Player Matchup

He Bo
He Bo
 
He Bo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
EKREMOYABI
Merlin
Level 25
God Stats
1W - 3L
1,263 SR
Queue Stats
60W - 72L
1,572 Elo+
Party 1
Team Averages
Level 111
1,453 SR
1,514 Elo+

VS

Team Averages
Level 153
1,523 SR
1,527 Elo+
Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Dzestis
Chiron
Level 108
God Stats
8W - 7L
1,606 SR
Queue Stats
457W - 447L
1,549 Elo+
Solo
Chang'e
Chang'e
Moverdeath
Chang'e
Level 188
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 77L
1,599 Elo+
Solo
Skadi
Skadi
azurial
Skadi
Level 154
God Stats
2W - 1L
1,507 SR
Queue Stats
66W - 62L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
5 / 3 / 3
7,233
1,206
5,993
7,048
2,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
 
Chang'e
11
2 / 4 / 3
6,737
1,123
3,776
7,265
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
 
Ne Zha
11
2 / 2 / 6
6,444
1,074
9,262
5,672
3,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
 
Cabrakan
7
0 / 3 / 5
5,632
939
1,802
6,120
6,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
EKREMOYABI
Merlin
13
2 / 4 / 5
7,151
1,192
4,503
6,341
3,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
3 / 2 / 8
6,630
1,105
6,487
5,832
2,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
 
Xing Tian
11
1 / 3 / 10
6,316
1,053
2,279
7,232
6,248
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chiron
Dzestis
Chiron
13
7 / 2 / 6
7,204
1,201
6,106
4,904
1,790
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
Moverdeath
Chang'e
11
1 / 3 / 8
6,065
1,011
5,923
5,916
2,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
azurial
Skadi
13
4 / 1 / 10
7,066
1,178
8,813
4,624
1,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
11
Kills
16
16
Deaths
11
22
Assists
42
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
5
3
3
2.17
L
Chang'e
 
Chang'e
2
4
3
0.88
L
Ne Zha
 
Ne Zha
2
2
6
2.5
L
Cabrakan
 
Cabrakan
0
3
5
0.83
W
Vulcan
 
Vulcan
3
2
8
3.5
W
Xing Tian
 
Xing Tian
1
3
10
2
W
Chiron
Dzestis
Chiron
7
2
6
5
L
Merlin
EKREMOYABI
Merlin
2
4
5
1.13
W
Chang'e
Moverdeath
Chang'e
1
3
8
1.67
W
Skadi
azurial
Skadi
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
29,608
32,446
Taken
28,508
19,215
Mitigated
14,374
8,773
Healing
9,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,993
518
232
497
7,048
2,929
433
2,291
4,757
8,752
0
L
Chang'e
 
Chang'e
3,776
331
4,255
1,741
7,265
3,278
312
3,767
3,498
10,501
0
L
Ne Zha
 
Ne Zha
9,262
354
477
1,097
5,672
3,147
443
2,715
2,957
0
16,881
L
Cabrakan
 
Cabrakan
1,802
324
53
421
6,120
6,502
0
2,363
3,757
2,322
0
W
Vulcan
 
Vulcan
6,487
913
839
1,180
5,832
2,410
327
3,670
2,162
14,831
0
W
Xing Tian
 
Xing Tian
2,279
139
239
394
7,232
6,248
161
4,247
2,985
5,115
0
W
Chiron
Dzestis
Chiron
6,106
1,619
1,043
715
4,904
1,790
687
2,306
2,598
0
11,333
L
Merlin
EKREMOYABI
Merlin
4,503
202
0
0
6,341
3,359
459
3,553
2,788
15,810
0
W
Chang'e
Moverdeath
Chang'e
5,923
364
2,878
1,200
5,916
2,084
350
3,578
2,338
8,983
0
W
Skadi
azurial
Skadi
8,813
1,131
88
982
4,624
1,842
644
2,273
2,351
0
16,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,197
Gold Earned
33,281
67
Minions Killed
66
0
Camps Cleared
0
622,061
Distance Traveled
654,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,233
1,206
12
2
0
142,157
0
L
Chang'e
6,737
1,123
12
2
0
123,736
0
L
Ne Zha
6,444
1,074
14
2
0
159,792
0
L
Cabrakan
5,632
939
1
0
0
73,630
0
W
Vulcan
6,630
1,105
18
3
0
143,361
0
W
Xing Tian
6,316
1,053
6
1
0
117,059
0
W
Chiron
7,204
1,201
12
2
0
117,922
0
L
Merlin
7,151
1,192
28
5
0
122,746
0
W
Chang'e
6,065
1,011
8
1
0
137,190
0
W
Skadi
7,066
1,178
22
4
0
139,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role