
W
Ra
8,382
838
27
3
0
178,857
0
W
Aphrodite
8,509
851
43
4
0
185,712
0
L
Neith
6,555
656
39
4
0
171,487
0
L
He Bo
7,150
715
57
6
0
177,430
0
W
Medusa
8,631
863
44
4
0
206,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role