Player Matchup

Chiron
Chiron
Dillicious7893
Chiron
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
179W - 193L
1,457 Elo+
Party 2
Xing Tian
Xing Tian
GranatenGottJoey
Xing Tian
Level 102
God Stats
1W - 1L
1,128 SR
Queue Stats
58W - 71L
1,381 Elo+
Party 1
Ao Kuang
Ao Kuang
Machtschema
Ao Kuang
Level 60
God Stats
206W - 188L
1,494 SR
Queue Stats
284W - 309L
1,405 Elo+
Party 1
Sobek
Sobek
bleu350laser
Sobek
Level 62
God Stats
2W - 6L
1,324 SR
Queue Stats
214W - 280L
1,443 Elo+
Solo
Ullr
Ullr
x_LostVayne_x
Ullr
Level 133
God Stats
7W - 16L
1,880 SR
Queue Stats
171W - 171L
1,534 Elo+
Party 2
Team Averages
Level 100
1,465 SR
1,444 Elo+

VS

Team Averages
Level 85
1,575 SR
1,523 Elo+
Cthulhu
Cthulhu
Alex_AAT676
Cthulhu
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 168L
1,451 Elo+
Solo
Arachne
Arachne
RRiESU5th
Arachne
Level 69
God Stats
39W - 22L
1,602 SR
Queue Stats
77W - 77L
1,493 Elo+
Solo
Sun Wukong
Sun Wukong
SchnelleSalami
Sun Wukong
Level 67
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 14L
1,704 Elo+
Solo
Anhur
Anhur
Top X Tony4441
Anhur
Level 98
God Stats
14W - 7L
1,670 SR
Queue Stats
509W - 492L
1,495 Elo+
Solo
Janus
Janus
aymxn06
Janus
Level 64
God Stats
20W - 16L
1,602 SR
Queue Stats
80W - 72L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 1
8,676
510
7,964
12,780
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
13
0 / 3 / 0
7,272
428
5,810
14,869
11,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Machtschema
Ao Kuang
13
3 / 5 / 3
7,871
463
7,883
18,557
6,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
1 / 3 / 3
7,503
441
5,810
21,278
18,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 4 / 4
9,372
551
11,427
14,583
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex_AAT676
Cthulhu
14
4 / 2 / 2
9,042
532
9,105
16,398
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
RRiESU5th
Arachne
14
6 / 2 / 2
9,032
531
13,538
15,636
6,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
SchnelleSalami
Sun Wukong
15
2 / 1 / 2
9,371
551
10,398
17,120
12,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 3
9,284
546
7,555
11,839
4,798
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
aymxn06
Janus
15
2 / 5 / 5
9,216
542
16,444
9,070
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
30
12
Kills
16
17
Deaths
12
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Alex_AAT676
Cthulhu
4
2
2
2.5
L
2
2
1
1.25
L
Xing Tian
0
3
0
0
L
Ao Kuang
Machtschema
Ao Kuang
3
5
3
0.9
W
Arachne
RRiESU5th
Arachne
6
2
2
3.5
W
Sun Wukong
SchnelleSalami
Sun Wukong
2
1
2
3
W
2
2
3
1.75
W
Janus
aymxn06
Janus
2
5
5
0.9
L
1
3
3
0.83
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
57,040
82,067
Taken
70,063
47,332
Mitigated
45,025
24,917
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Alex_AAT676
Cthulhu
9,105
1,580
57
2,860
16,398
16,640
264
3,927
12,383
46,596
0
L
7,964
3,721
163
6,128
12,780
4,986
147
2,890
9,840
0
75,922
L
Xing Tian
5,810
550
0
3,047
14,869
11,477
0
803
14,066
44,172
0
L
Ao Kuang
Machtschema
Ao Kuang
7,883
2,039
0
6,826
18,557
6,804
0
4,817
13,582
45,730
0
W
Arachne
RRiESU5th
Arachne
13,538
9,012
0
3,491
15,636
6,874
619
3,431
12,167
0
60,694
W
Sun Wukong
SchnelleSalami
Sun Wukong
10,398
2,109
0
5,293
17,120
12,913
91
7,351
8,726
0
77,758
W
7,555
4,494
0
3,632
11,839
4,798
684
1,233
10,606
0
76,606
W
Janus
aymxn06
Janus
16,444
1,467
0
321
9,070
3,800
0
2,392
6,678
79,482
0
L
5,810
817
81
6,878
21,278
18,205
0
8,590
12,336
25,743
0
L
11,427
4,068
0
1,794
14,583
5,860
0
7,557
6,694
0
76,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,694
Gold Earned
45,945
417
Minions Killed
508
0
Camps Cleared
0
1,528,610
Distance Traveled
1,627,778
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,042
532
58
3
0
353,965
0
L
Chiron
8,676
510
115
7
0
285,573
0
L
Xing Tian
7,272
428
69
4
0
278,285
2
L
Ao Kuang
7,871
463
76
4
0
356,963
0
W
Arachne
9,032
531
83
5
0
368,559
0
W
Sun Wukong
9,371
551
126
7
0
272,335
2
W
Anhur
9,284
546
117
7
0
286,093
2
W
Janus
9,216
542
124
7
0
346,826
2
L
Sobek
7,503
441
33
2
0
314,053
0
L
Ullr
9,372
551
124
7
0
293,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role