Player Matchup

Xbalanque
Xbalanque
Raaaul_mg
Xbalanque
Level 109
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 14L
1,424 Elo+
Party 3
Zeus
Zeus
SstephenStotch
Zeus
Level 118
God Stats
4W - 5L
1,460 SR
Queue Stats
64W - 65L
1,387 Elo+
Solo
Cerberus
Cerberus
abhjbeh55
Cerberus
Level 57
God Stats
5W - 8L
1,472 SR
Queue Stats
88W - 126L
1,401 Elo+
Party 2
Mulan
Mulan
juan_molina17
Mulan
Level 96
God Stats
6W - 6L
1,505 SR
Queue Stats
10W - 14L
1,407 Elo+
Party 3
Ne Zha
Ne Zha
spintrap1
Ne Zha
Level 89
God Stats
3W - 5L
1,480 SR
Queue Stats
124W - 129L
1,397 Elo+
Party 2
Team Averages
Level 94
1,530 SR
1,403 Elo+

VS

Team Averages
Level 96
1,592 SR
1,548 Elo+
Artemis
Artemis
DP DEFIANT
Artemis
Level 150
God Stats
27W - 21L
1,568 SR
Queue Stats
218W - 262L
1,480 Elo+
Party 1
Fenrir
Fenrir
Gadisleo
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,855 Elo+
Solo
Baron Samedi
Baron Samedi
Jaytwarn
Baron Samedi
Level 107
God Stats
11W - 5L
1,703 SR
Queue Stats
405W - 434L
1,498 Elo+
Party 1
Chaac
Chaac
Rupert_mo
Chaac
Level 45
God Stats
9W - 3L
1,693 SR
Queue Stats
40W - 37L
1,453 Elo+
Solo
Hades
Hades
littleblade0
Hades
Level 117
God Stats
26W - 21L
1,493 SR
Queue Stats
308W - 312L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Raaaul_mg
Xbalanque
20
8 / 4 / 8
13,908
535
25,189
20,568
11,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

6
0 / 2 / 1
7,395
284
392
1,689
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
abhjbeh55
Cerberus
16
2 / 1 / 6
10,967
422
5,912
18,108
14,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
5 / 4 / 4
13,315
512
18,147
28,418
25,391
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ne Zha
spintrap1
Ne Zha
19
4 / 5 / 7
12,294
473
12,164
19,654
9,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DP DEFIANT
Artemis
20
3 / 3 / 3
14,302
550
15,691
20,291
10,799
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Gadisleo
Fenrir
20
0 / 7 / 4
13,717
528
6,570
25,231
13,760
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Jaytwarn
Baron Samedi
18
2 / 3 / 3
11,519
443
9,990
18,846
19,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chaac
Rupert_mo
Chaac
20
5 / 3 / 0
14,906
573
23,000
33,623
53,120
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

19
6 / 3 / 1
13,708
527
6,725
14,743
9,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
19
Kills
16
16
Deaths
19
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Artemis
DP DEFIANT
Artemis
3
3
3
1.5
W
Fenrir
Gadisleo
Fenrir
0
7
4
0.29
W
Baron Samedi
Jaytwarn
Baron Samedi
2
3
3
1.17
L
Xbalanque
Raaaul_mg
Xbalanque
8
4
8
3
W
Chaac
Rupert_mo
Chaac
5
3
0
1.67
L
0
2
1
0.25
L
Cerberus
abhjbeh55
Cerberus
2
1
6
5
L
5
4
4
1.75
W
6
3
1
2.17
L
Ne Zha
spintrap1
Ne Zha
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,804
Damage
61,976
88,437
Taken
112,734
60,840
Mitigated
106,731
32,809
Healing
41,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DP DEFIANT
Artemis
15,691
8,052
0
8,362
20,291
10,799
3,996
2,118
18,173
0
142,729
W
Fenrir
Gadisleo
Fenrir
6,570
1,779
0
5,814
25,231
13,760
5,184
1,285
23,946
0
115,390
W
Baron Samedi
Jaytwarn
Baron Samedi
9,990
556
1,148
5,838
18,846
19,783
2,219
2,661
16,185
60,364
0
L
Xbalanque
Raaaul_mg
Xbalanque
25,189
16,795
0
5,091
20,568
11,394
0
4,981
15,587
0
123,176
W
Chaac
Rupert_mo
Chaac
23,000
3,833
0
13,554
33,623
53,120
2,855
1,534
32,089
477
120,025
L
392
86
0
0
1,689
453
0
717
972
6,536
0
L
Cerberus
abhjbeh55
Cerberus
5,912
663
2,890
6,844
18,108
14,022
0
5,402
12,706
30,439
0
L
18,147
4,236
0
11,221
28,418
25,391
446
1,402
27,016
4,385
102,399
W
6,725
567
448
6,114
14,743
9,269
1,906
771
13,972
94,120
0
L
Ne Zha
spintrap1
Ne Zha
12,164
6,521
0
6,763
19,654
9,580
0
4,621
15,033
0
104,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,879
Gold Earned
68,152
589
Minions Killed
760
0
Camps Cleared
0
1,780,447
Distance Traveled
2,284,490
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,302
550
184
7
0
418,665
0
W
Fenrir
13,717
528
174
7
0
456,057
0
W
Baron Samedi
11,519
443
82
3
0
426,661
1
L
Xbalanque
13,908
535
180
7
0
464,592
4
W
Chaac
14,906
573
175
7
0
494,260
0
L
Zeus
7,395
284
10
0
0
68,489
0
L
Cerberus
10,967
422
62
2
0
381,622
0
L
Mulan
13,315
512
175
7
0
433,965
5
W
Hades
13,708
527
145
6
0
488,847
1
L
Ne Zha
12,294
473
162
6
0
431,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role