Player Matchup

Vulcan
Vulcan
Platinum I
ImAnxious
Vulcan
Platinum I
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 39L
2,298 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond IV
MicròJohnson
Kuzenbo
Diamond IV
Level 116
God Stats
29W - 28L
1,575 SR
Queue Stats
108W - 87L
2,154 MMR
Party 2
Shiva
Shiva
Platinum I
x Antdawgg x
Shiva
Platinum I
Level 124
God Stats
6W - 11L
1,539 SR
Queue Stats
136W - 158L
2,061 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 108
1,538 SR
2,171 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,724 SR
2,036 MMR
Set
Set
Masters
MOONRAKER20
Set
Masters
Level 129
God Stats
307W - 134L
1,731 SR
Queue Stats
1,124W - 831L
1,980 MMR
Party 1
Scylla
Scylla
Masters
MaterZircon
Scylla
Masters
Level 156
God Stats
45W - 31L
1,776 SR
Queue Stats
710W - 655L
2,310 MMR
Party 1
Geb
Geb
Diamond IV
TTV_Prz_Finest
Geb
Diamond IV
Level 178
God Stats
7W - 5L
1,665 SR
Queue Stats
94W - 56L
1,819 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImAnxious
Vulcan
17
1 / 1 / 1
11,127
695
17,154
8,506
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
15
0 / 1 / 2
10,752
672
7,292
10,852
17,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 2 / 1
10,272
642
12,261
15,482
14,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
VamanaNe ZhaAo KuangAphroditeAchilles

VS

Bans
MartichorasHerculesHorusChaacGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 2
11,347
709
7,509
15,330
11,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Scylla
17
2 / 1 / 1
10,672
667
10,776
8,740
3,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 0 / 4
9,723
608
5,499
17,471
17,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Vulcan
ImAnxious
Vulcan
1
1
1
1.5
W
2
1
2
3
W
Scylla
2
1
1
2.5
L
Kuzenbo
0
1
2
1
W
0
0
4
2
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,707
Damage
23,784
34,840
Taken
41,541
35,776
Mitigated
31,752
12,159
Healing
8,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
ImAnxious
Vulcan
17,154
5,512
0
2,629
8,506
3,774
1,267
3,470
4,803
77,858
0
W
7,509
2,438
0
4,209
15,330
11,158
1,375
8,334
6,108
0
63,180
W
Scylla
10,776
875
0
976
8,740
3,579
1,145
5,011
3,401
50,046
0
L
Kuzenbo
7,292
3,370
0
4,153
10,852
17,120
1,334
4,148
6,308
17,411
0
W
5,499
119
0
3,221
17,471
17,015
264
10,615
5,936
14,633
0
L
12,261
2,602
612
4,765
15,482
14,882
163
8,106
6,886
0
49,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
31,742
198
Minions Killed
222
0
Camps Cleared
0
1,009,183
Distance Traveled
982,583
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,127
695
135
8
0
341,888
2
W
Set
11,347
709
114
7
0
318,708
3
W
Scylla
10,672
667
89
6
0
323,678
2
L
Kuzenbo
10,752
672
10
1
0
330,233
3
W
Geb
9,723
608
19
1
0
340,197
3
L
Shiva
10,272
642
53
3
0
337,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role