Player Matchup

Anubis
Anubis
 
Anubis
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
AIM_Kuso_akagami
Surtr
Level 47
God Stats
34W - 42L
1,437 SR
Queue Stats
97W - 114L
1,369 Elo+
Solo
Arachne
Arachne
Truekrusha95
Arachne
Level 40
God Stats
23W - 30L
1,406 SR
Queue Stats
138W - 157L
1,390 Elo+
Solo
Team Averages
Level 88
1,448 SR
1,420 Elo+

VS

Team Averages
Level 89
1,630 SR
1,340 Elo+
Thoth
Thoth
aengus531
Thoth
Level 39
God Stats
0W - 1L
1,739 SR
Queue Stats
1W - 6L
1,084 Elo+
Solo
Hachiman
Hachiman
armyofmarv1
Hachiman
Level 127
God Stats
21W - 15L
1,645 SR
Queue Stats
61W - 74L
1,485 Elo+
Solo
Chaac
Chaac
shaman___new
Chaac
Level 101
God Stats
19W - 21L
1,507 SR
Queue Stats
674W - 686L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 0 / 4
8,128
813
12,399
6,620
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 8
6,891
689
4,342
8,305
6,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Truekrusha95
Arachne
12
3 / 1 / 6
7,387
739
5,777
6,795
4,950
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
aengus531
Thoth
10
0 / 4 / 2
6,179
618
1,886
6,254
1,420
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
armyofmarv1
Hachiman
11
0 / 3 / 2
6,566
657
6,848
7,867
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 2 / 0
6,862
686
7,887
12,341
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
9
Kills
2
2
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
4
7
W
1
1
8
5
W
Arachne
Truekrusha95
Arachne
3
1
6
6
L
Thoth
aengus531
Thoth
0
4
2
0.25
L
Hachiman
armyofmarv1
Hachiman
0
3
2
0.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,518
Damage
16,621
21,720
Taken
26,462
14,961
Mitigated
16,117
8,328
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,399
423
0
3,718
6,620
3,655
0
859
5,392
47,089
0
W
4,342
1,678
127
2,581
8,305
6,356
95
1,375
6,546
409
13,347
W
Arachne
Truekrusha95
Arachne
5,777
4,495
0
1,902
6,795
4,950
0
845
5,819
0
17,023
L
Thoth
aengus531
Thoth
1,886
718
0
0
6,254
1,420
0
3,585
2,669
14,169
0
L
Hachiman
armyofmarv1
Hachiman
6,848
3,684
0
2,075
7,867
2,318
66
3,953
3,914
0
34,776
L
7,887
840
155
4,515
12,341
12,379
0
5,039
7,302
1,797
26,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
19,607
137
Minions Killed
158
0
Camps Cleared
0
538,853
Distance Traveled
488,600
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,128
813
87
9
0
186,350
0
W
Surtr
6,891
689
21
2
0
176,176
0
W
Arachne
7,387
739
29
3
0
176,327
0
L
Thoth
6,179
618
40
4
0
148,146
0
L
Hachiman
6,566
657
66
7
0
151,920
0
L
Chaac
6,862
686
52
5
0
188,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role