Player Matchup

Anubis
Anubis
Gold II
 
Anubis
Gold II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold II
BigPoppaNasty
Ah Puch
Gold II
Level 80
God Stats
3W - 2L
1,522 SR
Queue Stats
243W - 231L
1,556 MMR
Solo
Thanatos
Thanatos
Gold IV
Champion456741
Thanatos
Gold IV
Level 147
God Stats
4W - 3L
1,641 SR
Queue Stats
58W - 46L
1,561 MMR
Solo
Athena
Athena
Gold II
PizdetsNahui
Athena
Gold II
Level 122
God Stats
16W - 15L
1,543 SR
Queue Stats
241W - 259L
1,518 MMR
Party 1
Medusa
Medusa
Gold II
Votetada
Medusa
Gold II
Level 132
God Stats
1W - 0L
1,211 SR
Queue Stats
160W - 164L
1,522 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 118
1,483 SR
1,531 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,594 SR
1,527 MMR
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
 
Rama
Gold V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Gold III
BloodyCutie713
Hercules
Gold III
Level 179
God Stats
2W - 2L
1,736 SR
Queue Stats
184W - 182L
1,586 MMR
Solo
Janus
Janus
Bronze III
Gjerdes
Janus
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,517 MMR
Solo
Xing Tian
Xing Tian
Gold IV
PerishSongWRATH
Xing Tian
Gold IV
Level 122
God Stats
0W - 3L
1,734 SR
Queue Stats
40W - 41L
1,534 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
9 / 0 / 4
9,576
737
14,695
10,588
5,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
14
1 / 0 / 4
8,385
645
7,287
4,981
4,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
14
5 / 1 / 5
8,440
649
8,270
11,419
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
11
2 / 1 / 7
7,454
573
2,986
14,082
10,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Votetada
Medusa
13
3 / 0 / 1
7,910
608
6,956
6,949
2,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LokiHe BoBakasura

VS

Bans
Baba YagaVamanaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 2 / 0
6,901
531
2,395
9,272
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
 
Rama
11
0 / 5 / 1
6,725
517
6,641
10,060
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
12
1 / 4 / 0
6,686
514
4,259
13,075
7,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Gjerdes
Janus
11
0 / 5 / 1
6,445
496
4,301
7,300
1,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
PerishSongWRATH
Xing Tian
10
0 / 4 / 1
6,502
500
4,619
14,860
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
20
Kills
2
2
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
4
11
L
Serqet
 
Serqet
1
2
0
0.5
L
Rama
 
Rama
0
5
1
0.1
W
Ah Puch
1
0
4
3
L
Hercules
1
4
0
0.25
W
Thanatos
5
1
5
7.5
L
Janus
Gjerdes
Janus
0
5
1
0.1
L
Xing Tian
PerishSongWRATH
Xing Tian
0
4
1
0.13
W
Athena
2
1
7
5.5
W
Medusa
Votetada
Medusa
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,194
Damage
22,215
48,019
Taken
54,567
28,781
Mitigated
25,014
27,438
Healing
8,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
14,695
903
0
7,400
10,588
5,704
134
4,419
5,929
91,583
0
L
Serqet
 
Serqet
2,395
258
0
945
9,272
3,396
0
2,464
6,808
0
58,280
L
Rama
 
Rama
6,641
5,849
0
2,045
10,060
3,660
831
2,585
7,475
0
56,063
W
Ah Puch
7,287
270
0
3,865
4,981
4,715
313
344
4,447
56,912
0
L
Hercules
4,259
1,111
0
3,259
13,075
7,186
0
6,440
6,635
0
39,176
W
Thanatos
8,270
2,051
0
9,793
11,419
4,925
382
1,743
9,582
0
72,856
L
Janus
Gjerdes
Janus
4,301
227
0
0
7,300
1,591
0
4,090
3,210
43,059
0
L
Xing Tian
PerishSongWRATH
Xing Tian
4,619
262
0
1,900
14,860
9,181
0
9,389
5,471
20,552
0
W
Athena
2,986
1,009
0
3,059
14,082
10,865
47
2,370
11,316
17,269
0
W
Medusa
Votetada
Medusa
6,956
3,891
0
3,321
6,949
2,572
1,118
952
5,997
0
61,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,765
Gold Earned
33,259
437
Minions Killed
375
0
Camps Cleared
0
1,419,075
Distance Traveled
1,358,441
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,576
737
134
10
0
252,933
0
L
Serqet
6,901
531
101
8
0
294,036
1
L
Rama
6,725
517
98
8
0
248,708
0
W
Ah Puch
8,385
645
85
7
0
254,237
0
L
Hercules
6,686
514
86
7
0
271,380
0
W
Thanatos
8,440
649
101
8
0
304,589
4
L
Janus
6,445
496
77
6
0
269,690
2
L
Xing Tian
6,502
500
13
1
0
274,627
5
W
Athena
7,454
573
30
2
0
325,357
2
W
Medusa
7,910
608
87
7
0
281,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role