Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BribableBeast96
Sun Wukong
Level 44
God Stats
1W - 0L
1,274 SR
Queue Stats
60W - 55L
1,345 Elo+
Party 2
Bacchus
Bacchus
GooosFrabaaa
Bacchus
Level 156
God Stats
32W - 18L
1,726 SR
Queue Stats
212W - 215L
1,529 Elo+
Party 3
Da Ji
Da Ji
speedracerstrak
Da Ji
Level 124
God Stats
6W - 3L
1,719 SR
Queue Stats
67W - 59L
1,388 Elo+
Party 2
Artemis
Artemis
yehyeh
Artemis
Level 122
God Stats
4W - 1L
1,719 SR
Queue Stats
382W - 334L
1,512 Elo+
Party 3
Team Averages
Level 114
1,588 SR
1,455 Elo+

VS

Team Averages
Level 90
1,526 SR
1,512 Elo+
Cernunnos
Cernunnos
Cowisaki
Cernunnos
Level 16
God Stats
0W - 3L
1,297 SR
Queue Stats
3W - 6L
1,514 Elo+
Party 1
Tiamat
Tiamat
DawnOfWar40k
Tiamat
Level 136
God Stats
11W - 10L
1,580 SR
Queue Stats
127W - 118L
1,585 Elo+
Party 1
The Morrigan
The Morrigan
Poolty Rhino
The Morrigan
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
107W - 122L
1,481 Elo+
Solo
Mulan
Mulan
StygianAce
Mulan
Level 69
God Stats
3W - 6L
1,507 SR
Queue Stats
90W - 88L
1,574 Elo+
Party 1
Sobek
Sobek
WAMATOP
Sobek
Level 83
God Stats
0W - 2L
1,747 SR
Queue Stats
9W - 16L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 2 / 4
8,506
773
7,373
6,425
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
BribableBeast96
Sun Wukong
15
0 / 0 / 6
7,906
719
5,178
7,569
4,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
GooosFrabaaa
Bacchus
14
2 / 0 / 11
8,680
789
7,494
11,780
12,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 5
7,425
675
6,188
8,146
3,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
yehyeh
Artemis
16
7 / 2 / 4
9,269
843
10,389
10,652
4,602
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cowisaki
Cernunnos
12
0 / 6 / 3
6,989
635
3,150
11,235
4,824
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
16
4 / 0 / 1
8,826
802
14,737
2,084
1,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
Poolty Rhino
The Morrigan
15
0 / 3 / 1
8,165
742
5,120
7,110
2,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
13
1 / 3 / 2
7,411
674
4,638
11,189
9,603
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sobek
WAMATOP
Sobek
13
0 / 3 / 2
7,464
679
3,375
12,905
12,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
15
Kills
5
5
Deaths
15
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
2
4
3
W
Sun Wukong
BribableBeast96
Sun Wukong
0
0
6
3
L
Cernunnos
Cowisaki
Cernunnos
0
6
3
0.25
L
Tiamat
4
0
1
4.5
W
Bacchus
GooosFrabaaa
Bacchus
2
0
11
7.5
L
The Morrigan
Poolty Rhino
The Morrigan
0
3
1
0.17
L
Mulan
1
3
2
0.67
L
Sobek
WAMATOP
Sobek
0
3
2
0.33
W
2
1
5
4.5
W
Artemis
yehyeh
Artemis
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,622
Damage
31,020
44,572
Taken
44,523
28,277
Mitigated
31,567
13,785
Healing
8,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,373
789
1,410
1,133
6,425
2,859
0
3,910
2,497
41,055
0
W
Sun Wukong
BribableBeast96
Sun Wukong
5,178
615
0
1,220
7,569
4,487
171
3,462
4,105
0
27,602
L
Cernunnos
Cowisaki
Cernunnos
3,150
1,627
0
728
11,235
4,824
0
4,418
6,635
0
8,508
L
Tiamat
14,737
772
0
1,083
2,084
1,439
0
268
1,816
40,432
0
W
Bacchus
GooosFrabaaa
Bacchus
7,494
425
1,518
3,232
11,780
12,988
0
5,560
6,218
14,549
561
L
The Morrigan
Poolty Rhino
The Morrigan
5,120
485
178
1,886
7,110
2,854
0
790
6,163
40,712
0
L
Mulan
4,638
399
0
1,710
11,189
9,603
0
4,573
6,396
0
13,262
L
Sobek
WAMATOP
Sobek
3,375
58
0
3,211
12,905
12,847
0
3,729
9,073
13,682
0
W
6,188
1,121
0
1,613
8,146
3,341
0
4,020
4,124
0
11,058
W
Artemis
yehyeh
Artemis
10,389
6,132
0
3,659
10,652
4,602
1,084
6,254
4,396
0
48,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,786
Gold Earned
38,855
241
Minions Killed
217
0
Camps Cleared
0
1,186,979
Distance Traveled
1,040,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,506
773
78
7
0
219,832
0
W
Sun Wukong
7,906
719
49
4
0
244,064
0
L
Cernunnos
6,989
635
17
2
0
192,393
0
L
Tiamat
8,826
802
80
7
0
255,031
0
W
Bacchus
8,680
789
15
1
0
262,443
0
L
The Morrigan
8,165
742
73
7
0
225,894
0
L
Mulan
7,411
674
24
2
0
204,660
0
L
Sobek
7,464
679
23
2
0
162,626
0
W
Da Ji
7,425
675
8
1
0
247,976
0
W
Artemis
9,269
843
91
8
0
212,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role