Player Matchup

Mercury
Mercury
Gold IV
 
Mercury
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
BIGLUKE3243
Guan Yu
Silver II
Level 149
God Stats
9W - 13L
1,492 SR
Queue Stats
250W - 253L
1,054 MMR
Solo
Ra
Ra
Gold V
CodyWolf99
Ra
Gold V
Level 194
God Stats
2W - 6L
1,444 SR
Queue Stats
344W - 342L
1,251 MMR
Solo
Hou Yi
Hou Yi
Silver II
Pringles4878
Hou Yi
Silver II
Level 144
God Stats
29W - 32L
1,536 SR
Queue Stats
1,175W - 1,195L
1,116 MMR
Solo
Artio
Artio
Gold IV
namechanged167
Artio
Gold IV
Level 184
God Stats
3W - 3L
1,843 SR
Queue Stats
526W - 545L
1,286 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,563 SR
1,241 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,586 SR
1,299 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze I
Alp Konzi
Surtr
Bronze I
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 20L
1,159 MMR
Solo
Geb
Geb
Gold III
Tatermaker
Geb
Gold III
Level 159
God Stats
3W - 1L
1,673 SR
Queue Stats
57W - 60L
1,407 MMR
Solo
Kali
Kali
Silver IV
pilotesmencantan
Kali
Silver IV
Level 49
God Stats
9W - 1L
1,660 SR
Queue Stats
16W - 10L
1,383 MMR
Solo
Hades
Hades
Silver V
quitupao01
Hades
Silver V
Level 144
God Stats
21W - 18L
1,597 SR
Queue Stats
66W - 77L
1,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 1 / 0
7,164
551
3,264
10,611
3,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
BIGLUKE3243
Guan Yu
10
0 / 3 / 0
6,256
481
1,740
10,119
8,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

11
0 / 3 / 1
6,619
509
4,601
6,020
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hou Yi
10
0 / 3 / 1
6,274
483
3,369
8,820
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 1 / 0
5,313
409
871
5,379
4,364
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
He BoVamana

VS

Bans
HelAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 1 / 2
7,849
604
3,540
5,730
2,385
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
Alp Konzi
Surtr
15
3 / 0 / 1
9,297
715
9,405
7,768
5,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 5
7,347
565
3,596
7,507
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 0 / 0
8,887
684
4,215
11,610
5,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
11
0 / 1 / 4
7,237
557
6,009
6,830
2,857
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
11
11
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
1
0
2
W
Izanami
 
Izanami
1
1
2
2
W
Surtr
Alp Konzi
Surtr
3
0
1
3.5
L
Guan Yu
BIGLUKE3243
Guan Yu
0
3
0
0
L
0
3
1
0.17
L
Hou Yi
0
3
1
0.17
W
2
0
5
4.5
L
0
1
0
0
W
5
0
0
5
W
Hades
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,845
Damage
26,765
40,949
Taken
39,445
22,324
Mitigated
21,119
10,905
Healing
15,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,264
482
0
1,260
10,611
3,963
995
1,425
9,186
0
58,677
W
Izanami
 
Izanami
3,540
2,678
0
1,754
5,730
2,385
1,632
52
5,678
0
72,989
W
Surtr
Alp Konzi
Surtr
9,405
3,672
0
3,629
7,768
5,328
259
567
6,711
745
72,966
L
Guan Yu
BIGLUKE3243
Guan Yu
1,740
355
0
3,403
10,119
8,386
0
620
9,499
0
32,319
L
4,601
429
264
1,047
6,020
2,322
0
3,541
2,479
41,398
0
L
Hou Yi
3,369
1,430
0
3,203
8,820
3,289
0
2,709
6,111
0
42,378
W
3,596
176
1,430
1,450
7,507
5,176
72
933
6,512
13,272
0
L
871
83
125
1,603
5,379
4,364
0
1,647
3,732
9,318
0
W
4,215
1,677
0
2,744
11,610
5,373
0
1,093
10,447
0
80,377
W
Hades
6,009
465
737
4,219
6,830
2,857
380
2,715
3,878
47,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,626
Gold Earned
40,617
345
Minions Killed
463
0
Camps Cleared
0
1,164,074
Distance Traveled
1,397,358
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,164
551
94
7
0
327,114
3
W
Izanami
7,849
604
128
10
0
263,442
6
W
Surtr
9,297
715
120
9
0
285,328
0
L
Guan Yu
6,256
481
56
4
0
216,979
0
L
Ra
6,619
509
99
8
0
208,931
1
L
Hou Yi
6,274
483
87
7
0
205,861
2
W
Geb
7,347
565
11
1
0
291,062
5
L
Artio
5,313
409
9
1
0
205,189
6
W
Kali
8,887
684
121
9
0
314,832
0
W
Hades
7,237
557
83
6
0
242,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role