Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Elfo Jon3058
Atlas
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Eset
Eset
Evi75
Eset
Level 105
God Stats
10W - 2L
1,944 SR
Queue Stats
133W - 121L
1,541 Elo+
Solo
Fenrir
Fenrir
TPiolin
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
drychicken12
Vamana
Level 127
God Stats
3W - 6L
1,258 SR
Queue Stats
319W - 310L
1,577 Elo+
Solo
Team Averages
Level 73
1,540 SR
1,524 Elo+

VS

Team Averages
Level 134
1,537 SR
1,680 Elo+
Lancelot
Lancelot
Artificialism
Lancelot
Level 128
God Stats
16W - 22L
1,492 SR
Queue Stats
223W - 189L
1,588 Elo+
Solo
Sobek
Sobek
Joseamagdalo
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,804 Elo+
Party 1
Ares
Ares
Ric313ardo
Ares
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 197L
1,619 Elo+
Solo
Martichoras
Martichoras
Zinedson
Martichoras
Level 144
God Stats
0W - 1L
1,636 SR
Queue Stats
115W - 107L
1,787 Elo+
Party 1
Terra
Terra
cct2525
Terra
Level 156
God Stats
3W - 3L
1,556 SR
Queue Stats
177W - 152L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
1 / 0 / 1
6,810
568
4,347
7,782
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 0 / 4
6,816
568
4,484
8,455
8,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Eset
Evi75
Eset
12
6 / 6 / 2
7,769
647
7,588
9,367
3,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
TPiolin
Fenrir
11
1 / 6 / 5
6,740
562
4,201
13,376
5,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
13
5 / 2 / 1
8,782
732
8,281
9,566
6,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Artificialism
Lancelot
13
11 / 1 / 2
8,238
687
14,505
8,756
3,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 5
6,569
547
3,234
10,317
9,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 7 / 5
6,171
514
5,173
12,612
5,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
Zinedson
Martichoras
11
0 / 1 / 0
6,288
524
4,751
6,622
3,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Terra
cct2525
Terra
13
1 / 4 / 1
7,300
608
2,697
10,923
6,927
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
27
13
Kills
14
14
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
1
0
1
1.5
L
Lancelot
Artificialism
Lancelot
11
1
2
12
W
0
0
4
2
W
Eset
Evi75
Eset
6
6
2
1.17
L
1
0
5
3.5
L
1
7
5
0.5
W
Fenrir
TPiolin
Fenrir
1
6
5
0.58
L
Martichoras
Zinedson
Martichoras
0
1
0
0
L
Terra
cct2525
Terra
1
4
1
0.38
W
Vamana
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,901
Damage
30,360
48,546
Taken
49,230
26,593
Mitigated
29,107
10,923
Healing
9,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
4,347
3,450
0
1,621
7,782
2,713
0
1,095
6,687
0
49,137
L
Lancelot
Artificialism
Lancelot
14,505
3,711
0
527
8,756
3,826
0
2,478
6,210
0
52,293
W
4,484
1,737
0
2,816
8,455
8,139
0
2,516
5,939
19,410
0
W
Eset
Evi75
Eset
7,588
904
324
734
9,367
3,557
0
3,162
6,205
51,193
0
L
3,234
237
76
3,453
10,317
9,324
0
2,352
7,754
16,212
0
L
5,173
512
0
1,436
12,612
5,927
263
5,886
6,369
33,495
0
W
Fenrir
TPiolin
Fenrir
4,201
1,476
0
2,666
13,376
5,204
0
1,557
11,819
0
35,328
L
Martichoras
Zinedson
Martichoras
4,751
1,018
0
1,827
6,622
3,103
0
910
5,712
0
56,065
L
Terra
cct2525
Terra
2,697
670
0
1,716
10,923
6,927
0
0
10,350
51,876
3,792
W
Vamana
8,281
4,750
0
2,762
9,566
6,980
742
3,193
6,373
0
55,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,917
Gold Earned
34,566
336
Minions Killed
325
0
Camps Cleared
0
1,262,049
Distance Traveled
1,229,449
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,810
568
89
7
0
258,547
0
L
Lancelot
8,238
687
69
6
0
323,935
0
W
Atlas
6,816
568
15
1
0
253,619
2
W
Eset
7,769
647
94
8
0
235,636
6
L
Sobek
6,569
547
18
2
0
240,979
0
L
Ares
6,171
514
42
4
0
217,644
1
W
Fenrir
6,740
562
48
4
0
275,296
2
L
Martichoras
6,288
524
108
9
0
217,877
0
L
Terra
7,300
608
88
7
0
229,014
0
W
Vamana
8,782
732
90
8
0
238,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role