Player Matchup

Athena
Athena
Psyhopt
Athena
Level 49
God Stats
6W - 4L
1,438 SR
Queue Stats
143W - 170L
1,445 Elo+
Solo
Tiamat
Tiamat
el_lemos_110
Tiamat
Level 44
God Stats
17W - 24L
1,411 SR
Queue Stats
25W - 33L
1,378 Elo+
Solo
Bakasura
Bakasura
harza100
Bakasura
Level 125
God Stats
5W - 3L
1,731 SR
Queue Stats
140W - 133L
1,464 Elo+
Solo
Thor
Thor
lendo93
Thor
Level 108
God Stats
4W - 9L
1,867 SR
Queue Stats
523W - 535L
1,471 Elo+
Party 3
Izanami
Izanami
lendva98
Izanami
Level 28
God Stats
7W - 9L
1,487 SR
Queue Stats
56W - 74L
1,441 Elo+
Party 3
Team Averages
Level 71
1,587 SR
1,440 Elo+

VS

Team Averages
Level 48
1,415 SR
1,412 Elo+
Gilgamesh
Gilgamesh
Callumm_21
Gilgamesh
Level 49
God Stats
1W - 0L
1,339 SR
Queue Stats
47W - 53L
1,419 Elo+
Party 2
Ymir
Ymir
JKZ600
Ymir
Level 18
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 60L
1,391 Elo+
Party 2
Olorun
Olorun
Mister-Toxicity
Olorun
Level 67
God Stats
2W - 1L
1,293 SR
Queue Stats
57W - 51L
1,426 Elo+
Party 2
Kukulkan
Kukulkan
X_Pedrin_X
Kukulkan
Level 63
God Stats
1W - 0L
1,408 SR
Queue Stats
41W - 38L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
amunoz_mc8
Ao Kuang
Level 42
God Stats
8W - 8L
1,536 SR
Queue Stats
14W - 25L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Psyhopt
Athena
10
1 / 4 / 3
6,637
442
4,819
13,584
11,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
0 / 2 / 0
6,756
450
2,324
8,578
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
harza100
Bakasura
14
5 / 2 / 0
8,564
571
6,871
12,156
5,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
lendo93
Thor
13
1 / 3 / 1
8,015
534
7,972
12,491
5,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
lendva98
Izanami
12
2 / 3 / 4
7,439
496
9,173
9,631
4,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Callumm_21
Gilgamesh
13
0 / 0 / 2
7,914
528
7,354
13,039
15,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
JKZ600
Ymir
12
0 / 2 / 8
7,895
526
4,116
10,265
9,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
8 / 3 / 1
8,957
597
11,337
8,616
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
X_Pedrin_X
Kukulkan
15
2 / 1 / 1
9,353
624
9,472
7,615
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
amunoz_mc8
Ao Kuang
13
4 / 3 / 1
8,161
544
4,867
15,755
5,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
9
Kills
14
14
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Callumm_21
Gilgamesh
0
0
2
1
W
Ymir
JKZ600
Ymir
0
2
8
2
W
8
3
1
2.83
L
Athena
Psyhopt
Athena
1
4
3
0.63
W
Kukulkan
X_Pedrin_X
Kukulkan
2
1
1
2.5
W
Ao Kuang
amunoz_mc8
Ao Kuang
4
3
1
1.5
L
Tiamat
0
2
0
0
L
Bakasura
harza100
Bakasura
5
2
0
2.5
L
Thor
lendo93
Thor
1
3
1
0.5
L
Izanami
lendva98
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,159
Damage
37,146
56,440
Taken
55,290
30,572
Mitigated
37,438
13,432
Healing
15,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Callumm_21
Gilgamesh
7,354
2,479
0
2,947
13,039
15,135
0
877
11,941
0
50,191
W
Ymir
JKZ600
Ymir
4,116
1,560
0
2,341
10,265
9,785
0
1,595
8,660
22,179
0
W
11,337
6,823
60
2,949
8,616
3,764
798
1,538
7,028
65,726
0
L
Athena
Psyhopt
Athena
4,819
1,481
0
2,726
13,584
11,561
0
8,497
4,933
16,777
0
W
Kukulkan
X_Pedrin_X
Kukulkan
9,472
913
0
2,358
7,615
3,010
949
3,173
4,354
86,504
0
W
Ao Kuang
amunoz_mc8
Ao Kuang
4,867
1,748
0
5,012
15,755
5,744
0
877
14,815
61,300
0
L
Tiamat
2,324
289
0
3,474
8,578
3,835
0
5,016
3,562
43,280
0
L
Bakasura
harza100
Bakasura
6,871
5,579
0
3,358
12,156
5,091
0
6,385
5,712
0
58,790
L
Thor
lendo93
Thor
7,972
1,442
0
1,970
12,491
5,984
0
2,534
9,055
0
58,580
L
Izanami
lendva98
Izanami
9,173
6,120
0
1,904
9,631
4,101
468
7,330
2,295
0
51,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,411
Gold Earned
42,280
366
Minions Killed
434
0
Camps Cleared
0
1,353,369
Distance Traveled
1,444,130
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,914
528
69
5
0
281,063
0
W
Ymir
7,895
526
29
2
0
281,549
0
W
Olorun
8,957
597
101
7
0
268,456
1
L
Athena
6,637
442
11
1
0
276,040
3
W
Kukulkan
9,353
624
146
10
0
294,807
0
W
Ao Kuang
8,161
544
89
6
0
318,255
0
L
Tiamat
6,756
450
74
5
0
182,023
0
L
Bakasura
8,564
571
106
7
0
347,422
2
L
Thor
8,015
534
95
6
0
265,112
3
L
Izanami
7,439
496
80
5
0
282,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role