Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigHeqza
Ah Muzen Cab
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 29L
1,468 Elo+
Party 1
Anubis
Anubis
DonChose
Anubis
Level 85
God Stats
34W - 21L
1,608 SR
Queue Stats
37W - 31L
1,511 Elo+
Solo
Ymir
Ymir
Stetice
Ymir
Level 44
God Stats
0W - 1L
1,155 SR
Queue Stats
55W - 69L
1,401 Elo+
Party 1
Team Averages
Level 51
1,421 SR
1,460 Elo+

VS

Team Averages
Level 151
1,566 SR
1,559 Elo+
Chang'e
Chang'e
 
Chang'e
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Mikelus
Surtr
Level 159
God Stats
13W - 9L
1,698 SR
Queue Stats
144W - 86L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigHeqza
Ah Muzen Cab
11
1 / 5 / 0
6,861
686
7,942
10,117
4,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
DonChose
Anubis
11
0 / 4 / 1
6,741
674
8,046
9,672
5,598
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Stetice
Ymir
11
0 / 4 / 1
7,207
721
4,068
14,020
13,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
5 / 0 / 8
9,156
916
9,536
6,936
2,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
 
Medusa
12
3 / 1 / 6
7,819
782
8,702
9,327
3,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Mikelus
Surtr
14
5 / 0 / 7
8,590
859
12,030
10,965
9,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
8
9
W
Medusa
 
Medusa
3
1
6
6
L
Ah Muzen Cab
BigHeqza
Ah Muzen Cab
1
5
0
0.2
L
Anubis
DonChose
Anubis
0
4
1
0.13
W
Surtr
Mikelus
Surtr
5
0
7
8.5
L
Ymir
Stetice
Ymir
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
30,268
33,809
Taken
27,228
22,982
Mitigated
15,680
6,847
Healing
10,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,536
1,096
3,496
5,201
6,936
2,778
930
3,121
3,815
46,482
0
W
Medusa
 
Medusa
8,702
3,904
192
322
9,327
3,336
1,617
4,547
4,780
0
29,258
L
Ah Muzen Cab
BigHeqza
Ah Muzen Cab
7,942
3,100
0
868
10,117
4,210
0
3,413
6,704
0
35,447
L
Anubis
DonChose
Anubis
8,046
484
0
1,983
9,672
5,598
0
2,906
6,766
36,104
0
W
Surtr
Mikelus
Surtr
12,030
4,055
0
1,489
10,965
9,566
592
4,514
6,451
1,156
22,975
L
Ymir
Stetice
Ymir
4,068
1,177
1,692
2,304
14,020
13,174
0
3,878
10,142
12,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,809
Gold Earned
25,565
139
Minions Killed
150
0
Camps Cleared
0
534,896
Distance Traveled
571,214
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,156
916
80
8
0
207,185
0
W
Medusa
7,819
782
36
4
0
167,999
0
L
Ah Muzen Cab
6,861
686
71
7
0
179,565
0
L
Anubis
6,741
674
51
5
0
174,724
3
W
Surtr
8,590
859
34
3
0
196,030
0
L
Ymir
7,207
721
17
2
0
180,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role