Player Matchup

Geb
Geb
DJ-BLiTz
Geb
Level 141
God Stats
9W - 12L
1,489 SR
Queue Stats
92W - 94L
1,567 Elo+
Solo
Vamana
Vamana
Darth_Zao
Vamana
Level 122
God Stats
3W - 2L
1,570 SR
Queue Stats
121W - 138L
1,519 Elo+
Party 1
Nike
Nike
MeatFungis
Nike
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 94L
1,536 Elo+
Solo
Rama
Rama
Sgt-Hirohito
Rama
Level 140
God Stats
11W - 9L
1,571 SR
Queue Stats
71W - 83L
1,459 Elo+
Party 1
Zeus
Zeus
baziko333
Zeus
Level 174
God Stats
40W - 26L
1,724 SR
Queue Stats
321W - 286L
1,507 Elo+
Solo
Team Averages
Level 133
1,571 SR
1,518 Elo+

VS

Team Averages
Level 119
1,506 SR
1,524 Elo+
Cerberus
Cerberus
 
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Brazy Reggie
Janus
Level 152
God Stats
17W - 17L
1,699 SR
Queue Stats
333W - 318L
1,561 Elo+
Solo
Loki
Loki
ELiTExPrODiGY808
Loki
Level 121
God Stats
1W - 3L
1,159 SR
Queue Stats
239W - 239L
1,500 Elo+
Solo
Chaac
Chaac
Gabriel10642
Chaac
Level 46
God Stats
31W - 30L
1,544 SR
Queue Stats
49W - 59L
1,493 Elo+
Solo
Izanami
Izanami
multiplespring5
Izanami
Level 156
God Stats
37W - 26L
1,629 SR
Queue Stats
92W - 91L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,240
476
2,673
9,598
6,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
Darth_Zao
Vamana
9
0 / 6 / 0
5,408
492
6,700
13,480
8,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,252
477
3,514
6,966
2,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 3 / 0
5,720
520
2,021
5,653
1,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
12
0 / 1 / 0
6,457
587
3,412
4,637
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
2 / 0 / 4
6,555
596
3,805
9,585
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 2
6,937
631
5,492
5,314
1,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 0 / 2
6,305
573
3,091
6,589
2,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 0
8,286
753
9,955
9,917
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
2 / 0 / 1
6,605
600
4,975
5,084
1,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
14
14
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
4
4
W
2
0
2
3
L
0
1
0
0
L
Vamana
Darth_Zao
Vamana
0
6
0
0
W
2
0
2
3
W
6
0
0
6
L
0
3
0
0
L
0
3
0
0
L
Zeus
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,320
Damage
27,318
40,334
Taken
36,489
20,238
Mitigated
17,473
8,893
Healing
14,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,805
359
1,286
4,059
9,585
5,809
24
2,680
6,905
17,531
0
W
5,492
235
0
625
5,314
1,775
0
1,395
3,919
56,753
0
L
2,673
227
0
3,088
9,598
6,070
0
4,090
5,394
10,878
0
L
Vamana
Darth_Zao
Vamana
6,700
3,884
0
1,261
13,480
8,875
0
0
13,480
0
39,160
W
3,091
673
0
3,564
6,589
2,297
233
1,438
5,151
0
41,443
W
9,955
1,715
0
2,966
9,917
5,969
0
0
9,218
0
69,740
L
3,514
43
0
2,291
6,966
2,335
0
2,790
3,996
0
28,764
L
2,021
1,863
0
1,518
5,653
1,593
0
919
4,734
0
40,162
L
Zeus
3,412
215
0
735
4,637
1,365
0
1,086
3,433
59,865
0
W
4,975
3,875
0
2,072
5,084
1,623
0
572
4,512
0
59,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,077
Gold Earned
34,688
347
Minions Killed
419
0
Camps Cleared
0
1,081,869
Distance Traveled
1,118,311
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,555
596
35
3
0
222,285
4
W
Janus
6,937
631
106
10
0
221,426
1
L
Geb
5,240
476
13
1
0
240,439
3
L
Vamana
5,408
492
73
7
0
220,126
0
W
Loki
6,305
573
66
6
0
255,550
0
W
Chaac
8,286
753
108
10
0
206,000
2
L
Nike
5,252
477
57
5
0
221,484
0
L
Rama
5,720
520
82
7
0
192,304
0
L
Zeus
6,457
587
122
11
0
207,516
1
W
Izanami
6,605
600
104
9
0
213,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role