Player Matchup

Chronos
Chronos
 
Chronos
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Hugabletiger
Khepri
Level 94
God Stats
8W - 6L
1,579 SR
Queue Stats
237W - 223L
1,471 Elo+
Solo
Team Averages
Level 140
1,516 SR
1,494 Elo+

VS

Team Averages
Level 99
1,540 SR
1,536 Elo+
Izanami
Izanami
HotPenguinGirl
Izanami
Level 54
God Stats
16W - 10L
1,841 SR
Queue Stats
27W - 31L
1,618 Elo+
Solo
Thoth
Thoth
OniWithTheHoodie
Thoth
Level 129
God Stats
7W - 17L
1,342 SR
Queue Stats
258W - 270L
1,536 Elo+
Solo
Jormungandr
Jormungandr
OoByadigeoO
Jormungandr
Level 144
God Stats
2W - 3L
1,189 SR
Queue Stats
877W - 834L
1,508 Elo+
Solo
Hades
Hades
ThreeMite
Hades
Level 40
God Stats
2W - 1L
1,830 SR
Queue Stats
26W - 24L
1,560 Elo+
Solo
Bastet
Bastet
jajadead
Bastet
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 117L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
4 / 1 / 1
9,839
703
14,338
9,669
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ra
 
Ra
14
5 / 1 / 4
9,040
646
9,660
8,936
3,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
 
Ne Zha
12
5 / 3 / 5
7,757
554
6,721
11,329
4,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 5
7,487
535
8,431
10,693
4,157
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
10
1 / 1 / 5
7,134
510
3,159
12,547
9,959
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
7,898
564
6,860
9,650
3,153
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 0
7,254
518
9,492
6,632
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
OoByadigeoO
Jormungandr
7
0 / 5 / 2
5,595
400
4,020
12,123
8,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
ThreeMite
Hades
13
0 / 5 / 2
7,953
568
4,620
18,884
8,087
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bastet
jajadead
Bastet
11
0 / 3 / 3
6,778
484
4,833
13,215
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
5
7
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
4
1
1
4.5
W
Ra
 
Ra
5
1
4
7
W
Ne Zha
 
Ne Zha
5
3
5
2.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
5
3.5
L
3
3
1
1.17
W
Khepri
1
1
5
3.5
L
2
1
0
2
L
Jormungandr
OoByadigeoO
Jormungandr
0
5
2
0.2
L
Hades
ThreeMite
Hades
0
5
2
0.2
L
Bastet
jajadead
Bastet
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,309
Damage
29,825
53,174
Taken
60,504
28,223
Mitigated
27,021
20,755
Healing
18,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,338
6,271
0
2,330
9,669
5,820
687
3,995
5,674
91,689
0
W
Ra
 
Ra
9,660
909
2,253
4,261
8,936
3,967
324
5,159
3,660
71,816
0
W
Ne Zha
 
Ne Zha
6,721
2,399
0
4,483
11,329
4,320
0
3,370
7,847
0
49,438
W
Ah Muzen Cab
 
Ah Muzen Cab
8,431
5,701
0
2,898
10,693
4,157
1,520
2,771
7,689
0
61,535
L
6,860
5,246
0
1,126
9,650
3,153
957
2,572
6,896
0
50,711
W
Khepri
3,159
690
1,799
2,731
12,547
9,959
128
2,215
10,172
15,081
0
L
9,492
131
0
1,140
6,632
2,390
0
3,089
3,355
62,757
0
L
Jormungandr
OoByadigeoO
Jormungandr
4,020
299
112
2,421
12,123
8,848
0
4,119
7,788
15,816
0
L
Hades
ThreeMite
Hades
4,620
760
0
10,390
18,884
8,087
0
13,810
4,736
64,884
0
L
Bastet
jajadead
Bastet
4,833
2,024
0
3,112
13,215
4,543
0
2,533
10,572
0
45,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,257
Gold Earned
35,478
477
Minions Killed
426
0
Camps Cleared
0
1,458,530
Distance Traveled
1,338,020
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,839
703
153
11
0
262,840
0
W
Ra
9,040
646
128
9
0
293,056
1
W
Ne Zha
7,757
554
76
5
0
331,059
2
W
Ah Muzen Cab
7,487
535
98
7
0
276,446
3
L
Izanami
7,898
564
106
8
0
280,351
2
W
Khepri
7,134
510
22
2
0
295,129
4
L
Thoth
7,254
518
92
7
0
272,878
4
L
Jormungandr
5,595
400
19
1
0
221,716
1
L
Hades
7,953
568
134
10
0
267,617
1
L
Bastet
6,778
484
75
5
0
295,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role