Player Matchup

Morgan Le Fay
Morgan Le Fay
Demonestic
Morgan Le Fay
Level 105
God Stats
7W - 12L
1,406 SR
Queue Stats
17W - 20L
1,440 Elo+
Solo
Charybdis
Charybdis
Kabanenak
Charybdis
Level 45
God Stats
1W - 3L
1,496 SR
Queue Stats
4W - 9L
1,295 Elo+
Party 1
Zhong Kui
Zhong Kui
MaJeLIAnS
Zhong Kui
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 16L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
derwahrefresh
Gilgamesh
Level 35
God Stats
1W - 2L
1,237 SR
Queue Stats
1W - 2L
1,261 Elo+
Solo
Ravana
Ravana
least-digit75
Ravana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,292 Elo+
Party 1
Team Averages
Level 62
1,428 SR
1,377 Elo+

VS

Team Averages
Level 123
1,621 SR
1,506 Elo+
Hades
Hades
 
Hades
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ByWeatZ
Susano
Level 85
God Stats
15W - 4L
1,748 SR
Queue Stats
18W - 9L
1,651 Elo+
Solo
Neith
Neith
Felynia
Neith
Level 127
God Stats
5W - 2L
1,646 SR
Queue Stats
97W - 95L
1,455 Elo+
Solo
Ganesha
Ganesha
spiritwarlus
Ganesha
Level 147
God Stats
7W - 1L
1,712 SR
Queue Stats
281W - 283L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Demonestic
Morgan Le Fay
10
1 / 4 / 0
5,637
564
3,806
5,885
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Kabanenak
Charybdis
8
0 / 0 / 1
4,837
484
2,861
5,158
1,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
MaJeLIAnS
Zhong Kui
10
3 / 4 / 0
5,834
583
6,483
9,471
5,862
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
derwahrefresh
Gilgamesh
6
0 / 2 / 0
4,631
463
1,294
7,561
4,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
0 / 2 / 1
4,565
457
1,828
5,523
1,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
4 / 2 / 0
7,029
703
6,124
8,812
3,733
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
 
Agni
10
3 / 1 / 1
6,177
618
2,959
3,841
1,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
ByWeatZ
Susano
9
2 / 1 / 3
5,763
576
4,115
8,577
3,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
Felynia
Neith
8
2 / 0 / 2
5,192
519
5,147
2,829
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ganesha
spiritwarlus
Ganesha
8
0 / 0 / 4
5,556
556
2,098
6,374
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
11
12
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
4
2
0
2
W
Agni
 
Agni
3
1
1
3.5
W
Susano
ByWeatZ
Susano
2
1
3
3.5
L
Morgan Le Fay
Demonestic
Morgan Le Fay
1
4
0
0.25
W
Neith
Felynia
Neith
2
0
2
3
L
Charybdis
Kabanenak
Charybdis
0
0
1
0.5
L
Zhong Kui
MaJeLIAnS
Zhong Kui
3
4
0
0.75
L
Gilgamesh
derwahrefresh
Gilgamesh
0
2
0
0
L
0
2
1
0.25
W
Ganesha
spiritwarlus
Ganesha
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,272
Damage
20,443
33,598
Taken
30,433
15,564
Mitigated
13,342
7,446
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
6,124
1,310
72
5,180
8,812
3,733
0
5,455
3,357
50,489
0
W
Agni
 
Agni
2,959
163
0
1,000
3,841
1,469
554
2,069
1,626
41,096
0
W
Susano
ByWeatZ
Susano
4,115
689
0
2,724
8,577
3,037
0
1,994
6,509
0
29,876
L
Morgan Le Fay
Demonestic
Morgan Le Fay
3,806
341
0
512
5,885
2,174
0
1,918
3,967
34,175
0
W
Neith
Felynia
Neith
5,147
2,425
0
1,145
2,829
997
237
0
2,829
0
35,693
L
Charybdis
Kabanenak
Charybdis
2,861
1,540
0
1,918
5,158
1,695
0
1,164
3,994
0
29,788
L
Zhong Kui
MaJeLIAnS
Zhong Kui
6,483
1,004
0
3,037
9,471
5,862
0
5,826
3,645
38,182
0
L
Gilgamesh
derwahrefresh
Gilgamesh
1,294
132
0
1,310
7,561
4,116
0
1,555
6,006
0
12,413
L
1,828
481
0
669
5,523
1,717
0
718
4,805
23
21,060
W
Ganesha
spiritwarlus
Ganesha
2,098
256
231
2,130
6,374
4,106
0
537
5,813
15,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,504
Gold Earned
29,717
251
Minions Killed
297
0
Camps Cleared
0
918,015
Distance Traveled
974,385
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,029
703
101
10
0
184,783
1
W
Agni
6,177
618
67
7
0
188,114
0
W
Susano
5,763
576
51
5
0
215,321
0
L
Morgan Le Fay
5,637
564
75
8
0
183,407
0
W
Neith
5,192
519
78
8
0
171,743
0
L
Charybdis
4,837
484
54
5
0
189,184
0
L
Zhong Kui
5,834
583
63
6
0
147,204
0
L
Gilgamesh
4,631
463
21
2
0
191,541
1
L
Ravana
4,565
457
38
4
0
206,679
0
W
Ganesha
5,556
556
0
0
0
214,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role