Player Matchup

Cthulhu
Cthulhu
ExaltedReaperS
Cthulhu
Level 148
God Stats
15W - 9L
1,595 SR
Queue Stats
22W - 18L
1,716 Elo+
Solo
Anhur
Anhur
Ganks4Hugs
Anhur
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,871 Elo+
Party 1
Fenrir
Fenrir
Hiteza
Fenrir
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,833 Elo+
Party 1
Ix Chel
Ix Chel
K3PLOW
Ix Chel
Level 88
God Stats
2W - 0L
1,737 SR
Queue Stats
48W - 44L
1,524 Elo+
Solo
Hades
Hades
Pawrsley
Hades
Level 167
God Stats
1W - 1L
1,223 SR
Queue Stats
89W - 60L
1,647 Elo+
Party 1
Team Averages
Level 141
1,511 SR
1,718 Elo+

VS

Team Averages
Level 122
1,524 SR
1,502 Elo+
Bakasura
Bakasura
Cream_Dawg
Bakasura
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,467 Elo+
Solo
Chiron
Chiron
Morenazo
Chiron
Level 159
God Stats
0W - 3L
1,159 SR
Queue Stats
106W - 113L
1,486 Elo+
Solo
Horus
Horus
Nastyn8
Horus
Level 117
God Stats
9W - 4L
1,790 SR
Queue Stats
217W - 196L
1,452 Elo+
Solo
Nu Wa
Nu Wa
milkkan
Nu Wa
Level 128
God Stats
21W - 15L
1,671 SR
Queue Stats
583W - 562L
1,562 Elo+
Solo
Kukulkan
Kukulkan
xRaDiKaL-Bry
Kukulkan
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 92L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 15
10,970
1,097
12,167
14,944
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
17
8 / 3 / 5
12,026
1,203
23,629
13,644
6,929
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
Hiteza
Fenrir
17
2 / 3 / 8
10,872
1,087
8,616
17,850
18,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ix Chel
K3PLOW
Ix Chel
17
2 / 1 / 8
10,540
1,054
8,291
5,450
2,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Pawrsley
Hades
17
6 / 2 / 10
11,529
1,153
15,746
18,597
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

254

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Cream_Dawg
Bakasura
16
0 / 8 / 6
10,019
1,002
6,834
18,341
10,869
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Morenazo
Chiron
15
1 / 0 / 1
9,680
968
2,408
1,875
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Nastyn8
Horus
17
2 / 2 / 7
10,891
1,089
8,200
22,313
33,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
milkkan
Nu Wa
17
2 / 7 / 7
11,094
1,109
19,217
17,200
8,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
xRaDiKaL-Bry
Kukulkan
17
4 / 2 / 5
11,942
1,194
22,796
12,481
7,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
35
19
Kills
9
10
Deaths
19
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Cream_Dawg
Bakasura
0
8
6
0.38
W
1
1
15
8.5
W
Anhur
8
3
5
3.5
W
Fenrir
Hiteza
Fenrir
2
3
8
2
W
Ix Chel
K3PLOW
Ix Chel
2
1
8
6
L
Chiron
Morenazo
Chiron
1
0
1
1.5
L
Horus
Nastyn8
Horus
2
2
7
2.75
W
Hades
Pawrsley
Hades
6
2
10
5.5
L
Nu Wa
milkkan
Nu Wa
2
7
7
0.79
L
Kukulkan
xRaDiKaL-Bry
Kukulkan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,449
Damage
59,455
70,485
Taken
72,210
54,561
Mitigated
59,782
19,106
Healing
9,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Cream_Dawg
Bakasura
6,834
3,987
0
1,001
18,341
10,869
0
6,340
11,542
0
9,939
W
12,167
436
890
765
14,944
18,305
0
9,649
4,749
27,020
1,039
W
Anhur
23,629
12,652
0
3,293
13,644
6,929
0
9,554
4,020
0
60,137
W
Fenrir
Hiteza
Fenrir
8,616
2,950
0
1,301
17,850
18,864
0
10,146
7,182
0
16,674
W
Ix Chel
K3PLOW
Ix Chel
8,291
961
3,006
1,316
5,450
2,368
0
2,950
2,360
29,007
0
L
Chiron
Morenazo
Chiron
2,408
732
116
693
1,875
484
0
114
1,689
0
11,351
L
Horus
Nastyn8
Horus
8,200
3,841
1,989
4,862
22,313
33,036
0
12,494
8,967
0
17,434
W
Hades
Pawrsley
Hades
15,746
2,751
2,124
6,411
18,597
8,095
0
9,714
4,960
50,828
0
L
Nu Wa
milkkan
Nu Wa
19,217
5,469
0
77
17,200
8,339
0
9,501
7,261
41,097
0
L
Kukulkan
xRaDiKaL-Bry
Kukulkan
22,796
1,963
0
1,181
12,481
7,054
0
5,419
6,873
54,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,937
Gold Earned
53,626
255
Minions Killed
192
13
Camps Cleared
5
996,368
Distance Traveled
876,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,019
1,002
17
2
1
205,936
0
W
Cthulhu
10,970
1,097
25
3
2
245,126
0
W
Anhur
12,026
1,203
61
6
6
169,250
0
W
Fenrir
10,872
1,087
18
2
2
202,851
0
W
Ix Chel
10,540
1,054
51
5
1
188,720
0
L
Chiron
9,680
968
19
2
0
55,267
0
L
Horus
10,891
1,089
19
2
0
196,495
0
W
Hades
11,529
1,153
100
10
2
190,421
0
L
Nu Wa
11,094
1,109
50
5
1
199,612
0
L
Kukulkan
11,942
1,194
87
9
3
219,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role