Player Matchup

Ra
Ra
Brunod01
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
D213Z
Sun Wukong
Level 15
God Stats
4W - 4L
1,482 SR
Queue Stats
7W - 13L
1,397 Elo+
Party 1
Ratatoskr
Ratatoskr
Optyi
Ratatoskr
Level 21
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Geb
Geb
PussKiller
Geb
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,291 Elo+
Party 2
Charybdis
Charybdis
SenseiKnight
Charybdis
Level 39
God Stats
0W - 4L
1,715 SR
Queue Stats
14W - 14L
1,457 Elo+
Party 1
Team Averages
Level 35
1,499 SR
1,429 Elo+

VS

Team Averages
Level 106
1,453 SR
1,498 Elo+
Rama
Rama
 
Rama
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EvilBlasteR
Cliodhna
Level 108
God Stats
3W - 0L
1,285 SR
Queue Stats
99W - 83L
1,500 Elo+
Solo
Agni
Agni
Hymunt
Agni
Level 109
God Stats
99W - 102L
1,482 SR
Queue Stats
161W - 168L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,070
461
2,362
7,533
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
D213Z
Sun Wukong
11
0 / 0 / 0
6,192
563
5,531
6,706
4,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
Optyi
Ratatoskr
9
0 / 2 / 1
5,502
500
1,430
6,468
2,046
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 5 / 0
6,039
549
3,538
12,388
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
SenseiKnight
Charybdis
9
0 / 4 / 0
5,172
470
3,574
9,495
2,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
8 / 0 / 2
7,894
718
13,716
9,546
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
10
3 / 1 / 6
6,608
601
3,204
3,410
2,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
 
Guan Yu
11
0 / 0 / 0
6,190
563
3,285
7,700
7,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cliodhna
EvilBlasteR
Cliodhna
11
1 / 0 / 1
6,515
592
1,339
6,159
2,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Agni
Hymunt
Agni
13
6 / 1 / 3
7,568
688
5,371
4,279
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
18
18
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
2
9
W
Baron Samedi
 
Baron Samedi
3
1
6
6
W
Guan Yu
 
Guan Yu
0
0
0
0
L
0
7
1
0.07
L
Sun Wukong
D213Z
Sun Wukong
0
0
0
0
W
Cliodhna
EvilBlasteR
Cliodhna
1
0
1
1.5
W
Agni
Hymunt
Agni
6
1
3
7.5
L
Ratatoskr
Optyi
Ratatoskr
0
2
1
0.25
L
2
5
0
0.4
L
Charybdis
SenseiKnight
Charybdis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,435
Damage
26,915
42,590
Taken
31,094
20,140
Mitigated
16,376
9,296
Healing
9,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,716
11,461
0
4,105
9,546
3,509
3,187
2,572
6,974
0
59,343
W
Baron Samedi
 
Baron Samedi
3,204
355
669
1,304
3,410
2,087
50
902
2,508
12,418
0
W
Guan Yu
 
Guan Yu
3,285
643
0
1,932
7,700
7,015
0
0
6,991
0
32,110
L
2,362
270
12
538
7,533
2,779
0
5,190
2,343
25,864
0
L
Sun Wukong
D213Z
Sun Wukong
5,531
1,338
0
2,419
6,706
4,321
0
0
6,706
0
37,544
W
Cliodhna
EvilBlasteR
Cliodhna
1,339
252
0
644
6,159
2,229
0
835
5,324
0
45,097
W
Agni
Hymunt
Agni
5,371
309
0
1,250
4,279
1,536
0
1,525
2,688
55,512
0
L
Ratatoskr
Optyi
Ratatoskr
1,430
141
0
2,338
6,468
2,046
0
169
6,299
0
32,869
L
3,538
788
0
1,690
12,388
8,234
0
2,666
9,722
15,095
0
L
Charybdis
SenseiKnight
Charybdis
3,574
1,566
0
2,299
9,495
2,760
0
550
8,945
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
34,775
246
Minions Killed
348
0
Camps Cleared
0
1,064,969
Distance Traveled
1,133,699
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,894
718
85
8
0
220,678
1
W
Baron Samedi
6,608
601
14
1
0
181,830
4
W
Guan Yu
6,190
563
71
6
0
249,723
2
L
Ra
5,070
461
51
5
0
197,634
0
L
Sun Wukong
6,192
563
61
6
0
199,395
0
W
Cliodhna
6,515
592
71
6
0
257,886
1
W
Agni
7,568
688
107
10
0
223,582
2
L
Ratatoskr
5,502
500
62
6
0
228,377
0
L
Geb
6,039
549
13
1
0
237,283
4
L
Charybdis
5,172
470
59
5
0
202,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role