Player Matchup

Chaac
Chaac
GodlikesForDays
Chaac
Level 68
God Stats
9W - 8L
1,558 SR
Queue Stats
21W - 24L
1,413 Elo+
Party 2
Izanami
Izanami
YoungThugg01
Izanami
Level 89
God Stats
1W - 1L
1,780 SR
Queue Stats
28W - 31L
1,395 Elo+
Party 2
Baron Samedi
Baron Samedi
bdshoota
Baron Samedi
Level 48
God Stats
3W - 3L
1,647 SR
Queue Stats
9W - 5L
1,582 Elo+
Party 2
Team Averages
Level 68
1,662 SR
1,463 Elo+

VS

Team Averages
Level 91
1,519 SR
1,376 Elo+
Freya
Freya
HMH HUGOV58
Freya
Level 60
God Stats
8W - 11L
1,473 SR
Queue Stats
431W - 426L
1,434 Elo+
Party 1
Ganesha
Ganesha
HMH Memo
Ganesha
Level 53
God Stats
3W - 2L
1,500 SR
Queue Stats
334W - 323L
1,433 Elo+
Party 1
Heimdallr
Heimdallr
HaywireRegent48
Heimdallr
Level 159
God Stats
1W - 0L
1,583 SR
Queue Stats
34W - 42L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 4
8,671
723
8,802
15,070
7,744
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
YoungThugg01
Izanami
12
1 / 4 / 5
8,471
706
10,288
13,323
5,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
bdshoota
Baron Samedi
14
4 / 6 / 3
9,358
780
19,887
13,934
6,304
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 2
10,685
890
15,279
11,876
5,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
HMH Memo
Ganesha
16
1 / 1 / 14
9,918
827
7,435
18,397
21,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
HaywireRegent48
Heimdallr
13
1 / 3 / 9
8,660
722
6,525
14,639
10,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
14
15
Deaths
7
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
12
3
2
4.33
W
Ganesha
HMH Memo
Ganesha
1
1
14
8
W
Heimdallr
HaywireRegent48
Heimdallr
1
3
9
1.83
L
Izanami
YoungThugg01
Izanami
1
4
5
0.88
L
Baron Samedi
bdshoota
Baron Samedi
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,977
Damage
29,239
42,327
Taken
44,912
19,109
Mitigated
37,523
13,536
Healing
12,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,802
1,050
401
3,039
15,070
7,744
37
7,013
7,625
0
30,184
W
15,279
4,676
0
2,141
11,876
5,518
473
4,967
6,909
36,313
0
W
Ganesha
HMH Memo
Ganesha
7,435
606
2,306
2,482
18,397
21,721
327
8,743
9,654
23,364
0
W
Heimdallr
HaywireRegent48
Heimdallr
6,525
2,253
890
5,113
14,639
10,284
615
6,220
8,419
0
25,939
L
Izanami
YoungThugg01
Izanami
10,288
7,565
317
2,457
13,323
5,061
939
7,013
5,868
0
32,076
L
Baron Samedi
bdshoota
Baron Samedi
19,887
2,247
2,600
4,722
13,934
6,304
319
7,473
6,091
30,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,500
Gold Earned
29,263
105
Minions Killed
124
0
Camps Cleared
0
661,907
Distance Traveled
691,720
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,671
723
34
3
0
236,444
0
W
Freya
10,685
890
61
5
0
233,859
0
W
Ganesha
9,918
827
7
1
0
257,341
0
W
Heimdallr
8,660
722
56
5
0
200,520
0
L
Izanami
8,471
706
39
3
0
211,380
0
L
Baron Samedi
9,358
780
32
3
0
214,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role