Player Matchup

Xing Tian
Xing Tian
Cop3XxSn1p3r
Xing Tian
Level 132
God Stats
10W - 11L
1,400 SR
Queue Stats
475W - 472L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Fraaannnks
Danzaburou
Level 68
God Stats
6W - 19L
1,457 SR
Queue Stats
33W - 56L
1,313 Elo+
Solo
Cerberus
Cerberus
RAGING_Barbarian
Cerberus
Level 59
God Stats
21W - 11L
1,475 SR
Queue Stats
311W - 302L
1,401 Elo+
Solo
Tyr
Tyr
fugtig_vand
Tyr
Level 52
God Stats
2W - 3L
1,295 SR
Queue Stats
167W - 187L
1,419 Elo+
Solo
Olorun
Olorun
wes90p
Olorun
Level 122
God Stats
7W - 4L
1,499 SR
Queue Stats
160W - 172L
1,436 Elo+
Solo
Team Averages
Level 87
1,425 SR
1,409 Elo+

VS

Team Averages
Level 105
1,402 SR
1,474 Elo+
Vulcan
Vulcan
PsychRN5976
Vulcan
Level 102
God Stats
16W - 20L
1,296 SR
Queue Stats
728W - 740L
1,457 Elo+
Solo
Anubis
Anubis
QUEEN RAPT0R
Anubis
Level 135
God Stats
53W - 33L
1,534 SR
Queue Stats
707W - 701L
1,486 Elo+
Solo
Chernobog
Chernobog
iAmSskz-
Chernobog
Level 129
God Stats
1W - 4L
1,308 SR
Queue Stats
181W - 174L
1,498 Elo+
Party 1
Fenrir
Fenrir
nin0956
Fenrir
Level 154
God Stats
6W - 11L
1,374 SR
Queue Stats
125W - 135L
1,431 Elo+
Solo
Bacchus
Bacchus
slayerrebooted
Bacchus
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cop3XxSn1p3r
Xing Tian
12
4 / 1 / 4
7,893
607
5,645
13,867
9,570
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Fraaannnks
Danzaburou
12
3 / 0 / 1
7,433
572
10,220
10,195
3,990
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 4 / 0
6,943
534
4,059
13,897
7,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
6 / 2 / 1
8,072
621
7,726
10,425
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
wes90p
Olorun
11
0 / 3 / 5
6,911
532
5,273
11,324
4,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
0 / 3 / 1
6,331
487
7,870
6,654
3,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
10
6 / 4 / 2
7,400
569
10,668
8,474
4,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chernobog
iAmSskz-
Chernobog
11
1 / 4 / 0
6,645
511
9,332
13,729
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
nin0956
Fenrir
10
2 / 2 / 2
6,631
510
5,012
12,775
5,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 3
6,435
495
6,322
11,003
9,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
15
Kills
10
10
Deaths
15
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Cop3XxSn1p3r
Xing Tian
4
1
4
6
W
Danzaburou
Fraaannnks
Danzaburou
3
0
1
3.5
L
Vulcan
0
3
1
0.17
L
Anubis
6
4
2
1.75
W
2
4
0
0.5
W
6
2
1
3.25
L
Chernobog
iAmSskz-
Chernobog
1
4
0
0.25
L
Fenrir
nin0956
Fenrir
2
2
2
1.5
L
1
2
3
1.25
W
Olorun
wes90p
Olorun
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,923
Damage
39,204
59,708
Taken
52,635
30,867
Mitigated
27,988
16,473
Healing
12,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Cop3XxSn1p3r
Xing Tian
5,645
632
1,373
2,843
13,867
9,570
0
3,951
9,916
19,871
0
W
Danzaburou
Fraaannnks
Danzaburou
10,220
5,907
236
2,515
10,195
3,990
863
1,736
8,459
0
52,401
L
Vulcan
7,870
2,980
112
1,736
6,654
3,127
210
3,462
3,192
47,916
0
L
Anubis
10,668
419
22
2,266
8,474
4,039
260
2,528
5,941
41,153
0
W
4,059
297
0
2,917
13,897
7,651
0
7,038
6,859
48,675
0
W
7,726
2,283
0
2,769
10,425
5,282
0
4,707
5,718
0
63,325
L
Chernobog
iAmSskz-
Chernobog
9,332
5,151
0
2,127
13,729
5,707
0
1,932
11,797
0
51,282
L
Fenrir
nin0956
Fenrir
5,012
1,475
0
3,364
12,775
5,415
596
3,301
9,472
0
37,374
L
6,322
1,062
1,294
1,717
11,003
9,700
0
3,726
7,256
14,468
0
W
Olorun
wes90p
Olorun
5,273
2,511
290
3,530
11,324
4,374
993
7,428
3,896
45,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,252
Gold Earned
33,442
363
Minions Killed
295
0
Camps Cleared
0
1,287,776
Distance Traveled
1,272,061
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,893
607
14
1
0
257,977
4
W
Danzaburou
7,433
572
80
6
0
233,960
2
L
Vulcan
6,331
487
69
5
0
252,165
8
L
Anubis
7,400
569
63
5
0
185,636
0
W
Cerberus
6,943
534
87
7
0
256,561
1
W
Tyr
8,072
621
95
7
0
313,726
0
L
Chernobog
6,645
511
91
7
0
254,561
0
L
Fenrir
6,631
510
60
5
0
287,976
10
L
Bacchus
6,435
495
12
1
0
291,723
0
W
Olorun
6,911
532
87
7
0
225,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role