Player Matchup

Bakasura
Bakasura
A_XUL_I
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
Cloud_Bahamut-
Charybdis
Level 49
God Stats
2W - 2L
1,561 SR
Queue Stats
50W - 72L
1,367 Elo+
Party 2
Anubis
Anubis
MrTroll552
Anubis
Level 37
God Stats
1W - 5L
1,369 SR
Queue Stats
57W - 73L
1,366 Elo+
Solo
Xing Tian
Xing Tian
SnoopZ_4227_
Xing Tian
Level 51
God Stats
0W - 8L
1,016 SR
Queue Stats
28W - 33L
1,408 Elo+
Party 2
Achilles
Achilles
gryz94
Achilles
Level 31
God Stats
13W - 14L
1,246 SR
Queue Stats
578W - 597L
1,282 Elo+
Solo
Team Averages
Level 59
1,338 SR
1,385 Elo+

VS

Team Averages
Level 63
1,484 SR
1,428 Elo+
Thor
Thor
Brad9The9Owl
Thor
Level 126
God Stats
11W - 6L
1,513 SR
Queue Stats
115W - 120L
1,492 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MiKaGoMezz
Morgan Le Fay
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 57L
1,365 Elo+
Solo
Atlas
Atlas
Mr_Monk47
Atlas
Level 88
God Stats
6W - 1L
1,620 SR
Queue Stats
152W - 148L
1,427 Elo+
Solo
Charybdis
Charybdis
WoLfY_FrAnCo
Charybdis
Level 39
God Stats
2W - 2L
1,285 SR
Queue Stats
250W - 270L
1,427 Elo+
Party 1
Pele
Pele
aykzuu
Pele
Level 29
God Stats
8W - 2L
1,500 SR
Queue Stats
259W - 271L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
A_XUL_I
Bakasura
13
1 / 7 / 1
7,805
459
3,509
14,759
5,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Cloud_Bahamut-
Charybdis
13
5 / 6 / 2
8,644
508
13,195
15,517
6,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MrTroll552
Anubis
14
3 / 5 / 1
8,582
505
12,933
13,713
6,797
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
SnoopZ_4227_
Xing Tian
13
2 / 1 / 4
8,488
499
4,103
16,958
14,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
gryz94
Achilles
13
4 / 3 / 1
7,794
458
9,411
17,306
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 4
9,324
548
13,464
14,701
8,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
MiKaGoMezz
Morgan Le Fay
14
3 / 3 / 3
8,296
488
5,493
10,980
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mr_Monk47
Atlas
14
2 / 5 / 7
8,817
519
6,248
15,484
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
WoLfY_FrAnCo
Charybdis
14
4 / 3 / 6
8,799
518
15,345
11,280
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
aykzuu
Pele
16
9 / 1 / 6
10,220
601
17,949
14,267
5,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
48
15
Kills
22
22
Deaths
15
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
A_XUL_I
Bakasura
1
7
1
0.21
W
4
3
4
2
L
Charybdis
Cloud_Bahamut-
Charybdis
5
6
2
1
W
Morgan Le Fay
MiKaGoMezz
Morgan Le Fay
3
3
3
1.5
L
Anubis
MrTroll552
Anubis
3
5
1
0.7
W
Atlas
Mr_Monk47
Atlas
2
5
7
1.1
L
Xing Tian
SnoopZ_4227_
Xing Tian
2
1
4
4
W
Charybdis
WoLfY_FrAnCo
Charybdis
4
3
6
2.33
W
Pele
aykzuu
Pele
9
1
6
12
L
Achilles
gryz94
Achilles
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
58,499
78,253
Taken
66,712
47,093
Mitigated
37,378
21,520
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
A_XUL_I
Bakasura
3,509
2,502
0
1,304
14,759
5,427
0
1,401
13,358
0
39,748
W
13,464
1,370
0
3,500
14,701
8,417
0
1,377
12,012
0
74,174
L
Charybdis
Cloud_Bahamut-
Charybdis
13,195
7,297
373
2,797
15,517
6,739
0
2,559
12,958
0
62,783
W
Morgan Le Fay
MiKaGoMezz
Morgan Le Fay
5,493
397
0
607
10,980
3,816
288
7,219
3,713
46,710
0
L
Anubis
MrTroll552
Anubis
12,933
193
0
5,663
13,713
6,797
233
3,295
10,418
76,254
0
W
Atlas
Mr_Monk47
Atlas
6,248
2,053
0
1,658
15,484
13,402
297
3,063
12,373
27,606
0
L
Xing Tian
SnoopZ_4227_
Xing Tian
4,103
546
2,202
4,593
16,958
14,200
0
3,296
13,662
21,087
0
W
Charybdis
WoLfY_FrAnCo
Charybdis
15,345
10,246
0
2,738
11,280
5,804
893
1,487
9,793
0
80,229
W
Pele
aykzuu
Pele
17,949
4,763
0
4,335
14,267
5,939
15
3,890
10,119
0
81,202
L
Achilles
gryz94
Achilles
9,411
3,199
0
4,588
17,306
13,930
0
1,190
16,116
0
47,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,313
Gold Earned
45,456
349
Minions Killed
432
0
Camps Cleared
0
1,524,523
Distance Traveled
1,646,279
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,805
459
72
4
0
350,260
0
W
Thor
9,324
548
99
6
0
308,988
0
L
Charybdis
8,644
508
92
5
0
302,396
0
W
Morgan Le Fay
8,296
488
71
4
0
294,753
3
L
Anubis
8,582
505
106
6
0
256,416
0
W
Atlas
8,817
519
44
3
0
339,229
0
L
Xing Tian
8,488
499
30
2
0
291,849
2
W
Charybdis
8,799
518
115
7
0
299,558
4
W
Pele
10,220
601
103
6
0
403,751
0
L
Achilles
7,794
458
49
3
0
323,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role