Player Matchup

Sun Wukong
Sun Wukong
Chaney M8039
Sun Wukong
Level 75
God Stats
88W - 36L
1,672 SR
Queue Stats
422W - 435L
1,457 Elo+
Solo
Ao Kuang
Ao Kuang
Deo azpartico
Ao Kuang
Level 158
God Stats
164W - 155L
1,570 SR
Queue Stats
475W - 481L
1,517 Elo+
Solo
Chang'e
Chang'e
GravyBalls-_-
Chang'e
Level 89
God Stats
8W - 2L
1,828 SR
Queue Stats
169W - 148L
1,523 Elo+
Solo
Team Averages
Level 107
1,690 SR
1,499 Elo+

VS

Team Averages
Level 96
1,419 SR
1,509 Elo+
Ix Chel
Ix Chel
CoyoteMO7
Ix Chel
Level 115
God Stats
19W - 25L
1,239 SR
Queue Stats
878W - 902L
1,455 Elo+
Solo
Chaac
Chaac
Fawxfang
Chaac
Level 18
God Stats
0W - 2L
1,239 SR
Queue Stats
13W - 15L
1,535 Elo+
Party 1
Izanami
Izanami
Vermuth
Izanami
Level 154
God Stats
0W - 1L
1,777 SR
Queue Stats
13W - 16L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chaney M8039
Sun Wukong
14
2 / 2 / 7
7,974
797
8,763
10,974
8,359
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Deo azpartico
Ao Kuang
13
5 / 0 / 3
8,071
807
4,840
7,914
4,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
14
2 / 2 / 6
8,105
811
9,968
9,507
3,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CoyoteMO7
Ix Chel
11
1 / 2 / 2
6,784
678
6,542
7,288
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Fawxfang
Chaac
11
2 / 4 / 1
7,188
719
7,516
11,636
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Vermuth
Izanami
12
1 / 3 / 2
7,235
724
6,495
7,836
4,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
4
4
Deaths
9
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chaney M8039
Sun Wukong
2
2
7
2.75
L
Ix Chel
CoyoteMO7
Ix Chel
1
2
2
1
W
Ao Kuang
Deo azpartico
Ao Kuang
5
0
3
6.5
L
Chaac
Fawxfang
Chaac
2
4
1
0.63
W
Chang'e
2
2
6
2.5
L
Izanami
Vermuth
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,571
Damage
20,553
28,395
Taken
26,760
16,906
Mitigated
18,639
7,531
Healing
3,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chaney M8039
Sun Wukong
8,763
1,245
0
788
10,974
8,359
507
2,221
8,182
0
31,789
L
Ix Chel
CoyoteMO7
Ix Chel
6,542
332
672
191
7,288
2,906
0
3,439
3,846
21,308
0
W
Ao Kuang
Deo azpartico
Ao Kuang
4,840
490
0
2,504
7,914
4,759
285
2,119
5,548
20,829
0
L
Chaac
Fawxfang
Chaac
7,516
1,151
0
2,712
11,636
11,341
0
7,635
4,001
0
18,448
W
Chang'e
9,968
926
1,032
3,207
9,507
3,788
562
2,271
7,065
36,860
0
L
Izanami
Vermuth
Izanami
6,495
4,803
0
354
7,836
4,392
0
3,769
4,066
0
32,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,150
Gold Earned
21,207
140
Minions Killed
123
0
Camps Cleared
0
621,848
Distance Traveled
592,023
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,974
797
58
6
0
202,509
0
L
Ix Chel
6,784
678
33
3
0
208,212
0
W
Ao Kuang
8,071
807
26
3
0
211,849
0
L
Chaac
7,188
719
32
3
0
201,622
0
W
Chang'e
8,105
811
56
6
0
207,490
0
L
Izanami
7,235
724
58
6
0
182,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role