Player Matchup

Terra
Terra
HelheimsDemise
Terra
Level 23
God Stats
32W - 28L
1,507 SR
Queue Stats
113W - 115L
1,457 Elo+
Solo
Serqet
Serqet
Tpot
Serqet
Level 29
God Stats
10W - 1L
1,915 SR
Queue Stats
90W - 44L
1,645 Elo+
Party 2
Ra
Ra
iPapamelt
Ra
Level 27
God Stats
21W - 22L
1,800 SR
Queue Stats
811W - 582L
1,612 Elo+
Party 2
Ullr
Ullr
thezaza69
Ullr
Level 36
God Stats
2W - 3L
1,569 SR
Queue Stats
78W - 63L
1,524 Elo+
Solo
Mulan
Mulan
xPurification
Mulan
Level 79
God Stats
8W - 10L
1,580 SR
Queue Stats
157W - 131L
1,610 Elo+
Party 2
Team Averages
Level 39
1,674 SR
1,570 Elo+

VS

Team Averages
Level 72
1,402 SR
1,155 Elo+
Thanatos
Thanatos
GEMINUS ICTUS
Thanatos
Level 148
God Stats
0W - 1L
1,209 SR
Queue Stats
3W - 29L
1,065 Elo+
Party 1
Raijin
Raijin
Madsniperbra
Raijin
Level 16
God Stats
0W - 9L
1,280 SR
Queue Stats
1W - 21L
1,078 Elo+
Party 1
Izanami
Izanami
N3xus268
Izanami
Level 13
God Stats
1W - 5L
1,226 SR
Queue Stats
2W - 11L
1,232 Elo+
Party 1
Maui
Maui
NocDoc1994
Maui
Level 32
God Stats
0W - 1L
1,775 SR
Queue Stats
1W - 5L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
XxJerm17xX
Nu Wa
Level 153
God Stats
0W - 2L
1,519 SR
Queue Stats
6W - 35L
1,115 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 12
7,937
794
2,750
6,839
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
Tpot
Serqet
16
15 / 1 / 11
9,539
954
19,696
8,221
4,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
7 / 0 / 11
8,748
875
7,542
5,163
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
15
3 / 1 / 10
8,378
838
8,665
8,376
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
5 / 1 / 11
8,364
836
7,134
9,809
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GEMINUS ICTUS
Thanatos
12
0 / 4 / 2
6,797
680
4,704
7,403
2,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Raijin
12
0 / 7 / 1
6,818
682
3,409
9,137
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
N3xus268
Izanami
13
2 / 6 / 1
7,756
776
4,835
12,048
4,575
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 6 / 2
6,911
691
893
12,540
9,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
13
1 / 7 / 1
7,328
733
5,873
9,621
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
10
30
Kills
3
3
Deaths
30
55
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GEMINUS ICTUS
Thanatos
0
4
2
0.25
W
0
0
12
6
L
Raijin
0
7
1
0.07
L
Izanami
N3xus268
Izanami
2
6
1
0.42
L
0
6
2
0.17
W
Serqet
Tpot
Serqet
15
1
11
20.5
L
Nu Wa
1
7
1
0.21
W
7
0
11
12.5
W
Ullr
3
1
10
8
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,787
Damage
19,714
38,408
Taken
50,749
26,432
Mitigated
22,609
11,728
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GEMINUS ICTUS
Thanatos
4,704
1,088
0
2,515
7,403
2,675
0
1,924
5,329
0
18,860
W
2,750
290
956
1,993
6,839
6,049
780
2,223
4,616
12,766
0
L
Raijin
3,409
120
0
250
9,137
3,139
0
1,176
7,863
18,791
0
L
Izanami
N3xus268
Izanami
4,835
3,205
0
1,630
12,048
4,575
0
2,395
9,274
0
15,566
L
893
401
103
666
12,540
9,294
0
2,826
9,451
3,447
0
W
Serqet
Tpot
Serqet
19,696
5,825
0
360
8,221
4,433
35
2,071
6,150
0
33,660
L
Nu Wa
5,873
2,275
0
0
9,621
2,926
0
1,891
7,333
14,724
0
W
7,542
448
3,564
2,193
5,163
1,994
1,092
1,729
3,434
33,317
0
W
Ullr
8,665
3,565
0
525
8,376
3,687
2,891
2,004
6,372
0
38,546
W
7,134
967
0
2,137
9,809
10,269
655
2,148
7,661
0
23,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
35,610
211
Minions Killed
131
0
Camps Cleared
0
1,120,592
Distance Traveled
922,405
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,797
680
37
4
0
210,628
0
W
Terra
7,937
794
20
2
0
229,469
0
L
Raijin
6,818
682
44
4
0
163,339
0
L
Izanami
7,756
776
25
3
0
197,660
0
L
Maui
6,911
691
6
1
0
197,083
0
W
Serqet
9,539
954
28
3
0
232,457
0
L
Nu Wa
7,328
733
19
2
0
153,695
1
W
Ra
8,748
875
65
7
0
245,381
0
W
Ullr
8,378
838
65
7
0
200,971
0
W
Mulan
8,364
836
33
3
0
212,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role