Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Isseur
Merlin
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
260W - 279L
1,499 Elo+
Solo
Anhur
Anhur
Wundorf
Anhur
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,452 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,490 Elo+

VS

Team Averages
Level 92
1,497 SR
1,481 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Aarhon52
Discordia
Level 66
God Stats
163W - 138L
1,587 SR
Queue Stats
200W - 188L
1,517 Elo+
Solo
Ishtar
Ishtar
Blazeeh11
Ishtar
Level 42
God Stats
5W - 14L
1,101 SR
Queue Stats
96W - 123L
1,407 Elo+
Solo
Jormungandr
Jormungandr
Yioupi
Jormungandr
Level 69
God Stats
18W - 12L
1,691 SR
Queue Stats
217W - 194L
1,517 Elo+
Solo
Anubis
Anubis
juanedu
Anubis
Level 139
God Stats
10W - 8L
1,605 SR
Queue Stats
277W - 269L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 2 / 8
7,415
1,483
3,101
7,711
7,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ix Chel
 
Ix Chel
12
1 / 2 / 8
6,649
1,330
7,957
5,286
3,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
 
Nemesis
11
4 / 1 / 2
6,449
1,290
4,886
4,854
1,607
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Isseur
Merlin
12
4 / 1 / 5
7,317
1,463
5,795
3,482
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Wundorf
Anhur
9
0 / 0 / 0
3,542
708
0
0
0
Team 1 Tickets

363

VS

Team 2 Tickets

345

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 1
6,015
1,203
1,901
3,256
1,525
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Aarhon52
Discordia
11
0 / 5 / 5
6,026
1,205
4,472
6,478
2,305
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ishtar
Blazeeh11
Ishtar
9
0 / 0 / 0
5,042
1,008
0
0
0
Jormungandr
Yioupi
Jormungandr
12
3 / 2 / 3
7,049
1,410
8,346
6,205
1,916
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
juanedu
Anubis
12
1 / 4 / 4
6,552
1,310
4,314
7,332
3,383
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
11
Kills
6
6
Deaths
11
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
8
3
W
Ix Chel
 
Ix Chel
1
2
8
2.5
W
Nemesis
 
Nemesis
4
1
2
5
L
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Discordia
Aarhon52
Discordia
0
5
5
0.5
L
Ishtar
Blazeeh11
Ishtar
0
0
0
0
W
Merlin
Isseur
Merlin
4
1
5
6.5
W
Anhur
Wundorf
Anhur
0
0
0
0
L
Jormungandr
Yioupi
Jormungandr
3
2
3
2.25
L
Anubis
juanedu
Anubis
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,739
Damage
19,033
21,333
Taken
23,271
13,148
Mitigated
9,129
2,254
Healing
1,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,101
394
0
1,047
7,711
7,131
0
6,232
1,479
6,737
0
W
Ix Chel
 
Ix Chel
7,957
669
134
428
5,286
3,028
0
4,583
703
19,896
0
W
Nemesis
 
Nemesis
4,886
2,250
0
645
4,854
1,607
0
3,835
1,019
0
8,840
L
Sun Wukong
 
Sun Wukong
1,901
310
0
0
3,256
1,525
0
2,652
604
0
5,910
L
Discordia
Aarhon52
Discordia
4,472
657
24
405
6,478
2,305
0
4,110
2,368
8,955
0
L
Ishtar
Blazeeh11
Ishtar
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Isseur
Merlin
5,795
335
0
0
3,482
1,382
0
2,482
1,000
25,091
0
W
Anhur
Wundorf
Anhur
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
Yioupi
Jormungandr
8,346
2,170
0
368
6,205
1,916
0
5,080
1,125
32,993
0
L
Anubis
juanedu
Anubis
4,314
581
0
978
7,332
3,383
0
5,011
2,321
15,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
30,684
91
Minions Killed
107
4
Camps Cleared
6
418,696
Distance Traveled
361,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,415
1,483
16
3
1
105,429
0
W
Ix Chel
6,649
1,330
31
6
1
107,340
0
W
Nemesis
6,449
1,290
3
1
1
104,378
0
L
Sun Wukong
6,015
1,203
4
1
2
59,552
0
L
Discordia
6,026
1,205
10
2
2
92,839
0
L
Ishtar
5,042
1,008
0
0
0
7,650
0
W
Merlin
7,317
1,463
41
8
1
101,549
0
W
Anhur
3,542
708
0
0
0
0
0
L
Jormungandr
7,049
1,410
56
11
0
106,706
0
L
Anubis
6,552
1,310
37
7
2
94,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role